minecraft-src/net/minecraft/network/protocol/game/ClientboundSetSimulationDistancePacket.java
2025-07-04 01:41:11 +03:00

32 lines
1.1 KiB
Java

package net.minecraft.network.protocol.game;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public record ClientboundSetSimulationDistancePacket(int simulationDistance) implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundSetSimulationDistancePacket> STREAM_CODEC = Packet.codec(
ClientboundSetSimulationDistancePacket::write, ClientboundSetSimulationDistancePacket::new
);
private ClientboundSetSimulationDistancePacket(FriendlyByteBuf buffer) {
this(buffer.readVarInt());
}
private void write(FriendlyByteBuf buffer) {
buffer.writeVarInt(this.simulationDistance);
}
@Override
public PacketType<ClientboundSetSimulationDistancePacket> type() {
return GamePacketTypes.CLIENTBOUND_SET_SIMULATION_DISTANCE;
}
/**
* Passes this Packet on to the PacketListener for processing.
*/
public void handle(ClientGamePacketListener handler) {
handler.handleSetSimulationDistance(this);
}
}