minecraft-src/net/minecraft/client/renderer/entity/WindChargeRenderer.java
2025-07-04 02:00:41 +03:00

42 lines
1.8 KiB
Java

package net.minecraft.client.renderer.entity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.WindChargeModel;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.state.EntityRenderState;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.projectile.windcharge.AbstractWindCharge;
@Environment(EnvType.CLIENT)
public class WindChargeRenderer extends EntityRenderer<AbstractWindCharge, EntityRenderState> {
private static final ResourceLocation TEXTURE_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/projectiles/wind_charge.png");
private final WindChargeModel model;
public WindChargeRenderer(EntityRendererProvider.Context context) {
super(context);
this.model = new WindChargeModel(context.bakeLayer(ModelLayers.WIND_CHARGE));
}
@Override
public void render(EntityRenderState entityRenderState, PoseStack poseStack, MultiBufferSource multiBufferSource, int i) {
VertexConsumer vertexConsumer = multiBufferSource.getBuffer(RenderType.breezeWind(TEXTURE_LOCATION, this.xOffset(entityRenderState.ageInTicks) % 1.0F, 0.0F));
this.model.setupAnim(entityRenderState);
this.model.renderToBuffer(poseStack, vertexConsumer, i, OverlayTexture.NO_OVERLAY);
super.render(entityRenderState, poseStack, multiBufferSource, i);
}
protected float xOffset(float tickCount) {
return tickCount * 0.03F;
}
@Override
public EntityRenderState createRenderState() {
return new EntityRenderState();
}
}