minecraft-src/net/minecraft/world/level/block/StonecutterBlock.java
2025-07-04 01:41:11 +03:00

99 lines
3.5 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.network.chat.Component;
import net.minecraft.stats.Stats;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.SimpleMenuProvider;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.ContainerLevelAccess;
import net.minecraft.world.inventory.StonecutterMenu;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.DirectionProperty;
import net.minecraft.world.level.pathfinder.PathComputationType;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
public class StonecutterBlock extends Block {
public static final MapCodec<StonecutterBlock> CODEC = simpleCodec(StonecutterBlock::new);
private static final Component CONTAINER_TITLE = Component.translatable("container.stonecutter");
public static final DirectionProperty FACING = HorizontalDirectionalBlock.FACING;
protected static final VoxelShape SHAPE = Block.box(0.0, 0.0, 0.0, 16.0, 9.0, 16.0);
@Override
public MapCodec<StonecutterBlock> codec() {
return CODEC;
}
public StonecutterBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH));
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite());
}
@Override
protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
if (level.isClientSide) {
return InteractionResult.SUCCESS;
} else {
player.openMenu(state.getMenuProvider(level, pos));
player.awardStat(Stats.INTERACT_WITH_STONECUTTER);
return InteractionResult.CONSUME;
}
}
@Nullable
@Override
protected MenuProvider getMenuProvider(BlockState state, Level level, BlockPos pos) {
return new SimpleMenuProvider((i, inventory, player) -> new StonecutterMenu(i, inventory, ContainerLevelAccess.create(level, pos)), CONTAINER_TITLE);
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPE;
}
@Override
protected boolean useShapeForLightOcclusion(BlockState state) {
return true;
}
@Override
protected RenderShape getRenderShape(BlockState state) {
return RenderShape.MODEL;
}
@Override
protected BlockState rotate(BlockState state, Rotation rotation) {
return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
}
@Override
protected BlockState mirror(BlockState state, Mirror mirror) {
return state.rotate(mirror.getRotation(state.getValue(FACING)));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(FACING);
}
@Override
protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
return false;
}
}