minecraft-src/net/minecraft/world/level/block/NyliumBlock.java
2025-07-04 01:41:11 +03:00

88 lines
3.4 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Registry;
import net.minecraft.core.registries.Registries;
import net.minecraft.data.worldgen.features.NetherFeatures;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
import net.minecraft.world.level.lighting.LightEngine;
public class NyliumBlock extends Block implements BonemealableBlock {
public static final MapCodec<NyliumBlock> CODEC = simpleCodec(NyliumBlock::new);
@Override
public MapCodec<NyliumBlock> codec() {
return CODEC;
}
protected NyliumBlock(BlockBehaviour.Properties properties) {
super(properties);
}
private static boolean canBeNylium(BlockState state, LevelReader reader, BlockPos pos) {
BlockPos blockPos = pos.above();
BlockState blockState = reader.getBlockState(blockPos);
int i = LightEngine.getLightBlockInto(reader, state, pos, blockState, blockPos, Direction.UP, blockState.getLightBlock(reader, blockPos));
return i < reader.getMaxLightLevel();
}
@Override
protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if (!canBeNylium(state, level, pos)) {
level.setBlockAndUpdate(pos, Blocks.NETHERRACK.defaultBlockState());
}
}
@Override
public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
return level.getBlockState(pos.above()).isAir();
}
@Override
public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
return true;
}
@Override
public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
BlockState blockState = level.getBlockState(pos);
BlockPos blockPos = pos.above();
ChunkGenerator chunkGenerator = level.getChunkSource().getGenerator();
Registry<ConfiguredFeature<?, ?>> registry = level.registryAccess().registryOrThrow(Registries.CONFIGURED_FEATURE);
if (blockState.is(Blocks.CRIMSON_NYLIUM)) {
this.place(registry, NetherFeatures.CRIMSON_FOREST_VEGETATION_BONEMEAL, level, chunkGenerator, random, blockPos);
} else if (blockState.is(Blocks.WARPED_NYLIUM)) {
this.place(registry, NetherFeatures.WARPED_FOREST_VEGETATION_BONEMEAL, level, chunkGenerator, random, blockPos);
this.place(registry, NetherFeatures.NETHER_SPROUTS_BONEMEAL, level, chunkGenerator, random, blockPos);
if (random.nextInt(8) == 0) {
this.place(registry, NetherFeatures.TWISTING_VINES_BONEMEAL, level, chunkGenerator, random, blockPos);
}
}
}
private void place(
Registry<ConfiguredFeature<?, ?>> featureRegistry,
ResourceKey<ConfiguredFeature<?, ?>> featureKey,
ServerLevel level,
ChunkGenerator chunkGenerator,
RandomSource random,
BlockPos pos
) {
featureRegistry.getHolder(featureKey).ifPresent(reference -> ((ConfiguredFeature)reference.value()).place(level, chunkGenerator, random, pos));
}
@Override
public BonemealableBlock.Type getType() {
return BonemealableBlock.Type.NEIGHBOR_SPREADER;
}
}