minecraft-src/net/minecraft/client/renderer/entity/layers/ItemInHandLayer.java
2025-07-04 02:00:41 +03:00

73 lines
2.6 KiB
Java

package net.minecraft.client.renderer.entity.layers;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.ArmedModel;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.ItemRenderer;
import net.minecraft.client.renderer.entity.RenderLayerParent;
import net.minecraft.client.renderer.entity.state.LivingEntityRenderState;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.world.entity.HumanoidArm;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import org.jetbrains.annotations.Nullable;
@Environment(EnvType.CLIENT)
public class ItemInHandLayer<S extends LivingEntityRenderState, M extends EntityModel<S> & ArmedModel> extends RenderLayer<S, M> {
private final ItemRenderer itemRenderer;
public ItemInHandLayer(RenderLayerParent<S, M> renderLayerParent, ItemRenderer itemRenderer) {
super(renderLayerParent);
this.itemRenderer = itemRenderer;
}
public void render(PoseStack poseStack, MultiBufferSource multiBufferSource, int i, S livingEntityRenderState, float f, float g) {
this.renderArmWithItem(
livingEntityRenderState,
livingEntityRenderState.rightHandItemModel,
livingEntityRenderState.rightHandItem,
ItemDisplayContext.THIRD_PERSON_RIGHT_HAND,
HumanoidArm.RIGHT,
poseStack,
multiBufferSource,
i
);
this.renderArmWithItem(
livingEntityRenderState,
livingEntityRenderState.leftHandItemModel,
livingEntityRenderState.leftHandItem,
ItemDisplayContext.THIRD_PERSON_LEFT_HAND,
HumanoidArm.LEFT,
poseStack,
multiBufferSource,
i
);
}
protected void renderArmWithItem(
S livingEntityRenderState,
@Nullable BakedModel bakedModel,
ItemStack itemStack,
ItemDisplayContext itemDisplayContext,
HumanoidArm humanoidArm,
PoseStack poseStack,
MultiBufferSource multiBufferSource,
int i
) {
if (bakedModel != null && !itemStack.isEmpty()) {
poseStack.pushPose();
this.getParentModel().translateToHand(humanoidArm, poseStack);
poseStack.mulPose(Axis.XP.rotationDegrees(-90.0F));
poseStack.mulPose(Axis.YP.rotationDegrees(180.0F));
boolean bl = humanoidArm == HumanoidArm.LEFT;
poseStack.translate((bl ? -1 : 1) / 16.0F, 0.125F, -0.625F);
this.itemRenderer.render(itemStack, itemDisplayContext, bl, poseStack, multiBufferSource, i, OverlayTexture.NO_OVERLAY, bakedModel);
poseStack.popPose();
}
}
}