44 lines
1.3 KiB
Java
44 lines
1.3 KiB
Java
package net.minecraft.network.protocol.game;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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public class ClientboundContainerClosePacket implements Packet<ClientGamePacketListener> {
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public static final StreamCodec<FriendlyByteBuf, ClientboundContainerClosePacket> STREAM_CODEC = Packet.codec(
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ClientboundContainerClosePacket::write, ClientboundContainerClosePacket::new
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);
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private final int containerId;
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public ClientboundContainerClosePacket(int containerId) {
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this.containerId = containerId;
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}
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private ClientboundContainerClosePacket(FriendlyByteBuf buffer) {
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this.containerId = buffer.readContainerId();
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}
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/**
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* Writes the raw packet data to the data stream.
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*/
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private void write(FriendlyByteBuf buffer) {
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buffer.writeContainerId(this.containerId);
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}
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@Override
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public PacketType<ClientboundContainerClosePacket> type() {
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return GamePacketTypes.CLIENTBOUND_CONTAINER_CLOSE;
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}
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/**
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* Passes this Packet on to the NetHandler for processing.
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*/
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public void handle(ClientGamePacketListener handler) {
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handler.handleContainerClose(this);
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}
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public int getContainerId() {
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return this.containerId;
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}
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}
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