192 lines
11 KiB
Java
192 lines
11 KiB
Java
package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.network.chat.Component;
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import net.minecraft.stats.Stats;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.MenuProvider;
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import net.minecraft.world.SimpleMenuProvider;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.inventory.ContainerLevelAccess;
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import net.minecraft.world.inventory.GrindstoneMenu;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.AttachFace;
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import net.minecraft.world.level.pathfinder.PathComputationType;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.VoxelShape;
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public class GrindstoneBlock extends FaceAttachedHorizontalDirectionalBlock {
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public static final MapCodec<GrindstoneBlock> CODEC = simpleCodec(GrindstoneBlock::new);
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public static final VoxelShape FLOOR_NORTH_SOUTH_LEFT_POST = Block.box(2.0, 0.0, 6.0, 4.0, 7.0, 10.0);
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public static final VoxelShape FLOOR_NORTH_SOUTH_RIGHT_POST = Block.box(12.0, 0.0, 6.0, 14.0, 7.0, 10.0);
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public static final VoxelShape FLOOR_NORTH_SOUTH_LEFT_PIVOT = Block.box(2.0, 7.0, 5.0, 4.0, 13.0, 11.0);
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public static final VoxelShape FLOOR_NORTH_SOUTH_RIGHT_PIVOT = Block.box(12.0, 7.0, 5.0, 14.0, 13.0, 11.0);
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public static final VoxelShape FLOOR_NORTH_SOUTH_LEFT_LEG = Shapes.or(FLOOR_NORTH_SOUTH_LEFT_POST, FLOOR_NORTH_SOUTH_LEFT_PIVOT);
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public static final VoxelShape FLOOR_NORTH_SOUTH_RIGHT_LEG = Shapes.or(FLOOR_NORTH_SOUTH_RIGHT_POST, FLOOR_NORTH_SOUTH_RIGHT_PIVOT);
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public static final VoxelShape FLOOR_NORTH_SOUTH_ALL_LEGS = Shapes.or(FLOOR_NORTH_SOUTH_LEFT_LEG, FLOOR_NORTH_SOUTH_RIGHT_LEG);
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public static final VoxelShape FLOOR_NORTH_SOUTH_GRINDSTONE = Shapes.or(FLOOR_NORTH_SOUTH_ALL_LEGS, Block.box(4.0, 4.0, 2.0, 12.0, 16.0, 14.0));
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public static final VoxelShape FLOOR_EAST_WEST_LEFT_POST = Block.box(6.0, 0.0, 2.0, 10.0, 7.0, 4.0);
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public static final VoxelShape FLOOR_EAST_WEST_RIGHT_POST = Block.box(6.0, 0.0, 12.0, 10.0, 7.0, 14.0);
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public static final VoxelShape FLOOR_EAST_WEST_LEFT_PIVOT = Block.box(5.0, 7.0, 2.0, 11.0, 13.0, 4.0);
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public static final VoxelShape FLOOR_EAST_WEST_RIGHT_PIVOT = Block.box(5.0, 7.0, 12.0, 11.0, 13.0, 14.0);
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public static final VoxelShape FLOOR_EAST_WEST_LEFT_LEG = Shapes.or(FLOOR_EAST_WEST_LEFT_POST, FLOOR_EAST_WEST_LEFT_PIVOT);
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public static final VoxelShape FLOOR_EAST_WEST_RIGHT_LEG = Shapes.or(FLOOR_EAST_WEST_RIGHT_POST, FLOOR_EAST_WEST_RIGHT_PIVOT);
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public static final VoxelShape FLOOR_EAST_WEST_ALL_LEGS = Shapes.or(FLOOR_EAST_WEST_LEFT_LEG, FLOOR_EAST_WEST_RIGHT_LEG);
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public static final VoxelShape FLOOR_EAST_WEST_GRINDSTONE = Shapes.or(FLOOR_EAST_WEST_ALL_LEGS, Block.box(2.0, 4.0, 4.0, 14.0, 16.0, 12.0));
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public static final VoxelShape WALL_SOUTH_LEFT_POST = Block.box(2.0, 6.0, 0.0, 4.0, 10.0, 7.0);
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public static final VoxelShape WALL_SOUTH_RIGHT_POST = Block.box(12.0, 6.0, 0.0, 14.0, 10.0, 7.0);
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public static final VoxelShape WALL_SOUTH_LEFT_PIVOT = Block.box(2.0, 5.0, 7.0, 4.0, 11.0, 13.0);
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public static final VoxelShape WALL_SOUTH_RIGHT_PIVOT = Block.box(12.0, 5.0, 7.0, 14.0, 11.0, 13.0);
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public static final VoxelShape WALL_SOUTH_LEFT_LEG = Shapes.or(WALL_SOUTH_LEFT_POST, WALL_SOUTH_LEFT_PIVOT);
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public static final VoxelShape WALL_SOUTH_RIGHT_LEG = Shapes.or(WALL_SOUTH_RIGHT_POST, WALL_SOUTH_RIGHT_PIVOT);
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public static final VoxelShape WALL_SOUTH_ALL_LEGS = Shapes.or(WALL_SOUTH_LEFT_LEG, WALL_SOUTH_RIGHT_LEG);
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public static final VoxelShape WALL_SOUTH_GRINDSTONE = Shapes.or(WALL_SOUTH_ALL_LEGS, Block.box(4.0, 2.0, 4.0, 12.0, 14.0, 16.0));
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public static final VoxelShape WALL_NORTH_LEFT_POST = Block.box(2.0, 6.0, 7.0, 4.0, 10.0, 16.0);
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public static final VoxelShape WALL_NORTH_RIGHT_POST = Block.box(12.0, 6.0, 7.0, 14.0, 10.0, 16.0);
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public static final VoxelShape WALL_NORTH_LEFT_PIVOT = Block.box(2.0, 5.0, 3.0, 4.0, 11.0, 9.0);
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public static final VoxelShape WALL_NORTH_RIGHT_PIVOT = Block.box(12.0, 5.0, 3.0, 14.0, 11.0, 9.0);
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public static final VoxelShape WALL_NORTH_LEFT_LEG = Shapes.or(WALL_NORTH_LEFT_POST, WALL_NORTH_LEFT_PIVOT);
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public static final VoxelShape WALL_NORTH_RIGHT_LEG = Shapes.or(WALL_NORTH_RIGHT_POST, WALL_NORTH_RIGHT_PIVOT);
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public static final VoxelShape WALL_NORTH_ALL_LEGS = Shapes.or(WALL_NORTH_LEFT_LEG, WALL_NORTH_RIGHT_LEG);
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public static final VoxelShape WALL_NORTH_GRINDSTONE = Shapes.or(WALL_NORTH_ALL_LEGS, Block.box(4.0, 2.0, 0.0, 12.0, 14.0, 12.0));
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public static final VoxelShape WALL_WEST_LEFT_POST = Block.box(7.0, 6.0, 2.0, 16.0, 10.0, 4.0);
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public static final VoxelShape WALL_WEST_RIGHT_POST = Block.box(7.0, 6.0, 12.0, 16.0, 10.0, 14.0);
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public static final VoxelShape WALL_WEST_LEFT_PIVOT = Block.box(3.0, 5.0, 2.0, 9.0, 11.0, 4.0);
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public static final VoxelShape WALL_WEST_RIGHT_PIVOT = Block.box(3.0, 5.0, 12.0, 9.0, 11.0, 14.0);
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public static final VoxelShape WALL_WEST_LEFT_LEG = Shapes.or(WALL_WEST_LEFT_POST, WALL_WEST_LEFT_PIVOT);
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public static final VoxelShape WALL_WEST_RIGHT_LEG = Shapes.or(WALL_WEST_RIGHT_POST, WALL_WEST_RIGHT_PIVOT);
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public static final VoxelShape WALL_WEST_ALL_LEGS = Shapes.or(WALL_WEST_LEFT_LEG, WALL_WEST_RIGHT_LEG);
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public static final VoxelShape WALL_WEST_GRINDSTONE = Shapes.or(WALL_WEST_ALL_LEGS, Block.box(0.0, 2.0, 4.0, 12.0, 14.0, 12.0));
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public static final VoxelShape WALL_EAST_LEFT_POST = Block.box(0.0, 6.0, 2.0, 9.0, 10.0, 4.0);
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public static final VoxelShape WALL_EAST_RIGHT_POST = Block.box(0.0, 6.0, 12.0, 9.0, 10.0, 14.0);
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public static final VoxelShape WALL_EAST_LEFT_PIVOT = Block.box(7.0, 5.0, 2.0, 13.0, 11.0, 4.0);
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public static final VoxelShape WALL_EAST_RIGHT_PIVOT = Block.box(7.0, 5.0, 12.0, 13.0, 11.0, 14.0);
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public static final VoxelShape WALL_EAST_LEFT_LEG = Shapes.or(WALL_EAST_LEFT_POST, WALL_EAST_LEFT_PIVOT);
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public static final VoxelShape WALL_EAST_RIGHT_LEG = Shapes.or(WALL_EAST_RIGHT_POST, WALL_EAST_RIGHT_PIVOT);
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public static final VoxelShape WALL_EAST_ALL_LEGS = Shapes.or(WALL_EAST_LEFT_LEG, WALL_EAST_RIGHT_LEG);
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public static final VoxelShape WALL_EAST_GRINDSTONE = Shapes.or(WALL_EAST_ALL_LEGS, Block.box(4.0, 2.0, 4.0, 16.0, 14.0, 12.0));
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public static final VoxelShape CEILING_NORTH_SOUTH_LEFT_POST = Block.box(2.0, 9.0, 6.0, 4.0, 16.0, 10.0);
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public static final VoxelShape CEILING_NORTH_SOUTH_RIGHT_POST = Block.box(12.0, 9.0, 6.0, 14.0, 16.0, 10.0);
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public static final VoxelShape CEILING_NORTH_SOUTH_LEFT_PIVOT = Block.box(2.0, 3.0, 5.0, 4.0, 9.0, 11.0);
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public static final VoxelShape CEILING_NORTH_SOUTH_RIGHT_PIVOT = Block.box(12.0, 3.0, 5.0, 14.0, 9.0, 11.0);
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public static final VoxelShape CEILING_NORTH_SOUTH_LEFT_LEG = Shapes.or(CEILING_NORTH_SOUTH_LEFT_POST, CEILING_NORTH_SOUTH_LEFT_PIVOT);
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public static final VoxelShape CEILING_NORTH_SOUTH_RIGHT_LEG = Shapes.or(CEILING_NORTH_SOUTH_RIGHT_POST, CEILING_NORTH_SOUTH_RIGHT_PIVOT);
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public static final VoxelShape CEILING_NORTH_SOUTH_ALL_LEGS = Shapes.or(CEILING_NORTH_SOUTH_LEFT_LEG, CEILING_NORTH_SOUTH_RIGHT_LEG);
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public static final VoxelShape CEILING_NORTH_SOUTH_GRINDSTONE = Shapes.or(CEILING_NORTH_SOUTH_ALL_LEGS, Block.box(4.0, 0.0, 2.0, 12.0, 12.0, 14.0));
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public static final VoxelShape CEILING_EAST_WEST_LEFT_POST = Block.box(6.0, 9.0, 2.0, 10.0, 16.0, 4.0);
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public static final VoxelShape CEILING_EAST_WEST_RIGHT_POST = Block.box(6.0, 9.0, 12.0, 10.0, 16.0, 14.0);
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public static final VoxelShape CEILING_EAST_WEST_LEFT_PIVOT = Block.box(5.0, 3.0, 2.0, 11.0, 9.0, 4.0);
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public static final VoxelShape CEILING_EAST_WEST_RIGHT_PIVOT = Block.box(5.0, 3.0, 12.0, 11.0, 9.0, 14.0);
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public static final VoxelShape CEILING_EAST_WEST_LEFT_LEG = Shapes.or(CEILING_EAST_WEST_LEFT_POST, CEILING_EAST_WEST_LEFT_PIVOT);
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public static final VoxelShape CEILING_EAST_WEST_RIGHT_LEG = Shapes.or(CEILING_EAST_WEST_RIGHT_POST, CEILING_EAST_WEST_RIGHT_PIVOT);
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public static final VoxelShape CEILING_EAST_WEST_ALL_LEGS = Shapes.or(CEILING_EAST_WEST_LEFT_LEG, CEILING_EAST_WEST_RIGHT_LEG);
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public static final VoxelShape CEILING_EAST_WEST_GRINDSTONE = Shapes.or(CEILING_EAST_WEST_ALL_LEGS, Block.box(2.0, 0.0, 4.0, 14.0, 12.0, 12.0));
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private static final Component CONTAINER_TITLE = Component.translatable("container.grindstone_title");
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@Override
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public MapCodec<GrindstoneBlock> codec() {
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return CODEC;
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}
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protected GrindstoneBlock(BlockBehaviour.Properties properties) {
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super(properties);
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this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(FACE, AttachFace.WALL));
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}
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@Override
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protected RenderShape getRenderShape(BlockState state) {
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return RenderShape.MODEL;
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}
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private VoxelShape getVoxelShape(BlockState state) {
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Direction direction = state.getValue(FACING);
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switch ((AttachFace)state.getValue(FACE)) {
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case FLOOR:
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if (direction != Direction.NORTH && direction != Direction.SOUTH) {
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return FLOOR_EAST_WEST_GRINDSTONE;
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}
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return FLOOR_NORTH_SOUTH_GRINDSTONE;
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case WALL:
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if (direction == Direction.NORTH) {
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return WALL_NORTH_GRINDSTONE;
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} else if (direction == Direction.SOUTH) {
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return WALL_SOUTH_GRINDSTONE;
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} else {
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if (direction == Direction.EAST) {
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return WALL_EAST_GRINDSTONE;
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}
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return WALL_WEST_GRINDSTONE;
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}
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case CEILING:
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if (direction != Direction.NORTH && direction != Direction.SOUTH) {
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return CEILING_EAST_WEST_GRINDSTONE;
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}
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return CEILING_NORTH_SOUTH_GRINDSTONE;
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default:
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return FLOOR_EAST_WEST_GRINDSTONE;
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}
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}
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@Override
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protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return this.getVoxelShape(state);
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}
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@Override
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protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return this.getVoxelShape(state);
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}
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@Override
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protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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return true;
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}
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@Override
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protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
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if (level.isClientSide) {
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return InteractionResult.SUCCESS;
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} else {
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player.openMenu(state.getMenuProvider(level, pos));
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player.awardStat(Stats.INTERACT_WITH_GRINDSTONE);
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return InteractionResult.CONSUME;
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}
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}
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@Override
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protected MenuProvider getMenuProvider(BlockState state, Level level, BlockPos pos) {
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return new SimpleMenuProvider((i, inventory, player) -> new GrindstoneMenu(i, inventory, ContainerLevelAccess.create(level, pos)), CONTAINER_TITLE);
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}
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@Override
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protected BlockState rotate(BlockState state, Rotation rotation) {
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return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
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}
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@Override
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protected BlockState mirror(BlockState state, Mirror mirror) {
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return state.rotate(mirror.getRotation(state.getValue(FACING)));
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(FACING, FACE);
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}
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@Override
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protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
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return false;
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}
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}
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