minecraft-src/net/minecraft/world/entity/animal/camel/CamelAi.java
2025-07-04 01:41:11 +03:00

171 lines
6.3 KiB
Java

package net.minecraft.world.entity.animal.camel;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.ImmutableSet;
import com.mojang.datafixers.util.Pair;
import java.util.function.Predicate;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.tags.ItemTags;
import net.minecraft.util.RandomSource;
import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.ai.Brain;
import net.minecraft.world.entity.ai.behavior.AnimalMakeLove;
import net.minecraft.world.entity.ai.behavior.AnimalPanic;
import net.minecraft.world.entity.ai.behavior.BabyFollowAdult;
import net.minecraft.world.entity.ai.behavior.Behavior;
import net.minecraft.world.entity.ai.behavior.CountDownCooldownTicks;
import net.minecraft.world.entity.ai.behavior.DoNothing;
import net.minecraft.world.entity.ai.behavior.FollowTemptation;
import net.minecraft.world.entity.ai.behavior.LookAtTargetSink;
import net.minecraft.world.entity.ai.behavior.MoveToTargetSink;
import net.minecraft.world.entity.ai.behavior.RandomLookAround;
import net.minecraft.world.entity.ai.behavior.RandomStroll;
import net.minecraft.world.entity.ai.behavior.RunOne;
import net.minecraft.world.entity.ai.behavior.SetEntityLookTargetSometimes;
import net.minecraft.world.entity.ai.behavior.SetWalkTargetFromLookTarget;
import net.minecraft.world.entity.ai.behavior.Swim;
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
import net.minecraft.world.entity.ai.memory.MemoryStatus;
import net.minecraft.world.entity.ai.sensing.Sensor;
import net.minecraft.world.entity.ai.sensing.SensorType;
import net.minecraft.world.entity.schedule.Activity;
import net.minecraft.world.item.ItemStack;
public class CamelAi {
private static final float SPEED_MULTIPLIER_WHEN_PANICKING = 4.0F;
private static final float SPEED_MULTIPLIER_WHEN_IDLING = 2.0F;
private static final float SPEED_MULTIPLIER_WHEN_TEMPTED = 2.5F;
private static final float SPEED_MULTIPLIER_WHEN_FOLLOWING_ADULT = 2.5F;
private static final float SPEED_MULTIPLIER_WHEN_MAKING_LOVE = 1.0F;
private static final UniformInt ADULT_FOLLOW_RANGE = UniformInt.of(5, 16);
private static final ImmutableList<SensorType<? extends Sensor<? super Camel>>> SENSOR_TYPES = ImmutableList.of(
SensorType.NEAREST_LIVING_ENTITIES, SensorType.HURT_BY, SensorType.CAMEL_TEMPTATIONS, SensorType.NEAREST_ADULT
);
private static final ImmutableList<MemoryModuleType<?>> MEMORY_TYPES = ImmutableList.of(
MemoryModuleType.IS_PANICKING,
MemoryModuleType.HURT_BY,
MemoryModuleType.HURT_BY_ENTITY,
MemoryModuleType.WALK_TARGET,
MemoryModuleType.LOOK_TARGET,
MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE,
MemoryModuleType.PATH,
MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES,
MemoryModuleType.TEMPTING_PLAYER,
MemoryModuleType.TEMPTATION_COOLDOWN_TICKS,
MemoryModuleType.GAZE_COOLDOWN_TICKS,
MemoryModuleType.IS_TEMPTED,
MemoryModuleType.BREED_TARGET,
MemoryModuleType.NEAREST_VISIBLE_ADULT
);
protected static void initMemories(Camel camel, RandomSource random) {
}
public static Brain.Provider<Camel> brainProvider() {
return Brain.provider(MEMORY_TYPES, SENSOR_TYPES);
}
protected static Brain<?> makeBrain(Brain<Camel> brain) {
initCoreActivity(brain);
initIdleActivity(brain);
brain.setCoreActivities(ImmutableSet.of(Activity.CORE));
brain.setDefaultActivity(Activity.IDLE);
brain.useDefaultActivity();
return brain;
}
private static void initCoreActivity(Brain<Camel> brain) {
brain.addActivity(
Activity.CORE,
0,
ImmutableList.of(
new Swim(0.8F),
new CamelAi.CamelPanic(4.0F),
new LookAtTargetSink(45, 90),
new MoveToTargetSink(),
new CountDownCooldownTicks(MemoryModuleType.TEMPTATION_COOLDOWN_TICKS),
new CountDownCooldownTicks(MemoryModuleType.GAZE_COOLDOWN_TICKS)
)
);
}
private static void initIdleActivity(Brain<Camel> brain) {
brain.addActivity(
Activity.IDLE,
ImmutableList.of(
Pair.of(0, SetEntityLookTargetSometimes.create(EntityType.PLAYER, 6.0F, UniformInt.of(30, 60))),
Pair.of(1, new AnimalMakeLove(EntityType.CAMEL)),
Pair.of(
2,
new RunOne<>(
ImmutableList.of(
Pair.of(new FollowTemptation(livingEntity -> 2.5F, livingEntity -> livingEntity.isBaby() ? 2.5 : 3.5), 1),
Pair.of(BehaviorBuilder.triggerIf(Predicate.not(Camel::refuseToMove), BabyFollowAdult.create(ADULT_FOLLOW_RANGE, 2.5F)), 1)
)
)
),
Pair.of(3, new RandomLookAround(UniformInt.of(150, 250), 30.0F, 0.0F, 0.0F)),
Pair.of(
4,
new RunOne<>(
ImmutableMap.of(MemoryModuleType.WALK_TARGET, MemoryStatus.VALUE_ABSENT),
ImmutableList.of(
Pair.of(BehaviorBuilder.triggerIf(Predicate.not(Camel::refuseToMove), RandomStroll.stroll(2.0F)), 1),
Pair.of(BehaviorBuilder.triggerIf(Predicate.not(Camel::refuseToMove), SetWalkTargetFromLookTarget.create(2.0F, 3)), 1),
Pair.of(new CamelAi.RandomSitting(20), 1),
Pair.of(new DoNothing(30, 60), 1)
)
)
)
)
);
}
public static void updateActivity(Camel camel) {
camel.getBrain().setActiveActivityToFirstValid(ImmutableList.of(Activity.IDLE));
}
public static Predicate<ItemStack> getTemptations() {
return itemStack -> itemStack.is(ItemTags.CAMEL_FOOD);
}
public static class CamelPanic extends AnimalPanic<Camel> {
public CamelPanic(float f) {
super(f);
}
protected void start(ServerLevel serverLevel, Camel camel, long l) {
camel.standUpInstantly();
super.start(serverLevel, camel, l);
}
}
public static class RandomSitting extends Behavior<Camel> {
private final int minimalPoseTicks;
public RandomSitting(int minimalPoseSeconds) {
super(ImmutableMap.of());
this.minimalPoseTicks = minimalPoseSeconds * 20;
}
protected boolean checkExtraStartConditions(ServerLevel level, Camel owner) {
return !owner.isInWater()
&& owner.getPoseTime() >= this.minimalPoseTicks
&& !owner.isLeashed()
&& owner.onGround()
&& !owner.hasControllingPassenger()
&& owner.canCamelChangePose();
}
protected void start(ServerLevel level, Camel entity, long gameTime) {
if (entity.isCamelSitting()) {
entity.standUp();
} else if (!entity.isPanicking()) {
entity.sitDown();
}
}
}
}