114 lines
4.7 KiB
Java
114 lines
4.7 KiB
Java
package net.minecraft.client.renderer.entity.layers;
|
|
|
|
import com.mojang.blaze3d.vertex.PoseStack;
|
|
import com.mojang.blaze3d.vertex.VertexConsumer;
|
|
import java.util.List;
|
|
import java.util.Optional;
|
|
import java.util.function.Function;
|
|
import net.fabricmc.api.EnvType;
|
|
import net.fabricmc.api.Environment;
|
|
import net.minecraft.Util;
|
|
import net.minecraft.client.model.Model;
|
|
import net.minecraft.client.renderer.MultiBufferSource;
|
|
import net.minecraft.client.renderer.RenderType;
|
|
import net.minecraft.client.renderer.Sheets;
|
|
import net.minecraft.client.renderer.entity.ItemRenderer;
|
|
import net.minecraft.client.renderer.texture.OverlayTexture;
|
|
import net.minecraft.client.renderer.texture.TextureAtlas;
|
|
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
|
import net.minecraft.client.resources.model.EquipmentModelSet;
|
|
import net.minecraft.core.component.DataComponents;
|
|
import net.minecraft.resources.ResourceLocation;
|
|
import net.minecraft.tags.ItemTags;
|
|
import net.minecraft.util.ARGB;
|
|
import net.minecraft.world.item.ItemStack;
|
|
import net.minecraft.world.item.component.DyedItemColor;
|
|
import net.minecraft.world.item.equipment.EquipmentModel;
|
|
import net.minecraft.world.item.equipment.trim.ArmorTrim;
|
|
import org.jetbrains.annotations.Nullable;
|
|
|
|
@Environment(EnvType.CLIENT)
|
|
public class EquipmentLayerRenderer {
|
|
private static final int NO_LAYER_COLOR = 0;
|
|
private final EquipmentModelSet equipmentModels;
|
|
private final Function<EquipmentLayerRenderer.LayerTextureKey, ResourceLocation> layerTextureLookup;
|
|
private final Function<EquipmentLayerRenderer.TrimSpriteKey, TextureAtlasSprite> trimSpriteLookup;
|
|
|
|
public EquipmentLayerRenderer(EquipmentModelSet equipmentModelSet, TextureAtlas textureAtlas) {
|
|
this.equipmentModels = equipmentModelSet;
|
|
this.layerTextureLookup = Util.memoize(
|
|
(Function<EquipmentLayerRenderer.LayerTextureKey, ResourceLocation>)(layerTextureKey -> layerTextureKey.layer.getTextureLocation(layerTextureKey.layerType))
|
|
);
|
|
this.trimSpriteLookup = Util.memoize((Function<EquipmentLayerRenderer.TrimSpriteKey, TextureAtlasSprite>)(trimSpriteKey -> {
|
|
ResourceLocation resourceLocation = trimSpriteKey.trim.getTexture(trimSpriteKey.layerType, trimSpriteKey.equipmentModelId);
|
|
return textureAtlas.getSprite(resourceLocation);
|
|
}));
|
|
}
|
|
|
|
public void renderLayers(
|
|
EquipmentModel.LayerType layerType,
|
|
ResourceLocation resourceLocation,
|
|
Model model,
|
|
ItemStack itemStack,
|
|
PoseStack poseStack,
|
|
MultiBufferSource multiBufferSource,
|
|
int i
|
|
) {
|
|
this.renderLayers(layerType, resourceLocation, model, itemStack, poseStack, multiBufferSource, i, null);
|
|
}
|
|
|
|
public void renderLayers(
|
|
EquipmentModel.LayerType layerType,
|
|
ResourceLocation resourceLocation,
|
|
Model model,
|
|
ItemStack itemStack,
|
|
PoseStack poseStack,
|
|
MultiBufferSource multiBufferSource,
|
|
int i,
|
|
@Nullable ResourceLocation resourceLocation2
|
|
) {
|
|
List<EquipmentModel.Layer> list = this.equipmentModels.get(resourceLocation).getLayers(layerType);
|
|
if (!list.isEmpty()) {
|
|
int j = itemStack.is(ItemTags.DYEABLE) ? DyedItemColor.getOrDefault(itemStack, 0) : 0;
|
|
boolean bl = itemStack.hasFoil();
|
|
|
|
for (EquipmentModel.Layer layer : list) {
|
|
int k = getColorForLayer(layer, j);
|
|
if (k != 0) {
|
|
ResourceLocation resourceLocation3 = layer.usePlayerTexture() && resourceLocation2 != null
|
|
? resourceLocation2
|
|
: (ResourceLocation)this.layerTextureLookup.apply(new EquipmentLayerRenderer.LayerTextureKey(layerType, layer));
|
|
VertexConsumer vertexConsumer = ItemRenderer.getArmorFoilBuffer(multiBufferSource, RenderType.armorCutoutNoCull(resourceLocation3), bl);
|
|
model.renderToBuffer(poseStack, vertexConsumer, i, OverlayTexture.NO_OVERLAY, k);
|
|
bl = false;
|
|
}
|
|
}
|
|
|
|
ArmorTrim armorTrim = itemStack.get(DataComponents.TRIM);
|
|
if (armorTrim != null) {
|
|
TextureAtlasSprite textureAtlasSprite = (TextureAtlasSprite)this.trimSpriteLookup
|
|
.apply(new EquipmentLayerRenderer.TrimSpriteKey(armorTrim, layerType, resourceLocation));
|
|
VertexConsumer vertexConsumer2 = textureAtlasSprite.wrap(multiBufferSource.getBuffer(Sheets.armorTrimsSheet(armorTrim.pattern().value().decal())));
|
|
model.renderToBuffer(poseStack, vertexConsumer2, i, OverlayTexture.NO_OVERLAY);
|
|
}
|
|
}
|
|
}
|
|
|
|
private static int getColorForLayer(EquipmentModel.Layer layer, int i) {
|
|
Optional<EquipmentModel.Dyeable> optional = layer.dyeable();
|
|
if (optional.isPresent()) {
|
|
int j = (Integer)((EquipmentModel.Dyeable)optional.get()).colorWhenUndyed().map(ARGB::opaque).orElse(0);
|
|
return i != 0 ? i : j;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
@Environment(EnvType.CLIENT)
|
|
record LayerTextureKey(EquipmentModel.LayerType layerType, EquipmentModel.Layer layer) {
|
|
}
|
|
|
|
@Environment(EnvType.CLIENT)
|
|
record TrimSpriteKey(ArmorTrim trim, EquipmentModel.LayerType layerType, ResourceLocation equipmentModelId) {
|
|
}
|
|
}
|