478 lines
17 KiB
Java
478 lines
17 KiB
Java
package net.minecraft.world.entity.monster.piglin;
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import com.google.common.collect.ImmutableList;
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import com.mojang.serialization.Dynamic;
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import java.util.List;
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import net.minecraft.core.BlockPos;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.syncher.EntityDataAccessor;
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import net.minecraft.network.syncher.EntityDataSerializers;
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import net.minecraft.network.syncher.SynchedEntityData;
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import net.minecraft.network.syncher.SynchedEntityData.Builder;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.util.RandomSource;
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import net.minecraft.util.VisibleForDebug;
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import net.minecraft.util.profiling.Profiler;
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import net.minecraft.util.profiling.ProfilerFiller;
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import net.minecraft.world.DifficultyInstance;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.SimpleContainer;
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import net.minecraft.world.damagesource.DamageSource;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EntityDimensions;
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import net.minecraft.world.entity.EntitySpawnReason;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.EquipmentSlot;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.Pose;
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import net.minecraft.world.entity.SpawnGroupData;
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import net.minecraft.world.entity.ai.Brain;
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import net.minecraft.world.entity.ai.Brain.Provider;
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import net.minecraft.world.entity.ai.attributes.AttributeInstance;
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import net.minecraft.world.entity.ai.attributes.AttributeModifier;
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import net.minecraft.world.entity.ai.attributes.Attributes;
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import net.minecraft.world.entity.ai.memory.MemoryModuleType;
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import net.minecraft.world.entity.ai.sensing.Sensor;
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import net.minecraft.world.entity.ai.sensing.SensorType;
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import net.minecraft.world.entity.item.ItemEntity;
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import net.minecraft.world.entity.monster.Creeper;
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import net.minecraft.world.entity.monster.CrossbowAttackMob;
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import net.minecraft.world.entity.monster.Monster;
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import net.minecraft.world.entity.npc.InventoryCarrier;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.CrossbowItem;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.Items;
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import net.minecraft.world.item.ProjectileWeaponItem;
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import net.minecraft.world.item.enchantment.EnchantmentEffectComponents;
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import net.minecraft.world.item.enchantment.EnchantmentHelper;
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import net.minecraft.world.level.GameRules;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.ServerLevelAccessor;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import org.jetbrains.annotations.Nullable;
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public class Piglin extends AbstractPiglin implements CrossbowAttackMob, InventoryCarrier {
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private static final EntityDataAccessor<Boolean> DATA_BABY_ID = SynchedEntityData.defineId(Piglin.class, EntityDataSerializers.BOOLEAN);
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private static final EntityDataAccessor<Boolean> DATA_IS_CHARGING_CROSSBOW = SynchedEntityData.defineId(Piglin.class, EntityDataSerializers.BOOLEAN);
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private static final EntityDataAccessor<Boolean> DATA_IS_DANCING = SynchedEntityData.defineId(Piglin.class, EntityDataSerializers.BOOLEAN);
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private static final ResourceLocation SPEED_MODIFIER_BABY_ID = ResourceLocation.withDefaultNamespace("baby");
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private static final AttributeModifier SPEED_MODIFIER_BABY = new AttributeModifier(
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SPEED_MODIFIER_BABY_ID, 0.2F, AttributeModifier.Operation.ADD_MULTIPLIED_BASE
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);
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private static final int MAX_HEALTH = 16;
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private static final float MOVEMENT_SPEED_WHEN_FIGHTING = 0.35F;
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private static final int ATTACK_DAMAGE = 5;
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private static final float CHANCE_OF_WEARING_EACH_ARMOUR_ITEM = 0.1F;
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private static final int MAX_PASSENGERS_ON_ONE_HOGLIN = 3;
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private static final float PROBABILITY_OF_SPAWNING_AS_BABY = 0.2F;
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private static final EntityDimensions BABY_DIMENSIONS = EntityType.PIGLIN.getDimensions().scale(0.5F).withEyeHeight(0.97F);
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private static final double PROBABILITY_OF_SPAWNING_WITH_CROSSBOW_INSTEAD_OF_SWORD = 0.5;
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private final SimpleContainer inventory = new SimpleContainer(8);
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private boolean cannotHunt;
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protected static final ImmutableList<SensorType<? extends Sensor<? super Piglin>>> SENSOR_TYPES = ImmutableList.of(
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SensorType.NEAREST_LIVING_ENTITIES, SensorType.NEAREST_PLAYERS, SensorType.NEAREST_ITEMS, SensorType.HURT_BY, SensorType.PIGLIN_SPECIFIC_SENSOR
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);
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protected static final ImmutableList<MemoryModuleType<?>> MEMORY_TYPES = ImmutableList.of(
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MemoryModuleType.LOOK_TARGET,
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MemoryModuleType.DOORS_TO_CLOSE,
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MemoryModuleType.NEAREST_LIVING_ENTITIES,
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MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES,
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MemoryModuleType.NEAREST_VISIBLE_PLAYER,
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MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER,
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MemoryModuleType.NEAREST_VISIBLE_ADULT_PIGLINS,
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MemoryModuleType.NEARBY_ADULT_PIGLINS,
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MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM,
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MemoryModuleType.ITEM_PICKUP_COOLDOWN_TICKS,
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MemoryModuleType.HURT_BY,
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MemoryModuleType.HURT_BY_ENTITY,
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MemoryModuleType.WALK_TARGET,
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MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE,
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MemoryModuleType.ATTACK_TARGET,
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MemoryModuleType.ATTACK_COOLING_DOWN,
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MemoryModuleType.INTERACTION_TARGET,
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MemoryModuleType.PATH,
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MemoryModuleType.ANGRY_AT,
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MemoryModuleType.UNIVERSAL_ANGER,
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MemoryModuleType.AVOID_TARGET,
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MemoryModuleType.ADMIRING_ITEM,
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MemoryModuleType.TIME_TRYING_TO_REACH_ADMIRE_ITEM,
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MemoryModuleType.ADMIRING_DISABLED,
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MemoryModuleType.DISABLE_WALK_TO_ADMIRE_ITEM,
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MemoryModuleType.CELEBRATE_LOCATION,
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MemoryModuleType.DANCING,
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MemoryModuleType.HUNTED_RECENTLY,
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MemoryModuleType.NEAREST_VISIBLE_BABY_HOGLIN,
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MemoryModuleType.NEAREST_VISIBLE_NEMESIS,
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MemoryModuleType.NEAREST_VISIBLE_ZOMBIFIED,
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MemoryModuleType.RIDE_TARGET,
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MemoryModuleType.VISIBLE_ADULT_PIGLIN_COUNT,
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MemoryModuleType.VISIBLE_ADULT_HOGLIN_COUNT,
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MemoryModuleType.NEAREST_VISIBLE_HUNTABLE_HOGLIN,
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MemoryModuleType.NEAREST_TARGETABLE_PLAYER_NOT_WEARING_GOLD,
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MemoryModuleType.NEAREST_PLAYER_HOLDING_WANTED_ITEM,
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MemoryModuleType.ATE_RECENTLY,
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MemoryModuleType.NEAREST_REPELLENT
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);
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public Piglin(EntityType<? extends AbstractPiglin> entityType, Level level) {
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super(entityType, level);
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this.xpReward = 5;
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}
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@Override
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public void addAdditionalSaveData(CompoundTag compound) {
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super.addAdditionalSaveData(compound);
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if (this.isBaby()) {
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compound.putBoolean("IsBaby", true);
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}
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if (this.cannotHunt) {
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compound.putBoolean("CannotHunt", true);
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}
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this.writeInventoryToTag(compound, this.registryAccess());
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}
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@Override
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public void readAdditionalSaveData(CompoundTag compound) {
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super.readAdditionalSaveData(compound);
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this.setBaby(compound.getBoolean("IsBaby"));
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this.setCannotHunt(compound.getBoolean("CannotHunt"));
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this.readInventoryFromTag(compound, this.registryAccess());
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}
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@VisibleForDebug
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@Override
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public SimpleContainer getInventory() {
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return this.inventory;
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}
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@Override
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protected void dropCustomDeathLoot(ServerLevel level, DamageSource damageSource, boolean recentlyHit) {
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super.dropCustomDeathLoot(level, damageSource, recentlyHit);
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if (damageSource.getEntity() instanceof Creeper creeper && creeper.canDropMobsSkull()) {
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ItemStack itemStack = new ItemStack(Items.PIGLIN_HEAD);
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creeper.increaseDroppedSkulls();
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this.spawnAtLocation(level, itemStack);
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}
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this.inventory.removeAllItems().forEach(itemStackx -> this.spawnAtLocation(level, itemStackx));
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}
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protected ItemStack addToInventory(ItemStack stack) {
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return this.inventory.addItem(stack);
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}
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protected boolean canAddToInventory(ItemStack stack) {
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return this.inventory.canAddItem(stack);
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}
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@Override
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protected void defineSynchedData(Builder builder) {
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super.defineSynchedData(builder);
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builder.define(DATA_BABY_ID, false);
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builder.define(DATA_IS_CHARGING_CROSSBOW, false);
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builder.define(DATA_IS_DANCING, false);
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}
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@Override
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public void onSyncedDataUpdated(EntityDataAccessor<?> dataAccessor) {
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super.onSyncedDataUpdated(dataAccessor);
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if (DATA_BABY_ID.equals(dataAccessor)) {
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this.refreshDimensions();
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}
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}
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public static net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder createAttributes() {
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return Monster.createMonsterAttributes().add(Attributes.MAX_HEALTH, 16.0).add(Attributes.MOVEMENT_SPEED, 0.35F).add(Attributes.ATTACK_DAMAGE, 5.0);
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}
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public static boolean checkPiglinSpawnRules(
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EntityType<Piglin> entityType, LevelAccessor levelAccessor, EntitySpawnReason entitySpawnReason, BlockPos blockPos, RandomSource randomSource
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) {
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return !levelAccessor.getBlockState(blockPos.below()).is(Blocks.NETHER_WART_BLOCK);
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}
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@Nullable
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@Override
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public SpawnGroupData finalizeSpawn(
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ServerLevelAccessor serverLevelAccessor, DifficultyInstance difficultyInstance, EntitySpawnReason entitySpawnReason, @Nullable SpawnGroupData spawnGroupData
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) {
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RandomSource randomSource = serverLevelAccessor.getRandom();
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if (entitySpawnReason != EntitySpawnReason.STRUCTURE) {
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if (randomSource.nextFloat() < 0.2F) {
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this.setBaby(true);
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} else if (this.isAdult()) {
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this.setItemSlot(EquipmentSlot.MAINHAND, this.createSpawnWeapon());
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}
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}
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PiglinAi.initMemories(this, serverLevelAccessor.getRandom());
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this.populateDefaultEquipmentSlots(randomSource, difficultyInstance);
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this.populateDefaultEquipmentEnchantments(serverLevelAccessor, randomSource, difficultyInstance);
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return super.finalizeSpawn(serverLevelAccessor, difficultyInstance, entitySpawnReason, spawnGroupData);
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}
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@Override
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protected boolean shouldDespawnInPeaceful() {
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return false;
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}
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@Override
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public boolean removeWhenFarAway(double distanceToClosestPlayer) {
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return !this.isPersistenceRequired();
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}
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@Override
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protected void populateDefaultEquipmentSlots(RandomSource random, DifficultyInstance difficulty) {
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if (this.isAdult()) {
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this.maybeWearArmor(EquipmentSlot.HEAD, new ItemStack(Items.GOLDEN_HELMET), random);
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this.maybeWearArmor(EquipmentSlot.CHEST, new ItemStack(Items.GOLDEN_CHESTPLATE), random);
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this.maybeWearArmor(EquipmentSlot.LEGS, new ItemStack(Items.GOLDEN_LEGGINGS), random);
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this.maybeWearArmor(EquipmentSlot.FEET, new ItemStack(Items.GOLDEN_BOOTS), random);
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}
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}
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private void maybeWearArmor(EquipmentSlot slot, ItemStack stack, RandomSource random) {
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if (random.nextFloat() < 0.1F) {
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this.setItemSlot(slot, stack);
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}
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}
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@Override
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protected Provider<Piglin> brainProvider() {
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return Brain.provider(MEMORY_TYPES, SENSOR_TYPES);
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}
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@Override
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protected Brain<?> makeBrain(Dynamic<?> dynamic) {
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return PiglinAi.makeBrain(this, this.brainProvider().makeBrain(dynamic));
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}
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@Override
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public Brain<Piglin> getBrain() {
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return (Brain<Piglin>)super.getBrain();
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}
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@Override
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public InteractionResult mobInteract(Player player, InteractionHand hand) {
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InteractionResult interactionResult = super.mobInteract(player, hand);
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if (interactionResult.consumesAction()) {
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return interactionResult;
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} else if (this.level() instanceof ServerLevel serverLevel) {
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return PiglinAi.mobInteract(serverLevel, this, player, hand);
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} else {
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boolean bl = PiglinAi.canAdmire(this, player.getItemInHand(hand)) && this.getArmPose() != PiglinArmPose.ADMIRING_ITEM;
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return (InteractionResult)(bl ? InteractionResult.SUCCESS : InteractionResult.PASS);
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}
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}
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@Override
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public EntityDimensions getDefaultDimensions(Pose pose) {
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return this.isBaby() ? BABY_DIMENSIONS : super.getDefaultDimensions(pose);
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}
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@Override
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public void setBaby(boolean baby) {
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this.getEntityData().set(DATA_BABY_ID, baby);
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if (!this.level().isClientSide) {
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AttributeInstance attributeInstance = this.getAttribute(Attributes.MOVEMENT_SPEED);
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attributeInstance.removeModifier(SPEED_MODIFIER_BABY.id());
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if (baby) {
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attributeInstance.addTransientModifier(SPEED_MODIFIER_BABY);
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}
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}
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}
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@Override
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public boolean isBaby() {
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return this.getEntityData().get(DATA_BABY_ID);
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}
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private void setCannotHunt(boolean cannotHunt) {
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this.cannotHunt = cannotHunt;
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}
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@Override
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protected boolean canHunt() {
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return !this.cannotHunt;
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}
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@Override
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protected void customServerAiStep(ServerLevel serverLevel) {
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ProfilerFiller profilerFiller = Profiler.get();
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profilerFiller.push("piglinBrain");
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this.getBrain().tick(serverLevel, this);
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profilerFiller.pop();
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PiglinAi.updateActivity(this);
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super.customServerAiStep(serverLevel);
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}
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@Override
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protected int getBaseExperienceReward(ServerLevel serverLevel) {
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return this.xpReward;
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}
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@Override
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protected void finishConversion(ServerLevel serverLevel) {
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PiglinAi.cancelAdmiring(serverLevel, this);
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this.inventory.removeAllItems().forEach(itemStack -> this.spawnAtLocation(serverLevel, itemStack));
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super.finishConversion(serverLevel);
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}
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private ItemStack createSpawnWeapon() {
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return this.random.nextFloat() < 0.5 ? new ItemStack(Items.CROSSBOW) : new ItemStack(Items.GOLDEN_SWORD);
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}
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private boolean isChargingCrossbow() {
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return this.entityData.get(DATA_IS_CHARGING_CROSSBOW);
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}
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@Override
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public void setChargingCrossbow(boolean chargingCrossbow) {
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this.entityData.set(DATA_IS_CHARGING_CROSSBOW, chargingCrossbow);
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}
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@Override
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public void onCrossbowAttackPerformed() {
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this.noActionTime = 0;
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}
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@Override
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public PiglinArmPose getArmPose() {
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if (this.isDancing()) {
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return PiglinArmPose.DANCING;
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} else if (PiglinAi.isLovedItem(this.getOffhandItem())) {
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return PiglinArmPose.ADMIRING_ITEM;
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} else if (this.isAggressive() && this.isHoldingMeleeWeapon()) {
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return PiglinArmPose.ATTACKING_WITH_MELEE_WEAPON;
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} else if (this.isChargingCrossbow()) {
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return PiglinArmPose.CROSSBOW_CHARGE;
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} else {
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return this.isHolding(Items.CROSSBOW) && CrossbowItem.isCharged(this.getWeaponItem()) ? PiglinArmPose.CROSSBOW_HOLD : PiglinArmPose.DEFAULT;
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}
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}
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public boolean isDancing() {
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return this.entityData.get(DATA_IS_DANCING);
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}
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public void setDancing(boolean dancing) {
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this.entityData.set(DATA_IS_DANCING, dancing);
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}
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@Override
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public boolean hurtServer(ServerLevel serverLevel, DamageSource damageSource, float f) {
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boolean bl = super.hurtServer(serverLevel, damageSource, f);
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if (bl && damageSource.getEntity() instanceof LivingEntity livingEntity) {
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PiglinAi.wasHurtBy(serverLevel, this, livingEntity);
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}
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return bl;
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}
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@Override
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public void performRangedAttack(LivingEntity target, float velocity) {
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this.performCrossbowAttack(this, 1.6F);
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}
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@Override
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public boolean canFireProjectileWeapon(ProjectileWeaponItem projectileWeapon) {
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return projectileWeapon == Items.CROSSBOW;
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}
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protected void holdInMainHand(ItemStack stack) {
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this.setItemSlotAndDropWhenKilled(EquipmentSlot.MAINHAND, stack);
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}
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protected void holdInOffHand(ItemStack stack) {
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if (stack.is(PiglinAi.BARTERING_ITEM)) {
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this.setItemSlot(EquipmentSlot.OFFHAND, stack);
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this.setGuaranteedDrop(EquipmentSlot.OFFHAND);
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} else {
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this.setItemSlotAndDropWhenKilled(EquipmentSlot.OFFHAND, stack);
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}
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}
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@Override
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public boolean wantsToPickUp(ServerLevel serverLevel, ItemStack itemStack) {
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return serverLevel.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING) && this.canPickUpLoot() && PiglinAi.wantsToPickup(this, itemStack);
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}
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protected boolean canReplaceCurrentItem(ItemStack candidate) {
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EquipmentSlot equipmentSlot = this.getEquipmentSlotForItem(candidate);
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ItemStack itemStack = this.getItemBySlot(equipmentSlot);
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return this.canReplaceCurrentItem(candidate, itemStack, equipmentSlot);
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}
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@Override
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protected boolean canReplaceCurrentItem(ItemStack itemStack, ItemStack itemStack2, EquipmentSlot equipmentSlot) {
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if (EnchantmentHelper.has(itemStack2, EnchantmentEffectComponents.PREVENT_ARMOR_CHANGE)) {
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return false;
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} else {
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boolean bl = PiglinAi.isLovedItem(itemStack) || itemStack.is(Items.CROSSBOW);
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boolean bl2 = PiglinAi.isLovedItem(itemStack2) || itemStack2.is(Items.CROSSBOW);
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if (bl && !bl2) {
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return true;
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} else if (!bl && bl2) {
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return false;
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} else {
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return this.isAdult() && !itemStack.is(Items.CROSSBOW) && itemStack2.is(Items.CROSSBOW)
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? false
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: super.canReplaceCurrentItem(itemStack, itemStack2, equipmentSlot);
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}
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}
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}
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@Override
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protected void pickUpItem(ServerLevel serverLevel, ItemEntity itemEntity) {
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this.onItemPickup(itemEntity);
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PiglinAi.pickUpItem(serverLevel, this, itemEntity);
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}
|
|
|
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@Override
|
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public boolean startRiding(Entity vehicle, boolean force) {
|
|
if (this.isBaby() && vehicle.getType() == EntityType.HOGLIN) {
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|
vehicle = this.getTopPassenger(vehicle, 3);
|
|
}
|
|
|
|
return super.startRiding(vehicle, force);
|
|
}
|
|
|
|
private Entity getTopPassenger(Entity vehicle, int maxPosition) {
|
|
List<Entity> list = vehicle.getPassengers();
|
|
return maxPosition != 1 && !list.isEmpty() ? this.getTopPassenger((Entity)list.get(0), maxPosition - 1) : vehicle;
|
|
}
|
|
|
|
@Override
|
|
protected SoundEvent getAmbientSound() {
|
|
return this.level().isClientSide ? null : (SoundEvent)PiglinAi.getSoundForCurrentActivity(this).orElse(null);
|
|
}
|
|
|
|
@Override
|
|
protected SoundEvent getHurtSound(DamageSource damageSource) {
|
|
return SoundEvents.PIGLIN_HURT;
|
|
}
|
|
|
|
@Override
|
|
protected SoundEvent getDeathSound() {
|
|
return SoundEvents.PIGLIN_DEATH;
|
|
}
|
|
|
|
@Override
|
|
protected void playStepSound(BlockPos pos, BlockState state) {
|
|
this.playSound(SoundEvents.PIGLIN_STEP, 0.15F, 1.0F);
|
|
}
|
|
|
|
@Override
|
|
protected void playConvertedSound() {
|
|
this.makeSound(SoundEvents.PIGLIN_CONVERTED_TO_ZOMBIFIED);
|
|
}
|
|
}
|