126 lines
4.6 KiB
Java
126 lines
4.6 KiB
Java
package net.minecraft.world.level.block;
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import com.google.common.collect.ImmutableMap;
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import com.google.common.collect.Maps;
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import com.mojang.serialization.MapCodec;
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import com.mojang.serialization.codecs.RecordCodecBuilder;
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import java.util.Map;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.DirectionProperty;
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import net.minecraft.world.level.block.state.properties.WoodType;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import org.jetbrains.annotations.Nullable;
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public class WallSignBlock extends SignBlock {
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public static final MapCodec<WallSignBlock> CODEC = RecordCodecBuilder.mapCodec(
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instance -> instance.group(WoodType.CODEC.fieldOf("wood_type").forGetter(SignBlock::type), propertiesCodec()).apply(instance, WallSignBlock::new)
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);
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public static final DirectionProperty FACING = HorizontalDirectionalBlock.FACING;
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protected static final float AABB_THICKNESS = 2.0F;
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protected static final float AABB_BOTTOM = 4.5F;
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protected static final float AABB_TOP = 12.5F;
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private static final Map<Direction, VoxelShape> AABBS = Maps.newEnumMap(
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ImmutableMap.of(
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Direction.NORTH,
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Block.box(0.0, 4.5, 14.0, 16.0, 12.5, 16.0),
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Direction.SOUTH,
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Block.box(0.0, 4.5, 0.0, 16.0, 12.5, 2.0),
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Direction.EAST,
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Block.box(0.0, 4.5, 0.0, 2.0, 12.5, 16.0),
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Direction.WEST,
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Block.box(14.0, 4.5, 0.0, 16.0, 12.5, 16.0)
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)
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);
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@Override
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public MapCodec<WallSignBlock> codec() {
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return CODEC;
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}
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public WallSignBlock(WoodType type, BlockBehaviour.Properties properties) {
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super(type, properties.sound(type.soundType()));
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this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(WATERLOGGED, false));
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}
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@Override
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public String getDescriptionId() {
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return this.asItem().getDescriptionId();
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}
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@Override
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protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return (VoxelShape)AABBS.get(state.getValue(FACING));
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}
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@Override
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protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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return level.getBlockState(pos.relative(((Direction)state.getValue(FACING)).getOpposite())).isSolid();
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}
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@Nullable
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext context) {
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BlockState blockState = this.defaultBlockState();
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FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
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LevelReader levelReader = context.getLevel();
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BlockPos blockPos = context.getClickedPos();
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Direction[] directions = context.getNearestLookingDirections();
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for (Direction direction : directions) {
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if (direction.getAxis().isHorizontal()) {
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Direction direction2 = direction.getOpposite();
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blockState = blockState.setValue(FACING, direction2);
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if (blockState.canSurvive(levelReader, blockPos)) {
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return blockState.setValue(WATERLOGGED, fluidState.getType() == Fluids.WATER);
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}
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}
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}
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return null;
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}
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@Override
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protected BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor level, BlockPos pos, BlockPos neighborPos) {
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return direction.getOpposite() == state.getValue(FACING) && !state.canSurvive(level, pos)
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? Blocks.AIR.defaultBlockState()
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: super.updateShape(state, direction, neighborState, level, pos, neighborPos);
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}
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@Override
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public float getYRotationDegrees(BlockState state) {
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return ((Direction)state.getValue(FACING)).toYRot();
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}
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@Override
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public Vec3 getSignHitboxCenterPosition(BlockState state) {
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VoxelShape voxelShape = (VoxelShape)AABBS.get(state.getValue(FACING));
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return voxelShape.bounds().getCenter();
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}
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@Override
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protected BlockState rotate(BlockState state, Rotation rotation) {
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return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
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}
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@Override
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protected BlockState mirror(BlockState state, Mirror mirror) {
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return state.rotate(mirror.getRotation(state.getValue(FACING)));
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(FACING, WATERLOGGED);
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}
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}
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