minecraft-src/net/minecraft/world/level/block/RedstoneWallTorchBlock.java
2025-07-04 01:41:11 +03:00

101 lines
4 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.particles.DustParticleOptions;
import net.minecraft.util.RandomSource;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.DirectionProperty;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
public class RedstoneWallTorchBlock extends RedstoneTorchBlock {
public static final MapCodec<RedstoneWallTorchBlock> CODEC = simpleCodec(RedstoneWallTorchBlock::new);
public static final DirectionProperty FACING = HorizontalDirectionalBlock.FACING;
public static final BooleanProperty LIT = RedstoneTorchBlock.LIT;
@Override
public MapCodec<RedstoneWallTorchBlock> codec() {
return CODEC;
}
protected RedstoneWallTorchBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(LIT, true));
}
@Override
public String getDescriptionId() {
return this.asItem().getDescriptionId();
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return WallTorchBlock.getShape(state);
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
return WallTorchBlock.canSurvive(level, pos, state.getValue(FACING));
}
@Override
protected BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor level, BlockPos pos, BlockPos neighborPos) {
return direction.getOpposite() == state.getValue(FACING) && !state.canSurvive(level, pos) ? Blocks.AIR.defaultBlockState() : state;
}
@Nullable
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
BlockState blockState = Blocks.WALL_TORCH.getStateForPlacement(context);
return blockState == null ? null : this.defaultBlockState().setValue(FACING, (Direction)blockState.getValue(FACING));
}
@Override
public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
if ((Boolean)state.getValue(LIT)) {
Direction direction = ((Direction)state.getValue(FACING)).getOpposite();
double d = 0.27;
double e = pos.getX() + 0.5 + (random.nextDouble() - 0.5) * 0.2 + 0.27 * direction.getStepX();
double f = pos.getY() + 0.7 + (random.nextDouble() - 0.5) * 0.2 + 0.22;
double g = pos.getZ() + 0.5 + (random.nextDouble() - 0.5) * 0.2 + 0.27 * direction.getStepZ();
level.addParticle(DustParticleOptions.REDSTONE, e, f, g, 0.0, 0.0, 0.0);
}
}
@Override
protected boolean hasNeighborSignal(Level level, BlockPos pos, BlockState state) {
Direction direction = ((Direction)state.getValue(FACING)).getOpposite();
return level.hasSignal(pos.relative(direction), direction);
}
@Override
protected int getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
return state.getValue(LIT) && state.getValue(FACING) != direction ? 15 : 0;
}
@Override
protected BlockState rotate(BlockState state, Rotation rotation) {
return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
}
@Override
protected BlockState mirror(BlockState state, Mirror mirror) {
return state.rotate(mirror.getRotation(state.getValue(FACING)));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(FACING, LIT);
}
}