minecraft-src/net/minecraft/world/level/block/LadderBlock.java
2025-07-04 01:41:11 +03:00

127 lines
4.8 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.DirectionProperty;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
public class LadderBlock extends Block implements SimpleWaterloggedBlock {
public static final MapCodec<LadderBlock> CODEC = simpleCodec(LadderBlock::new);
public static final DirectionProperty FACING = HorizontalDirectionalBlock.FACING;
public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
protected static final float AABB_OFFSET = 3.0F;
protected static final VoxelShape EAST_AABB = Block.box(0.0, 0.0, 0.0, 3.0, 16.0, 16.0);
protected static final VoxelShape WEST_AABB = Block.box(13.0, 0.0, 0.0, 16.0, 16.0, 16.0);
protected static final VoxelShape SOUTH_AABB = Block.box(0.0, 0.0, 0.0, 16.0, 16.0, 3.0);
protected static final VoxelShape NORTH_AABB = Block.box(0.0, 0.0, 13.0, 16.0, 16.0, 16.0);
@Override
public MapCodec<LadderBlock> codec() {
return CODEC;
}
protected LadderBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(WATERLOGGED, false));
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
switch ((Direction)state.getValue(FACING)) {
case NORTH:
return NORTH_AABB;
case SOUTH:
return SOUTH_AABB;
case WEST:
return WEST_AABB;
case EAST:
default:
return EAST_AABB;
}
}
private boolean canAttachTo(BlockGetter blockReader, BlockPos pos, Direction direction) {
BlockState blockState = blockReader.getBlockState(pos);
return blockState.isFaceSturdy(blockReader, pos, direction);
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
Direction direction = state.getValue(FACING);
return this.canAttachTo(level, pos.relative(direction.getOpposite()), direction);
}
@Override
protected BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor level, BlockPos pos, BlockPos neighborPos) {
if (direction.getOpposite() == state.getValue(FACING) && !state.canSurvive(level, pos)) {
return Blocks.AIR.defaultBlockState();
} else {
if ((Boolean)state.getValue(WATERLOGGED)) {
level.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
}
return super.updateShape(state, direction, neighborState, level, pos, neighborPos);
}
}
@Nullable
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
if (!context.replacingClickedOnBlock()) {
BlockState blockState = context.getLevel().getBlockState(context.getClickedPos().relative(context.getClickedFace().getOpposite()));
if (blockState.is(this) && blockState.getValue(FACING) == context.getClickedFace()) {
return null;
}
}
BlockState blockState = this.defaultBlockState();
LevelReader levelReader = context.getLevel();
BlockPos blockPos = context.getClickedPos();
FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
for (Direction direction : context.getNearestLookingDirections()) {
if (direction.getAxis().isHorizontal()) {
blockState = blockState.setValue(FACING, direction.getOpposite());
if (blockState.canSurvive(levelReader, blockPos)) {
return blockState.setValue(WATERLOGGED, fluidState.getType() == Fluids.WATER);
}
}
}
return null;
}
@Override
protected BlockState rotate(BlockState state, Rotation rotation) {
return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
}
@Override
protected BlockState mirror(BlockState state, Mirror mirror) {
return state.rotate(mirror.getRotation(state.getValue(FACING)));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(FACING, WATERLOGGED);
}
@Override
protected FluidState getFluidState(BlockState state) {
return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
}
}