minecraft-src/net/minecraft/world/level/block/HangingRootsBlock.java
2025-07-04 01:41:11 +03:00

82 lines
3.1 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
public class HangingRootsBlock extends Block implements SimpleWaterloggedBlock {
public static final MapCodec<HangingRootsBlock> CODEC = simpleCodec(HangingRootsBlock::new);
private static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
protected static final VoxelShape SHAPE = Block.box(2.0, 10.0, 2.0, 14.0, 16.0, 14.0);
@Override
public MapCodec<HangingRootsBlock> codec() {
return CODEC;
}
protected HangingRootsBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.stateDefinition.any().setValue(WATERLOGGED, false));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(WATERLOGGED);
}
@Override
protected FluidState getFluidState(BlockState state) {
return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
}
@Nullable
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
BlockState blockState = super.getStateForPlacement(context);
if (blockState != null) {
FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
return blockState.setValue(WATERLOGGED, fluidState.getType() == Fluids.WATER);
} else {
return null;
}
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
BlockPos blockPos = pos.above();
BlockState blockState = level.getBlockState(blockPos);
return blockState.isFaceSturdy(level, blockPos, Direction.DOWN);
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPE;
}
@Override
protected BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor level, BlockPos pos, BlockPos neighborPos) {
if (direction == Direction.UP && !this.canSurvive(state, level, pos)) {
return Blocks.AIR.defaultBlockState();
} else {
if ((Boolean)state.getValue(WATERLOGGED)) {
level.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
}
return super.updateShape(state, direction, neighborState, level, pos, neighborPos);
}
}
}