99 lines
3.5 KiB
Java
99 lines
3.5 KiB
Java
package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.network.chat.Component;
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import net.minecraft.stats.Stats;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.MenuProvider;
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import net.minecraft.world.SimpleMenuProvider;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.inventory.ContainerLevelAccess;
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import net.minecraft.world.inventory.StonecutterMenu;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.DirectionProperty;
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import net.minecraft.world.level.pathfinder.PathComputationType;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import org.jetbrains.annotations.Nullable;
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public class StonecutterBlock extends Block {
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public static final MapCodec<StonecutterBlock> CODEC = simpleCodec(StonecutterBlock::new);
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private static final Component CONTAINER_TITLE = Component.translatable("container.stonecutter");
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public static final DirectionProperty FACING = HorizontalDirectionalBlock.FACING;
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protected static final VoxelShape SHAPE = Block.box(0.0, 0.0, 0.0, 16.0, 9.0, 16.0);
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@Override
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public MapCodec<StonecutterBlock> codec() {
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return CODEC;
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}
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public StonecutterBlock(BlockBehaviour.Properties properties) {
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super(properties);
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this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH));
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}
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext context) {
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return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite());
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}
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@Override
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protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
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if (level.isClientSide) {
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return InteractionResult.SUCCESS;
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} else {
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player.openMenu(state.getMenuProvider(level, pos));
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player.awardStat(Stats.INTERACT_WITH_STONECUTTER);
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return InteractionResult.CONSUME;
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}
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}
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@Nullable
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@Override
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protected MenuProvider getMenuProvider(BlockState state, Level level, BlockPos pos) {
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return new SimpleMenuProvider((i, inventory, player) -> new StonecutterMenu(i, inventory, ContainerLevelAccess.create(level, pos)), CONTAINER_TITLE);
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}
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@Override
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protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return SHAPE;
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}
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@Override
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protected boolean useShapeForLightOcclusion(BlockState state) {
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return true;
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}
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@Override
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protected RenderShape getRenderShape(BlockState state) {
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return RenderShape.MODEL;
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}
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@Override
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protected BlockState rotate(BlockState state, Rotation rotation) {
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return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
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}
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@Override
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protected BlockState mirror(BlockState state, Mirror mirror) {
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return state.rotate(mirror.getRotation(state.getValue(FACING)));
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(FACING);
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}
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@Override
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protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
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return false;
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}
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}
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