minecraft-src/net/minecraft/world/entity/monster/creaking/Creaking.java
2025-07-04 02:00:41 +03:00

323 lines
9.1 KiB
Java

package net.minecraft.world.entity.monster.creaking;
import com.mojang.serialization.Dynamic;
import java.util.List;
import java.util.function.DoubleSupplier;
import java.util.function.Predicate;
import net.minecraft.core.BlockPos;
import net.minecraft.network.protocol.game.DebugPackets;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.network.syncher.SynchedEntityData.Builder;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.util.profiling.Profiler;
import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.AnimationState;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.ai.Brain;
import net.minecraft.world.entity.ai.Brain.Provider;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.control.BodyRotationControl;
import net.minecraft.world.entity.ai.control.JumpControl;
import net.minecraft.world.entity.ai.control.LookControl;
import net.minecraft.world.entity.ai.control.MoveControl;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
import net.minecraft.world.entity.ai.navigation.GroundPathNavigation;
import net.minecraft.world.entity.monster.Monster;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.gameevent.GameEvent;
import org.jetbrains.annotations.Nullable;
public class Creaking extends Monster {
private static final EntityDataAccessor<Boolean> CAN_MOVE = SynchedEntityData.defineId(Creaking.class, EntityDataSerializers.BOOLEAN);
private static final EntityDataAccessor<Boolean> IS_ACTIVE = SynchedEntityData.defineId(Creaking.class, EntityDataSerializers.BOOLEAN);
private static final int ATTACK_ANIMATION_DURATION = 20;
private static final int MAX_HEALTH = 1;
private static final float ATTACK_DAMAGE = 2.0F;
private static final float FOLLOW_RANGE = 32.0F;
private static final float ACTIVATION_RANGE_SQ = 144.0F;
public static final int ATTACK_INTERVAL = 40;
private static final float MOVEMENT_SPEED_WHEN_FIGHTING = 0.3F;
public static final float SPEED_MULTIPLIER_WHEN_IDLING = 0.2F;
public static final int CREAKING_ORANGE = 16545810;
public static final int CREAKING_GRAY = 6250335;
private int attackAnimationRemainingTicks;
public final AnimationState attackAnimationState = new AnimationState();
public final AnimationState invulnerabilityAnimationState = new AnimationState();
public Creaking(EntityType<? extends Creaking> entityType, Level level) {
super(entityType, level);
this.lookControl = new Creaking.CreakingLookControl(this);
this.moveControl = new Creaking.CreakingMoveControl(this);
this.jumpControl = new Creaking.CreakingJumpControl(this);
GroundPathNavigation groundPathNavigation = (GroundPathNavigation)this.getNavigation();
groundPathNavigation.setCanFloat(true);
this.xpReward = 0;
}
@Override
protected BodyRotationControl createBodyControl() {
return new Creaking.CreakingBodyRotationControl(this);
}
@Override
protected Provider<Creaking> brainProvider() {
return CreakingAi.brainProvider();
}
@Override
protected Brain<?> makeBrain(Dynamic<?> dynamic) {
return CreakingAi.makeBrain(this.brainProvider().makeBrain(dynamic));
}
@Override
protected void defineSynchedData(Builder builder) {
super.defineSynchedData(builder);
builder.define(CAN_MOVE, true);
builder.define(IS_ACTIVE, false);
}
public static net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder createAttributes() {
return Monster.createMonsterAttributes()
.add(Attributes.MAX_HEALTH, 1.0)
.add(Attributes.MOVEMENT_SPEED, 0.3F)
.add(Attributes.ATTACK_DAMAGE, 2.0)
.add(Attributes.FOLLOW_RANGE, 32.0)
.add(Attributes.STEP_HEIGHT, 1.0);
}
public boolean canMove() {
return this.entityData.get(CAN_MOVE);
}
@Override
public boolean doHurtTarget(ServerLevel serverLevel, Entity entity) {
if (!(entity instanceof LivingEntity)) {
return false;
} else {
this.attackAnimationRemainingTicks = 20;
this.level().broadcastEntityEvent(this, (byte)4);
return super.doHurtTarget(serverLevel, entity);
}
}
@Override
public boolean isPushable() {
return super.isPushable() && this.canMove();
}
@Override
public Brain<Creaking> getBrain() {
return (Brain<Creaking>)super.getBrain();
}
@Override
protected void customServerAiStep(ServerLevel serverLevel) {
ProfilerFiller profilerFiller = Profiler.get();
profilerFiller.push("creakingBrain");
this.getBrain().tick((ServerLevel)this.level(), this);
profilerFiller.pop();
CreakingAi.updateActivity(this);
}
@Override
public void aiStep() {
if (this.attackAnimationRemainingTicks > 0) {
this.attackAnimationRemainingTicks--;
}
if (!this.level().isClientSide) {
boolean bl = this.entityData.get(CAN_MOVE);
boolean bl2 = this.checkCanMove();
if (bl2 != bl) {
this.gameEvent(GameEvent.ENTITY_ACTION);
if (bl2) {
this.makeSound(SoundEvents.CREAKING_UNFREEZE);
} else {
this.stopInPlace();
this.makeSound(SoundEvents.CREAKING_FREEZE);
}
}
this.entityData.set(CAN_MOVE, bl2);
}
super.aiStep();
}
@Override
public void tick() {
super.tick();
if (this.level().isClientSide) {
this.setupAnimationStates();
}
}
private void setupAnimationStates() {
this.attackAnimationState.animateWhen(this.attackAnimationRemainingTicks > 0, this.tickCount);
}
@Override
public void handleEntityEvent(byte id) {
if (id == 4) {
this.attackAnimationRemainingTicks = 20;
this.playAttackSound();
} else {
super.handleEntityEvent(id);
}
}
@Override
public void playAttackSound() {
this.makeSound(SoundEvents.CREAKING_ATTACK);
}
@Override
protected SoundEvent getAmbientSound() {
return this.isActive() ? null : SoundEvents.CREAKING_AMBIENT;
}
@Override
protected SoundEvent getHurtSound(DamageSource damageSource) {
return SoundEvents.CREAKING_SWAY;
}
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.CREAKING_DEATH;
}
@Override
protected void playStepSound(BlockPos pos, BlockState state) {
this.playSound(SoundEvents.CREAKING_STEP, 0.15F, 1.0F);
}
@Nullable
@Override
public LivingEntity getTarget() {
return this.getTargetFromBrain();
}
@Override
protected void sendDebugPackets() {
super.sendDebugPackets();
DebugPackets.sendEntityBrain(this);
}
@Override
public void knockback(double strength, double x, double z) {
if (this.canMove()) {
super.knockback(strength, x, z);
}
}
public boolean checkCanMove() {
List<Player> list = (List<Player>)this.brain.getMemory(MemoryModuleType.NEAREST_PLAYERS).orElse(List.of());
if (list.isEmpty()) {
if (this.isActive()) {
this.gameEvent(GameEvent.ENTITY_ACTION);
this.makeSound(SoundEvents.CREAKING_DEACTIVATE);
this.setIsActive(false);
}
return true;
} else {
Predicate<LivingEntity> predicate = this.isActive() ? LivingEntity.PLAYER_NOT_WEARING_DISGUISE_ITEM : livingEntity -> true;
for (Player player : list) {
if (!player.isCreative()
&& this.isLookingAtMe(player, 0.5, false, true, predicate, new DoubleSupplier[]{this::getEyeY, this::getY, () -> (this.getEyeY() + this.getY()) / 2.0})) {
if (this.isActive()) {
return false;
}
if (player.distanceToSqr(this) < 144.0) {
this.gameEvent(GameEvent.ENTITY_ACTION);
this.makeSound(SoundEvents.CREAKING_ACTIVATE);
this.setIsActive(true);
this.getBrain().setMemory(MemoryModuleType.ATTACK_TARGET, player);
return false;
}
}
}
return true;
}
}
public void setIsActive(boolean bl) {
this.entityData.set(IS_ACTIVE, bl);
}
public boolean isActive() {
return this.entityData.get(IS_ACTIVE);
}
@Override
public float getWalkTargetValue(BlockPos pos, LevelReader level) {
return 0.0F;
}
class CreakingBodyRotationControl extends BodyRotationControl {
public CreakingBodyRotationControl(final Creaking creaking2) {
super(creaking2);
}
@Override
public void clientTick() {
if (Creaking.this.canMove()) {
super.clientTick();
}
}
}
class CreakingJumpControl extends JumpControl {
public CreakingJumpControl(final Creaking creaking2) {
super(creaking2);
}
@Override
public void tick() {
if (Creaking.this.canMove()) {
super.tick();
} else {
Creaking.this.setJumping(false);
}
}
}
class CreakingLookControl extends LookControl {
public CreakingLookControl(final Creaking creaking2) {
super(creaking2);
}
@Override
public void tick() {
if (Creaking.this.canMove()) {
super.tick();
}
}
}
class CreakingMoveControl extends MoveControl {
public CreakingMoveControl(final Creaking creaking2) {
super(creaking2);
}
@Override
public void tick() {
if (Creaking.this.canMove()) {
super.tick();
}
}
}
}