minecraft-src/net/minecraft/world/entity/monster/Blaze.java
2025-07-04 02:00:41 +03:00

258 lines
8 KiB
Java

package net.minecraft.world.entity.monster;
import java.util.EnumSet;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder;
import net.minecraft.world.entity.ai.goal.Goal;
import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal;
import net.minecraft.world.entity.ai.goal.MoveTowardsRestrictionGoal;
import net.minecraft.world.entity.ai.goal.RandomLookAroundGoal;
import net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal;
import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal;
import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.SmallFireball;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.pathfinder.PathType;
import net.minecraft.world.phys.Vec3;
public class Blaze extends Monster {
private float allowedHeightOffset = 0.5F;
private int nextHeightOffsetChangeTick;
private static final EntityDataAccessor<Byte> DATA_FLAGS_ID = SynchedEntityData.defineId(Blaze.class, EntityDataSerializers.BYTE);
public Blaze(EntityType<? extends Blaze> entityType, Level level) {
super(entityType, level);
this.setPathfindingMalus(PathType.WATER, -1.0F);
this.setPathfindingMalus(PathType.LAVA, 8.0F);
this.setPathfindingMalus(PathType.DANGER_FIRE, 0.0F);
this.setPathfindingMalus(PathType.DAMAGE_FIRE, 0.0F);
this.xpReward = 10;
}
@Override
protected void registerGoals() {
this.goalSelector.addGoal(4, new Blaze.BlazeAttackGoal(this));
this.goalSelector.addGoal(5, new MoveTowardsRestrictionGoal(this, 1.0));
this.goalSelector.addGoal(7, new WaterAvoidingRandomStrollGoal(this, 1.0, 0.0F));
this.goalSelector.addGoal(8, new LookAtPlayerGoal(this, Player.class, 8.0F));
this.goalSelector.addGoal(8, new RandomLookAroundGoal(this));
this.targetSelector.addGoal(1, new HurtByTargetGoal(this).setAlertOthers());
this.targetSelector.addGoal(2, new NearestAttackableTargetGoal(this, Player.class, true));
}
public static Builder createAttributes() {
return Monster.createMonsterAttributes().add(Attributes.ATTACK_DAMAGE, 6.0).add(Attributes.MOVEMENT_SPEED, 0.23F).add(Attributes.FOLLOW_RANGE, 48.0);
}
@Override
protected void defineSynchedData(net.minecraft.network.syncher.SynchedEntityData.Builder builder) {
super.defineSynchedData(builder);
builder.define(DATA_FLAGS_ID, (byte)0);
}
@Override
protected SoundEvent getAmbientSound() {
return SoundEvents.BLAZE_AMBIENT;
}
@Override
protected SoundEvent getHurtSound(DamageSource damageSource) {
return SoundEvents.BLAZE_HURT;
}
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.BLAZE_DEATH;
}
@Override
public float getLightLevelDependentMagicValue() {
return 1.0F;
}
@Override
public void aiStep() {
if (!this.onGround() && this.getDeltaMovement().y < 0.0) {
this.setDeltaMovement(this.getDeltaMovement().multiply(1.0, 0.6, 1.0));
}
if (this.level().isClientSide) {
if (this.random.nextInt(24) == 0 && !this.isSilent()) {
this.level()
.playLocalSound(
this.getX() + 0.5,
this.getY() + 0.5,
this.getZ() + 0.5,
SoundEvents.BLAZE_BURN,
this.getSoundSource(),
1.0F + this.random.nextFloat(),
this.random.nextFloat() * 0.7F + 0.3F,
false
);
}
for (int i = 0; i < 2; i++) {
this.level().addParticle(ParticleTypes.LARGE_SMOKE, this.getRandomX(0.5), this.getRandomY(), this.getRandomZ(0.5), 0.0, 0.0, 0.0);
}
}
super.aiStep();
}
@Override
public boolean isSensitiveToWater() {
return true;
}
@Override
protected void customServerAiStep(ServerLevel serverLevel) {
this.nextHeightOffsetChangeTick--;
if (this.nextHeightOffsetChangeTick <= 0) {
this.nextHeightOffsetChangeTick = 100;
this.allowedHeightOffset = (float)this.random.triangle(0.5, 6.891);
}
LivingEntity livingEntity = this.getTarget();
if (livingEntity != null && livingEntity.getEyeY() > this.getEyeY() + this.allowedHeightOffset && this.canAttack(livingEntity)) {
Vec3 vec3 = this.getDeltaMovement();
this.setDeltaMovement(this.getDeltaMovement().add(0.0, (0.3F - vec3.y) * 0.3F, 0.0));
this.hasImpulse = true;
}
super.customServerAiStep(serverLevel);
}
@Override
public boolean isOnFire() {
return this.isCharged();
}
private boolean isCharged() {
return (this.entityData.get(DATA_FLAGS_ID) & 1) != 0;
}
void setCharged(boolean charged) {
byte b = this.entityData.get(DATA_FLAGS_ID);
if (charged) {
b = (byte)(b | 1);
} else {
b = (byte)(b & -2);
}
this.entityData.set(DATA_FLAGS_ID, b);
}
static class BlazeAttackGoal extends Goal {
private final Blaze blaze;
private int attackStep;
private int attackTime;
private int lastSeen;
public BlazeAttackGoal(Blaze blaze) {
this.blaze = blaze;
this.setFlags(EnumSet.of(Goal.Flag.MOVE, Goal.Flag.LOOK));
}
@Override
public boolean canUse() {
LivingEntity livingEntity = this.blaze.getTarget();
return livingEntity != null && livingEntity.isAlive() && this.blaze.canAttack(livingEntity);
}
@Override
public void start() {
this.attackStep = 0;
}
@Override
public void stop() {
this.blaze.setCharged(false);
this.lastSeen = 0;
}
@Override
public boolean requiresUpdateEveryTick() {
return true;
}
@Override
public void tick() {
this.attackTime--;
LivingEntity livingEntity = this.blaze.getTarget();
if (livingEntity != null) {
boolean bl = this.blaze.getSensing().hasLineOfSight(livingEntity);
if (bl) {
this.lastSeen = 0;
} else {
this.lastSeen++;
}
double d = this.blaze.distanceToSqr(livingEntity);
if (d < 4.0) {
if (!bl) {
return;
}
if (this.attackTime <= 0) {
this.attackTime = 20;
this.blaze.doHurtTarget(getServerLevel(this.blaze), livingEntity);
}
this.blaze.getMoveControl().setWantedPosition(livingEntity.getX(), livingEntity.getY(), livingEntity.getZ(), 1.0);
} else if (d < this.getFollowDistance() * this.getFollowDistance() && bl) {
double e = livingEntity.getX() - this.blaze.getX();
double f = livingEntity.getY(0.5) - this.blaze.getY(0.5);
double g = livingEntity.getZ() - this.blaze.getZ();
if (this.attackTime <= 0) {
this.attackStep++;
if (this.attackStep == 1) {
this.attackTime = 60;
this.blaze.setCharged(true);
} else if (this.attackStep <= 4) {
this.attackTime = 6;
} else {
this.attackTime = 100;
this.attackStep = 0;
this.blaze.setCharged(false);
}
if (this.attackStep > 1) {
double h = Math.sqrt(Math.sqrt(d)) * 0.5;
if (!this.blaze.isSilent()) {
this.blaze.level().levelEvent(null, 1018, this.blaze.blockPosition(), 0);
}
for (int i = 0; i < 1; i++) {
Vec3 vec3 = new Vec3(this.blaze.getRandom().triangle(e, 2.297 * h), f, this.blaze.getRandom().triangle(g, 2.297 * h));
SmallFireball smallFireball = new SmallFireball(this.blaze.level(), this.blaze, vec3.normalize());
smallFireball.setPos(smallFireball.getX(), this.blaze.getY(0.5) + 0.5, smallFireball.getZ());
this.blaze.level().addFreshEntity(smallFireball);
}
}
}
this.blaze.getLookControl().setLookAt(livingEntity, 10.0F, 10.0F);
} else if (this.lastSeen < 5) {
this.blaze.getMoveControl().setWantedPosition(livingEntity.getX(), livingEntity.getY(), livingEntity.getZ(), 1.0);
}
super.tick();
}
}
private double getFollowDistance() {
return this.blaze.getAttributeValue(Attributes.FOLLOW_RANGE);
}
}
}