minecraft-src/net/minecraft/world/level/block/NetherrackBlock.java
2025-07-04 01:41:11 +03:00

78 lines
2.2 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
public class NetherrackBlock extends Block implements BonemealableBlock {
public static final MapCodec<NetherrackBlock> CODEC = simpleCodec(NetherrackBlock::new);
@Override
public MapCodec<NetherrackBlock> codec() {
return CODEC;
}
public NetherrackBlock(BlockBehaviour.Properties properties) {
super(properties);
}
@Override
public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
if (!level.getBlockState(pos.above()).propagatesSkylightDown(level, pos)) {
return false;
} else {
for (BlockPos blockPos : BlockPos.betweenClosed(pos.offset(-1, -1, -1), pos.offset(1, 1, 1))) {
if (level.getBlockState(blockPos).is(BlockTags.NYLIUM)) {
return true;
}
}
return false;
}
}
@Override
public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
return true;
}
@Override
public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
boolean bl = false;
boolean bl2 = false;
for (BlockPos blockPos : BlockPos.betweenClosed(pos.offset(-1, -1, -1), pos.offset(1, 1, 1))) {
BlockState blockState = level.getBlockState(blockPos);
if (blockState.is(Blocks.WARPED_NYLIUM)) {
bl2 = true;
}
if (blockState.is(Blocks.CRIMSON_NYLIUM)) {
bl = true;
}
if (bl2 && bl) {
break;
}
}
if (bl2 && bl) {
level.setBlock(pos, random.nextBoolean() ? Blocks.WARPED_NYLIUM.defaultBlockState() : Blocks.CRIMSON_NYLIUM.defaultBlockState(), 3);
} else if (bl2) {
level.setBlock(pos, Blocks.WARPED_NYLIUM.defaultBlockState(), 3);
} else if (bl) {
level.setBlock(pos, Blocks.CRIMSON_NYLIUM.defaultBlockState(), 3);
}
}
@Override
public BonemealableBlock.Type getType() {
return BonemealableBlock.Type.NEIGHBOR_SPREADER;
}
}