143 lines
4.6 KiB
Java
143 lines
4.6 KiB
Java
package net.minecraft.world.entity.monster;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.syncher.EntityDataAccessor;
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import net.minecraft.network.syncher.EntityDataSerializers;
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import net.minecraft.network.syncher.SynchedEntityData;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.damagesource.DamageSource;
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import net.minecraft.world.effect.MobEffectInstance;
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import net.minecraft.world.effect.MobEffects;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.Shearable;
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import net.minecraft.world.entity.ai.attributes.Attributes;
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import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.projectile.AbstractArrow;
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import net.minecraft.world.entity.projectile.Arrow;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.Items;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.gameevent.GameEvent;
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import net.minecraft.world.level.storage.loot.BuiltInLootTables;
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import org.jetbrains.annotations.Nullable;
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public class Bogged extends AbstractSkeleton implements Shearable {
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private static final int HARD_ATTACK_INTERVAL = 50;
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private static final int NORMAL_ATTACK_INTERVAL = 70;
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private static final EntityDataAccessor<Boolean> DATA_SHEARED = SynchedEntityData.defineId(Bogged.class, EntityDataSerializers.BOOLEAN);
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public static final String SHEARED_TAG_NAME = "sheared";
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public static Builder createAttributes() {
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return AbstractSkeleton.createAttributes().add(Attributes.MAX_HEALTH, 16.0);
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}
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public Bogged(EntityType<? extends Bogged> entityType, Level level) {
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super(entityType, level);
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}
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@Override
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protected void defineSynchedData(net.minecraft.network.syncher.SynchedEntityData.Builder builder) {
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super.defineSynchedData(builder);
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builder.define(DATA_SHEARED, false);
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}
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@Override
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public void addAdditionalSaveData(CompoundTag compound) {
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super.addAdditionalSaveData(compound);
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compound.putBoolean("sheared", this.isSheared());
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}
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@Override
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public void readAdditionalSaveData(CompoundTag compound) {
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super.readAdditionalSaveData(compound);
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this.setSheared(compound.getBoolean("sheared"));
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}
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public boolean isSheared() {
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return this.entityData.get(DATA_SHEARED);
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}
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public void setSheared(boolean sheared) {
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this.entityData.set(DATA_SHEARED, sheared);
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}
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@Override
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protected InteractionResult mobInteract(Player player, InteractionHand hand) {
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ItemStack itemStack = player.getItemInHand(hand);
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if (itemStack.is(Items.SHEARS) && this.readyForShearing()) {
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if (this.level() instanceof ServerLevel serverLevel) {
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this.shear(serverLevel, SoundSource.PLAYERS, itemStack);
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this.gameEvent(GameEvent.SHEAR, player);
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itemStack.hurtAndBreak(1, player, getSlotForHand(hand));
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}
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return InteractionResult.SUCCESS;
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} else {
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return super.mobInteract(player, hand);
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}
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}
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@Override
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protected SoundEvent getAmbientSound() {
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return SoundEvents.BOGGED_AMBIENT;
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}
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@Override
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protected SoundEvent getHurtSound(DamageSource damageSource) {
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return SoundEvents.BOGGED_HURT;
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}
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@Override
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protected SoundEvent getDeathSound() {
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return SoundEvents.BOGGED_DEATH;
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}
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@Override
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protected SoundEvent getStepSound() {
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return SoundEvents.BOGGED_STEP;
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}
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@Override
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protected AbstractArrow getArrow(ItemStack arrow, float velocity, @Nullable ItemStack weapon) {
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AbstractArrow abstractArrow = super.getArrow(arrow, velocity, weapon);
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if (abstractArrow instanceof Arrow arrow2) {
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arrow2.addEffect(new MobEffectInstance(MobEffects.POISON, 100));
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}
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return abstractArrow;
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}
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@Override
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protected int getHardAttackInterval() {
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return 50;
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}
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@Override
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protected int getAttackInterval() {
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return 70;
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}
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@Override
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public void shear(ServerLevel serverLevel, SoundSource soundSource, ItemStack itemStack) {
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serverLevel.playSound(null, this, SoundEvents.BOGGED_SHEAR, soundSource, 1.0F, 1.0F);
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this.spawnShearedMushrooms(serverLevel, itemStack);
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this.setSheared(true);
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}
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private void spawnShearedMushrooms(ServerLevel serverLevel, ItemStack itemStack) {
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this.dropFromShearingLootTable(
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serverLevel, BuiltInLootTables.BOGGED_SHEAR, itemStack, (serverLevelx, itemStackx) -> this.spawnAtLocation(serverLevelx, itemStackx, this.getBbHeight())
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);
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}
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@Override
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public boolean readyForShearing() {
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return !this.isSheared() && this.isAlive();
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}
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}
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