minecraft-src/net/minecraft/world/level/block/MushroomBlock.java
2025-07-04 01:41:11 +03:00

119 lines
4.1 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.Optional;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
public class MushroomBlock extends BushBlock implements BonemealableBlock {
public static final MapCodec<MushroomBlock> CODEC = RecordCodecBuilder.mapCodec(
instance -> instance.group(
ResourceKey.codec(Registries.CONFIGURED_FEATURE).fieldOf("feature").forGetter(mushroomBlock -> mushroomBlock.feature), propertiesCodec()
)
.apply(instance, MushroomBlock::new)
);
protected static final float AABB_OFFSET = 3.0F;
protected static final VoxelShape SHAPE = Block.box(5.0, 0.0, 5.0, 11.0, 6.0, 11.0);
private final ResourceKey<ConfiguredFeature<?, ?>> feature;
@Override
public MapCodec<MushroomBlock> codec() {
return CODEC;
}
public MushroomBlock(ResourceKey<ConfiguredFeature<?, ?>> feature, BlockBehaviour.Properties properties) {
super(properties);
this.feature = feature;
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPE;
}
@Override
protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if (random.nextInt(25) == 0) {
int i = 5;
int j = 4;
for (BlockPos blockPos : BlockPos.betweenClosed(pos.offset(-4, -1, -4), pos.offset(4, 1, 4))) {
if (level.getBlockState(blockPos).is(this)) {
if (--i <= 0) {
return;
}
}
}
BlockPos blockPos2 = pos.offset(random.nextInt(3) - 1, random.nextInt(2) - random.nextInt(2), random.nextInt(3) - 1);
for (int k = 0; k < 4; k++) {
if (level.isEmptyBlock(blockPos2) && state.canSurvive(level, blockPos2)) {
pos = blockPos2;
}
blockPos2 = pos.offset(random.nextInt(3) - 1, random.nextInt(2) - random.nextInt(2), random.nextInt(3) - 1);
}
if (level.isEmptyBlock(blockPos2) && state.canSurvive(level, blockPos2)) {
level.setBlock(blockPos2, state, 2);
}
}
}
@Override
protected boolean mayPlaceOn(BlockState state, BlockGetter level, BlockPos pos) {
return state.isSolidRender(level, pos);
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
BlockPos blockPos = pos.below();
BlockState blockState = level.getBlockState(blockPos);
return blockState.is(BlockTags.MUSHROOM_GROW_BLOCK) ? true : level.getRawBrightness(pos, 0) < 13 && this.mayPlaceOn(blockState, level, blockPos);
}
public boolean growMushroom(ServerLevel level, BlockPos pos, BlockState state, RandomSource random) {
Optional<? extends Holder<ConfiguredFeature<?, ?>>> optional = level.registryAccess().registryOrThrow(Registries.CONFIGURED_FEATURE).getHolder(this.feature);
if (optional.isEmpty()) {
return false;
} else {
level.removeBlock(pos, false);
if (((ConfiguredFeature)((Holder)optional.get()).value()).place(level, level.getChunkSource().getGenerator(), random, pos)) {
return true;
} else {
level.setBlock(pos, state, 3);
return false;
}
}
}
@Override
public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
return true;
}
@Override
public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
return random.nextFloat() < 0.4;
}
@Override
public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
this.growMushroom(level, pos, state, random);
}
}