73 lines
2.6 KiB
Java
73 lines
2.6 KiB
Java
package net.minecraft.client.renderer.entity.layers;
|
|
|
|
import com.mojang.blaze3d.vertex.PoseStack;
|
|
import com.mojang.math.Axis;
|
|
import net.fabricmc.api.EnvType;
|
|
import net.fabricmc.api.Environment;
|
|
import net.minecraft.client.model.ArmedModel;
|
|
import net.minecraft.client.model.EntityModel;
|
|
import net.minecraft.client.renderer.MultiBufferSource;
|
|
import net.minecraft.client.renderer.entity.ItemRenderer;
|
|
import net.minecraft.client.renderer.entity.RenderLayerParent;
|
|
import net.minecraft.client.renderer.entity.state.LivingEntityRenderState;
|
|
import net.minecraft.client.renderer.texture.OverlayTexture;
|
|
import net.minecraft.client.resources.model.BakedModel;
|
|
import net.minecraft.world.entity.HumanoidArm;
|
|
import net.minecraft.world.item.ItemDisplayContext;
|
|
import net.minecraft.world.item.ItemStack;
|
|
import org.jetbrains.annotations.Nullable;
|
|
|
|
@Environment(EnvType.CLIENT)
|
|
public class ItemInHandLayer<S extends LivingEntityRenderState, M extends EntityModel<S> & ArmedModel> extends RenderLayer<S, M> {
|
|
private final ItemRenderer itemRenderer;
|
|
|
|
public ItemInHandLayer(RenderLayerParent<S, M> renderLayerParent, ItemRenderer itemRenderer) {
|
|
super(renderLayerParent);
|
|
this.itemRenderer = itemRenderer;
|
|
}
|
|
|
|
public void render(PoseStack poseStack, MultiBufferSource multiBufferSource, int i, S livingEntityRenderState, float f, float g) {
|
|
this.renderArmWithItem(
|
|
livingEntityRenderState,
|
|
livingEntityRenderState.rightHandItemModel,
|
|
livingEntityRenderState.rightHandItem,
|
|
ItemDisplayContext.THIRD_PERSON_RIGHT_HAND,
|
|
HumanoidArm.RIGHT,
|
|
poseStack,
|
|
multiBufferSource,
|
|
i
|
|
);
|
|
this.renderArmWithItem(
|
|
livingEntityRenderState,
|
|
livingEntityRenderState.leftHandItemModel,
|
|
livingEntityRenderState.leftHandItem,
|
|
ItemDisplayContext.THIRD_PERSON_LEFT_HAND,
|
|
HumanoidArm.LEFT,
|
|
poseStack,
|
|
multiBufferSource,
|
|
i
|
|
);
|
|
}
|
|
|
|
protected void renderArmWithItem(
|
|
S livingEntityRenderState,
|
|
@Nullable BakedModel bakedModel,
|
|
ItemStack itemStack,
|
|
ItemDisplayContext itemDisplayContext,
|
|
HumanoidArm humanoidArm,
|
|
PoseStack poseStack,
|
|
MultiBufferSource multiBufferSource,
|
|
int i
|
|
) {
|
|
if (bakedModel != null && !itemStack.isEmpty()) {
|
|
poseStack.pushPose();
|
|
this.getParentModel().translateToHand(humanoidArm, poseStack);
|
|
poseStack.mulPose(Axis.XP.rotationDegrees(-90.0F));
|
|
poseStack.mulPose(Axis.YP.rotationDegrees(180.0F));
|
|
boolean bl = humanoidArm == HumanoidArm.LEFT;
|
|
poseStack.translate((bl ? -1 : 1) / 16.0F, 0.125F, -0.625F);
|
|
this.itemRenderer.render(itemStack, itemDisplayContext, bl, poseStack, multiBufferSource, i, OverlayTexture.NO_OVERLAY, bakedModel);
|
|
poseStack.popPose();
|
|
}
|
|
}
|
|
}
|