minecraft-src/net/minecraft/world/level/block/GrowingPlantHeadBlock.java
2025-07-04 01:41:11 +03:00

124 lines
4.5 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.phys.shapes.VoxelShape;
public abstract class GrowingPlantHeadBlock extends GrowingPlantBlock implements BonemealableBlock {
public static final IntegerProperty AGE = BlockStateProperties.AGE_25;
public static final int MAX_AGE = 25;
private final double growPerTickProbability;
protected GrowingPlantHeadBlock(
BlockBehaviour.Properties properties, Direction growthDirection, VoxelShape shape, boolean scheduleFluidTicks, double growPerTickProbability
) {
super(properties, growthDirection, shape, scheduleFluidTicks);
this.growPerTickProbability = growPerTickProbability;
this.registerDefaultState(this.stateDefinition.any().setValue(AGE, 0));
}
@Override
protected abstract MapCodec<? extends GrowingPlantHeadBlock> codec();
@Override
public BlockState getStateForPlacement(LevelAccessor level) {
return this.defaultBlockState().setValue(AGE, level.getRandom().nextInt(25));
}
@Override
protected boolean isRandomlyTicking(BlockState state) {
return (Integer)state.getValue(AGE) < 25;
}
@Override
protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if ((Integer)state.getValue(AGE) < 25 && random.nextDouble() < this.growPerTickProbability) {
BlockPos blockPos = pos.relative(this.growthDirection);
if (this.canGrowInto(level.getBlockState(blockPos))) {
level.setBlockAndUpdate(blockPos, this.getGrowIntoState(state, level.random));
}
}
}
protected BlockState getGrowIntoState(BlockState state, RandomSource random) {
return state.cycle(AGE);
}
public BlockState getMaxAgeState(BlockState state) {
return state.setValue(AGE, 25);
}
public boolean isMaxAge(BlockState state) {
return (Integer)state.getValue(AGE) == 25;
}
protected BlockState updateBodyAfterConvertedFromHead(BlockState head, BlockState body) {
return body;
}
@Override
protected BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor level, BlockPos pos, BlockPos neighborPos) {
if (direction == this.growthDirection.getOpposite() && !state.canSurvive(level, pos)) {
level.scheduleTick(pos, this, 1);
}
if (direction != this.growthDirection || !neighborState.is(this) && !neighborState.is(this.getBodyBlock())) {
if (this.scheduleFluidTicks) {
level.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
}
return super.updateShape(state, direction, neighborState, level, pos, neighborPos);
} else {
return this.updateBodyAfterConvertedFromHead(state, this.getBodyBlock().defaultBlockState());
}
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(AGE);
}
@Override
public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
return this.canGrowInto(level.getBlockState(pos.relative(this.growthDirection)));
}
@Override
public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
return true;
}
@Override
public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
BlockPos blockPos = pos.relative(this.growthDirection);
int i = Math.min((Integer)state.getValue(AGE) + 1, 25);
int j = this.getBlocksToGrowWhenBonemealed(random);
for (int k = 0; k < j && this.canGrowInto(level.getBlockState(blockPos)); k++) {
level.setBlockAndUpdate(blockPos, state.setValue(AGE, i));
blockPos = blockPos.relative(this.growthDirection);
i = Math.min(i + 1, 25);
}
}
protected abstract int getBlocksToGrowWhenBonemealed(RandomSource random);
protected abstract boolean canGrowInto(BlockState state);
@Override
protected GrowingPlantHeadBlock getHeadBlock() {
return this;
}
}