minecraft-src/net/minecraft/world/level/block/RedstoneTorchBlock.java
2025-07-04 01:41:11 +03:00

147 lines
5 KiB
Java

package net.minecraft.world.level.block;
import com.google.common.collect.Lists;
import com.mojang.serialization.MapCodec;
import java.util.List;
import java.util.Map;
import java.util.WeakHashMap;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.particles.DustParticleOptions;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
public class RedstoneTorchBlock extends BaseTorchBlock {
public static final MapCodec<RedstoneTorchBlock> CODEC = simpleCodec(RedstoneTorchBlock::new);
public static final BooleanProperty LIT = BlockStateProperties.LIT;
private static final Map<BlockGetter, List<RedstoneTorchBlock.Toggle>> RECENT_TOGGLES = new WeakHashMap();
public static final int RECENT_TOGGLE_TIMER = 60;
public static final int MAX_RECENT_TOGGLES = 8;
public static final int RESTART_DELAY = 160;
private static final int TOGGLE_DELAY = 2;
@Override
public MapCodec<? extends RedstoneTorchBlock> codec() {
return CODEC;
}
protected RedstoneTorchBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.stateDefinition.any().setValue(LIT, true));
}
@Override
protected void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) {
for (Direction direction : Direction.values()) {
level.updateNeighborsAt(pos.relative(direction), this);
}
}
@Override
protected void onRemove(BlockState state, Level level, BlockPos pos, BlockState newState, boolean movedByPiston) {
if (!movedByPiston) {
for (Direction direction : Direction.values()) {
level.updateNeighborsAt(pos.relative(direction), this);
}
}
}
@Override
protected int getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
return state.getValue(LIT) && Direction.UP != direction ? 15 : 0;
}
protected boolean hasNeighborSignal(Level level, BlockPos pos, BlockState state) {
return level.hasSignal(pos.below(), Direction.DOWN);
}
@Override
protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
boolean bl = this.hasNeighborSignal(level, pos, state);
List<RedstoneTorchBlock.Toggle> list = (List<RedstoneTorchBlock.Toggle>)RECENT_TOGGLES.get(level);
while (list != null && !list.isEmpty() && level.getGameTime() - ((RedstoneTorchBlock.Toggle)list.get(0)).when > 60L) {
list.remove(0);
}
if ((Boolean)state.getValue(LIT)) {
if (bl) {
level.setBlock(pos, state.setValue(LIT, false), 3);
if (isToggledTooFrequently(level, pos, true)) {
level.levelEvent(1502, pos, 0);
level.scheduleTick(pos, level.getBlockState(pos).getBlock(), 160);
}
}
} else if (!bl && !isToggledTooFrequently(level, pos, false)) {
level.setBlock(pos, state.setValue(LIT, true), 3);
}
}
@Override
protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block neighborBlock, BlockPos neighborPos, boolean movedByPiston) {
if ((Boolean)state.getValue(LIT) == this.hasNeighborSignal(level, pos, state) && !level.getBlockTicks().willTickThisTick(pos, this)) {
level.scheduleTick(pos, this, 2);
}
}
@Override
protected int getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
return direction == Direction.DOWN ? state.getSignal(level, pos, direction) : 0;
}
@Override
protected boolean isSignalSource(BlockState state) {
return true;
}
@Override
public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
if ((Boolean)state.getValue(LIT)) {
double d = pos.getX() + 0.5 + (random.nextDouble() - 0.5) * 0.2;
double e = pos.getY() + 0.7 + (random.nextDouble() - 0.5) * 0.2;
double f = pos.getZ() + 0.5 + (random.nextDouble() - 0.5) * 0.2;
level.addParticle(DustParticleOptions.REDSTONE, d, e, f, 0.0, 0.0, 0.0);
}
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(LIT);
}
private static boolean isToggledTooFrequently(Level level, BlockPos pos, boolean logToggle) {
List<RedstoneTorchBlock.Toggle> list = (List<RedstoneTorchBlock.Toggle>)RECENT_TOGGLES.computeIfAbsent(level, blockGetter -> Lists.newArrayList());
if (logToggle) {
list.add(new RedstoneTorchBlock.Toggle(pos.immutable(), level.getGameTime()));
}
int i = 0;
for (RedstoneTorchBlock.Toggle toggle : list) {
if (toggle.pos.equals(pos)) {
if (++i >= 8) {
return true;
}
}
}
return false;
}
public static class Toggle {
final BlockPos pos;
final long when;
public Toggle(BlockPos pos, long when) {
this.pos = pos;
this.when = when;
}
}
}