minecraft-src/net/minecraft/world/level/block/TntBlock.java
2025-07-04 01:41:11 +03:00

135 lines
4.8 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.stats.Stats;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.ItemInteractionResult;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.item.PrimedTnt;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.Explosion;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.phys.BlockHitResult;
import org.jetbrains.annotations.Nullable;
public class TntBlock extends Block {
public static final MapCodec<TntBlock> CODEC = simpleCodec(TntBlock::new);
public static final BooleanProperty UNSTABLE = BlockStateProperties.UNSTABLE;
@Override
public MapCodec<TntBlock> codec() {
return CODEC;
}
public TntBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.defaultBlockState().setValue(UNSTABLE, false));
}
@Override
protected void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) {
if (!oldState.is(state.getBlock())) {
if (level.hasNeighborSignal(pos)) {
explode(level, pos);
level.removeBlock(pos, false);
}
}
}
@Override
protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block neighborBlock, BlockPos neighborPos, boolean movedByPiston) {
if (level.hasNeighborSignal(pos)) {
explode(level, pos);
level.removeBlock(pos, false);
}
}
@Override
public BlockState playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) {
if (!level.isClientSide() && !player.isCreative() && (Boolean)state.getValue(UNSTABLE)) {
explode(level, pos);
}
return super.playerWillDestroy(level, pos, state, player);
}
@Override
public void wasExploded(Level level, BlockPos pos, Explosion explosion) {
if (!level.isClientSide) {
PrimedTnt primedTnt = new PrimedTnt(level, pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5, explosion.getIndirectSourceEntity());
int i = primedTnt.getFuse();
primedTnt.setFuse((short)(level.random.nextInt(i / 4) + i / 8));
level.addFreshEntity(primedTnt);
}
}
public static void explode(Level level, BlockPos pos) {
explode(level, pos, null);
}
private static void explode(Level level, BlockPos pos, @Nullable LivingEntity entity) {
if (!level.isClientSide) {
PrimedTnt primedTnt = new PrimedTnt(level, pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5, entity);
level.addFreshEntity(primedTnt);
level.playSound(null, primedTnt.getX(), primedTnt.getY(), primedTnt.getZ(), SoundEvents.TNT_PRIMED, SoundSource.BLOCKS, 1.0F, 1.0F);
level.gameEvent(entity, GameEvent.PRIME_FUSE, pos);
}
}
@Override
protected ItemInteractionResult useItemOn(
ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult
) {
if (!stack.is(Items.FLINT_AND_STEEL) && !stack.is(Items.FIRE_CHARGE)) {
return super.useItemOn(stack, state, level, pos, player, hand, hitResult);
} else {
explode(level, pos, player);
level.setBlock(pos, Blocks.AIR.defaultBlockState(), 11);
Item item = stack.getItem();
if (stack.is(Items.FLINT_AND_STEEL)) {
stack.hurtAndBreak(1, player, LivingEntity.getSlotForHand(hand));
} else {
stack.consume(1, player);
}
player.awardStat(Stats.ITEM_USED.get(item));
return ItemInteractionResult.sidedSuccess(level.isClientSide);
}
}
@Override
protected void onProjectileHit(Level level, BlockState state, BlockHitResult hit, Projectile projectile) {
if (!level.isClientSide) {
BlockPos blockPos = hit.getBlockPos();
Entity entity = projectile.getOwner();
if (projectile.isOnFire() && projectile.mayInteract(level, blockPos)) {
explode(level, blockPos, entity instanceof LivingEntity ? (LivingEntity)entity : null);
level.removeBlock(blockPos, false);
}
}
}
@Override
public boolean dropFromExplosion(Explosion explosion) {
return false;
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(UNSTABLE);
}
}