minecraft-src/net/minecraft/world/level/block/WeightedPressurePlateBlock.java
2025-07-04 01:41:11 +03:00

70 lines
2.4 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.Codec;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockSetType;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
public class WeightedPressurePlateBlock extends BasePressurePlateBlock {
public static final MapCodec<WeightedPressurePlateBlock> CODEC = RecordCodecBuilder.mapCodec(
instance -> instance.group(
Codec.intRange(1, 1024).fieldOf("max_weight").forGetter(weightedPressurePlateBlock -> weightedPressurePlateBlock.maxWeight),
BlockSetType.CODEC.fieldOf("block_set_type").forGetter(weightedPressurePlateBlock -> weightedPressurePlateBlock.type),
propertiesCodec()
)
.apply(instance, WeightedPressurePlateBlock::new)
);
public static final IntegerProperty POWER = BlockStateProperties.POWER;
private final int maxWeight;
@Override
public MapCodec<WeightedPressurePlateBlock> codec() {
return CODEC;
}
protected WeightedPressurePlateBlock(int maxWeight, BlockSetType type, BlockBehaviour.Properties properties) {
super(properties, type);
this.registerDefaultState(this.stateDefinition.any().setValue(POWER, 0));
this.maxWeight = maxWeight;
}
@Override
protected int getSignalStrength(Level level, BlockPos pos) {
int i = Math.min(getEntityCount(level, TOUCH_AABB.move(pos), Entity.class), this.maxWeight);
if (i > 0) {
float f = (float)Math.min(this.maxWeight, i) / this.maxWeight;
return Mth.ceil(f * 15.0F);
} else {
return 0;
}
}
@Override
protected int getSignalForState(BlockState state) {
return (Integer)state.getValue(POWER);
}
@Override
protected BlockState setSignalForState(BlockState state, int signal) {
return state.setValue(POWER, signal);
}
@Override
protected int getPressedTime() {
return 10;
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(POWER);
}
}