minecraft-src/net/minecraft/network/protocol/game/ClientboundHurtAnimationPacket.java
2025-07-04 01:41:11 +03:00

38 lines
1.2 KiB
Java

package net.minecraft.network.protocol.game;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
import net.minecraft.world.entity.LivingEntity;
public record ClientboundHurtAnimationPacket(int id, float yaw) implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundHurtAnimationPacket> STREAM_CODEC = Packet.codec(
ClientboundHurtAnimationPacket::write, ClientboundHurtAnimationPacket::new
);
public ClientboundHurtAnimationPacket(LivingEntity entity) {
this(entity.getId(), entity.getHurtDir());
}
private ClientboundHurtAnimationPacket(FriendlyByteBuf buffer) {
this(buffer.readVarInt(), buffer.readFloat());
}
private void write(FriendlyByteBuf buffer) {
buffer.writeVarInt(this.id);
buffer.writeFloat(this.yaw);
}
@Override
public PacketType<ClientboundHurtAnimationPacket> type() {
return GamePacketTypes.CLIENTBOUND_HURT_ANIMATION;
}
/**
* Passes this Packet on to the PacketListener for processing.
*/
public void handle(ClientGamePacketListener handler) {
handler.handleHurtAnimation(this);
}
}