124 lines
4.5 KiB
Java
124 lines
4.5 KiB
Java
package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.IntegerProperty;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.phys.shapes.VoxelShape;
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public abstract class GrowingPlantHeadBlock extends GrowingPlantBlock implements BonemealableBlock {
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public static final IntegerProperty AGE = BlockStateProperties.AGE_25;
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public static final int MAX_AGE = 25;
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private final double growPerTickProbability;
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protected GrowingPlantHeadBlock(
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BlockBehaviour.Properties properties, Direction growthDirection, VoxelShape shape, boolean scheduleFluidTicks, double growPerTickProbability
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) {
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super(properties, growthDirection, shape, scheduleFluidTicks);
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this.growPerTickProbability = growPerTickProbability;
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this.registerDefaultState(this.stateDefinition.any().setValue(AGE, 0));
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}
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@Override
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protected abstract MapCodec<? extends GrowingPlantHeadBlock> codec();
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@Override
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public BlockState getStateForPlacement(LevelAccessor level) {
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return this.defaultBlockState().setValue(AGE, level.getRandom().nextInt(25));
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}
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@Override
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protected boolean isRandomlyTicking(BlockState state) {
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return (Integer)state.getValue(AGE) < 25;
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}
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@Override
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protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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if ((Integer)state.getValue(AGE) < 25 && random.nextDouble() < this.growPerTickProbability) {
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BlockPos blockPos = pos.relative(this.growthDirection);
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if (this.canGrowInto(level.getBlockState(blockPos))) {
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level.setBlockAndUpdate(blockPos, this.getGrowIntoState(state, level.random));
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}
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}
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}
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protected BlockState getGrowIntoState(BlockState state, RandomSource random) {
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return state.cycle(AGE);
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}
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public BlockState getMaxAgeState(BlockState state) {
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return state.setValue(AGE, 25);
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}
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public boolean isMaxAge(BlockState state) {
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return (Integer)state.getValue(AGE) == 25;
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}
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protected BlockState updateBodyAfterConvertedFromHead(BlockState head, BlockState body) {
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return body;
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}
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@Override
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protected BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor level, BlockPos pos, BlockPos neighborPos) {
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if (direction == this.growthDirection.getOpposite() && !state.canSurvive(level, pos)) {
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level.scheduleTick(pos, this, 1);
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}
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if (direction != this.growthDirection || !neighborState.is(this) && !neighborState.is(this.getBodyBlock())) {
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if (this.scheduleFluidTicks) {
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level.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
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}
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return super.updateShape(state, direction, neighborState, level, pos, neighborPos);
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} else {
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return this.updateBodyAfterConvertedFromHead(state, this.getBodyBlock().defaultBlockState());
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}
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(AGE);
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}
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@Override
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public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
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return this.canGrowInto(level.getBlockState(pos.relative(this.growthDirection)));
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}
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@Override
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public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
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return true;
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}
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@Override
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public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
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BlockPos blockPos = pos.relative(this.growthDirection);
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int i = Math.min((Integer)state.getValue(AGE) + 1, 25);
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int j = this.getBlocksToGrowWhenBonemealed(random);
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for (int k = 0; k < j && this.canGrowInto(level.getBlockState(blockPos)); k++) {
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level.setBlockAndUpdate(blockPos, state.setValue(AGE, i));
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blockPos = blockPos.relative(this.growthDirection);
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i = Math.min(i + 1, 25);
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}
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}
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protected abstract int getBlocksToGrowWhenBonemealed(RandomSource random);
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protected abstract boolean canGrowInto(BlockState state);
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@Override
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protected GrowingPlantHeadBlock getHeadBlock() {
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return this;
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}
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}
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