minecraft-src/net/minecraft/world/entity/monster/Stray.java
2025-07-04 02:00:41 +03:00

67 lines
2.2 KiB
Java

package net.minecraft.world.entity.monster;
import net.minecraft.core.BlockPos;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.util.RandomSource;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.EntitySpawnReason;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.projectile.AbstractArrow;
import net.minecraft.world.entity.projectile.Arrow;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.ServerLevelAccessor;
import net.minecraft.world.level.block.Blocks;
import org.jetbrains.annotations.Nullable;
public class Stray extends AbstractSkeleton {
public Stray(EntityType<? extends Stray> entityType, Level level) {
super(entityType, level);
}
public static boolean checkStraySpawnRules(
EntityType<Stray> entityType, ServerLevelAccessor serverLevelAccessor, EntitySpawnReason entitySpawnReason, BlockPos blockPos, RandomSource randomSource
) {
BlockPos blockPos2 = blockPos;
do {
blockPos2 = blockPos2.above();
} while (serverLevelAccessor.getBlockState(blockPos2).is(Blocks.POWDER_SNOW));
return checkMonsterSpawnRules(entityType, serverLevelAccessor, entitySpawnReason, blockPos, randomSource)
&& (EntitySpawnReason.isSpawner(entitySpawnReason) || serverLevelAccessor.canSeeSky(blockPos2.below()));
}
@Override
protected SoundEvent getAmbientSound() {
return SoundEvents.STRAY_AMBIENT;
}
@Override
protected SoundEvent getHurtSound(DamageSource damageSource) {
return SoundEvents.STRAY_HURT;
}
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.STRAY_DEATH;
}
@Override
SoundEvent getStepSound() {
return SoundEvents.STRAY_STEP;
}
@Override
protected AbstractArrow getArrow(ItemStack arrow, float velocity, @Nullable ItemStack weapon) {
AbstractArrow abstractArrow = super.getArrow(arrow, velocity, weapon);
if (abstractArrow instanceof Arrow) {
((Arrow)abstractArrow).addEffect(new MobEffectInstance(MobEffects.MOVEMENT_SLOWDOWN, 600));
}
return abstractArrow;
}
}