40 lines
1.4 KiB
Java
40 lines
1.4 KiB
Java
package net.minecraft.network.protocol.game;
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import java.util.Optional;
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import net.minecraft.core.Holder;
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import net.minecraft.core.particles.ParticleOptions;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.network.RegistryFriendlyByteBuf;
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import net.minecraft.network.codec.ByteBufCodecs;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.world.phys.Vec3;
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public record ClientboundExplodePacket(Vec3 center, Optional<Vec3> playerKnockback, ParticleOptions explosionParticle, Holder<SoundEvent> explosionSound)
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implements Packet<ClientGamePacketListener> {
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public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundExplodePacket> STREAM_CODEC = StreamCodec.composite(
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Vec3.STREAM_CODEC,
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ClientboundExplodePacket::center,
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Vec3.STREAM_CODEC.apply(ByteBufCodecs::optional),
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ClientboundExplodePacket::playerKnockback,
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ParticleTypes.STREAM_CODEC,
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ClientboundExplodePacket::explosionParticle,
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SoundEvent.STREAM_CODEC,
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ClientboundExplodePacket::explosionSound,
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ClientboundExplodePacket::new
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);
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@Override
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public PacketType<ClientboundExplodePacket> type() {
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return GamePacketTypes.CLIENTBOUND_EXPLODE;
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}
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/**
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* Passes this Packet on to the NetHandler for processing.
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*/
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public void handle(ClientGamePacketListener handler) {
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handler.handleExplosion(this);
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}
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}
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