82 lines
3.1 KiB
Java
82 lines
3.1 KiB
Java
package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import org.jetbrains.annotations.Nullable;
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public class HangingRootsBlock extends Block implements SimpleWaterloggedBlock {
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public static final MapCodec<HangingRootsBlock> CODEC = simpleCodec(HangingRootsBlock::new);
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private static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
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protected static final VoxelShape SHAPE = Block.box(2.0, 10.0, 2.0, 14.0, 16.0, 14.0);
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@Override
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public MapCodec<HangingRootsBlock> codec() {
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return CODEC;
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}
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protected HangingRootsBlock(BlockBehaviour.Properties properties) {
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super(properties);
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this.registerDefaultState(this.stateDefinition.any().setValue(WATERLOGGED, false));
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(WATERLOGGED);
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}
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@Override
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protected FluidState getFluidState(BlockState state) {
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return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
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}
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@Nullable
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext context) {
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BlockState blockState = super.getStateForPlacement(context);
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if (blockState != null) {
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FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
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return blockState.setValue(WATERLOGGED, fluidState.getType() == Fluids.WATER);
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} else {
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return null;
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}
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}
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@Override
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protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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BlockPos blockPos = pos.above();
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BlockState blockState = level.getBlockState(blockPos);
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return blockState.isFaceSturdy(level, blockPos, Direction.DOWN);
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}
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@Override
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protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return SHAPE;
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}
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@Override
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protected BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor level, BlockPos pos, BlockPos neighborPos) {
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if (direction == Direction.UP && !this.canSurvive(state, level, pos)) {
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return Blocks.AIR.defaultBlockState();
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} else {
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if ((Boolean)state.getValue(WATERLOGGED)) {
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level.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
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}
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return super.updateShape(state, direction, neighborState, level, pos, neighborPos);
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}
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}
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}
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