38 lines
1.4 KiB
Java
38 lines
1.4 KiB
Java
package net.minecraft.network.protocol.game;
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import java.util.Set;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.codec.ByteBufCodecs;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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import net.minecraft.world.entity.PositionMoveRotation;
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import net.minecraft.world.entity.Relative;
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public record ClientboundPlayerPositionPacket(int id, PositionMoveRotation change, Set<Relative> relatives) implements Packet<ClientGamePacketListener> {
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public static final StreamCodec<FriendlyByteBuf, ClientboundPlayerPositionPacket> STREAM_CODEC = StreamCodec.composite(
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ByteBufCodecs.VAR_INT,
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ClientboundPlayerPositionPacket::id,
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PositionMoveRotation.STREAM_CODEC,
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ClientboundPlayerPositionPacket::change,
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Relative.SET_STREAM_CODEC,
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ClientboundPlayerPositionPacket::relatives,
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ClientboundPlayerPositionPacket::new
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);
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public static ClientboundPlayerPositionPacket of(int i, PositionMoveRotation positionMoveRotation, Set<Relative> set) {
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return new ClientboundPlayerPositionPacket(i, positionMoveRotation, set);
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}
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@Override
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public PacketType<ClientboundPlayerPositionPacket> type() {
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return GamePacketTypes.CLIENTBOUND_PLAYER_POSITION;
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}
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/**
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* Passes this Packet on to the NetHandler for processing.
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*/
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public void handle(ClientGamePacketListener handler) {
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handler.handleMovePlayer(this);
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}
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}
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