minecraft-src/net/minecraft/world/level/block/SlabBlock.java
2025-07-04 01:41:11 +03:00

139 lines
5.5 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.tags.FluidTags;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.level.block.state.properties.SlabType;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.level.pathfinder.PathComputationType;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
public class SlabBlock extends Block implements SimpleWaterloggedBlock {
public static final MapCodec<SlabBlock> CODEC = simpleCodec(SlabBlock::new);
public static final EnumProperty<SlabType> TYPE = BlockStateProperties.SLAB_TYPE;
public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
protected static final VoxelShape BOTTOM_AABB = Block.box(0.0, 0.0, 0.0, 16.0, 8.0, 16.0);
protected static final VoxelShape TOP_AABB = Block.box(0.0, 8.0, 0.0, 16.0, 16.0, 16.0);
@Override
public MapCodec<? extends SlabBlock> codec() {
return CODEC;
}
public SlabBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.defaultBlockState().setValue(TYPE, SlabType.BOTTOM).setValue(WATERLOGGED, false));
}
@Override
protected boolean useShapeForLightOcclusion(BlockState state) {
return state.getValue(TYPE) != SlabType.DOUBLE;
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(TYPE, WATERLOGGED);
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
SlabType slabType = state.getValue(TYPE);
switch (slabType) {
case DOUBLE:
return Shapes.block();
case TOP:
return TOP_AABB;
default:
return BOTTOM_AABB;
}
}
@Nullable
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
BlockPos blockPos = context.getClickedPos();
BlockState blockState = context.getLevel().getBlockState(blockPos);
if (blockState.is(this)) {
return blockState.setValue(TYPE, SlabType.DOUBLE).setValue(WATERLOGGED, false);
} else {
FluidState fluidState = context.getLevel().getFluidState(blockPos);
BlockState blockState2 = this.defaultBlockState().setValue(TYPE, SlabType.BOTTOM).setValue(WATERLOGGED, fluidState.getType() == Fluids.WATER);
Direction direction = context.getClickedFace();
return direction != Direction.DOWN && (direction == Direction.UP || !(context.getClickLocation().y - blockPos.getY() > 0.5))
? blockState2
: blockState2.setValue(TYPE, SlabType.TOP);
}
}
@Override
protected boolean canBeReplaced(BlockState state, BlockPlaceContext useContext) {
ItemStack itemStack = useContext.getItemInHand();
SlabType slabType = state.getValue(TYPE);
if (slabType == SlabType.DOUBLE || !itemStack.is(this.asItem())) {
return false;
} else if (useContext.replacingClickedOnBlock()) {
boolean bl = useContext.getClickLocation().y - useContext.getClickedPos().getY() > 0.5;
Direction direction = useContext.getClickedFace();
return slabType == SlabType.BOTTOM
? direction == Direction.UP || bl && direction.getAxis().isHorizontal()
: direction == Direction.DOWN || !bl && direction.getAxis().isHorizontal();
} else {
return true;
}
}
@Override
protected FluidState getFluidState(BlockState state) {
return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
}
@Override
public boolean placeLiquid(LevelAccessor level, BlockPos pos, BlockState state, FluidState fluidState) {
return state.getValue(TYPE) != SlabType.DOUBLE ? SimpleWaterloggedBlock.super.placeLiquid(level, pos, state, fluidState) : false;
}
@Override
public boolean canPlaceLiquid(@Nullable Player player, BlockGetter level, BlockPos pos, BlockState state, Fluid fluid) {
return state.getValue(TYPE) != SlabType.DOUBLE ? SimpleWaterloggedBlock.super.canPlaceLiquid(player, level, pos, state, fluid) : false;
}
@Override
protected BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor level, BlockPos pos, BlockPos neighborPos) {
if ((Boolean)state.getValue(WATERLOGGED)) {
level.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
}
return super.updateShape(state, direction, neighborState, level, pos, neighborPos);
}
@Override
protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
switch (pathComputationType) {
case LAND:
return false;
case WATER:
return state.getFluidState().is(FluidTags.WATER);
case AIR:
return false;
default:
return false;
}
}
}