25 lines
893 B
Java
25 lines
893 B
Java
package net.minecraft.network.protocol.game;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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import net.minecraft.world.entity.player.Input;
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public record ServerboundPlayerInputPacket(Input input) implements Packet<ServerGamePacketListener> {
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public static final StreamCodec<FriendlyByteBuf, ServerboundPlayerInputPacket> STREAM_CODEC = StreamCodec.composite(
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Input.STREAM_CODEC, ServerboundPlayerInputPacket::input, ServerboundPlayerInputPacket::new
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);
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@Override
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public PacketType<ServerboundPlayerInputPacket> type() {
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return GamePacketTypes.SERVERBOUND_PLAYER_INPUT;
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}
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/**
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* Passes this Packet on to the NetHandler for processing.
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*/
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public void handle(ServerGamePacketListener handler) {
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handler.handlePlayerInput(this);
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}
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}
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