minecraft-src/net/minecraft/world/item/equipment/ArmorMaterial.java
2025-07-04 02:00:41 +03:00

76 lines
3.3 KiB
Java

package net.minecraft.world.item.equipment;
import java.util.Map;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderSet;
import net.minecraft.core.component.DataComponents;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.tags.TagKey;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.EquipmentSlotGroup;
import net.minecraft.world.entity.ai.attributes.AttributeModifier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.component.ItemAttributeModifiers;
import net.minecraft.world.item.component.ItemAttributeModifiers.Builder;
public record ArmorMaterial(
int durability,
Map<ArmorType, Integer> defense,
int enchantmentValue,
Holder<SoundEvent> equipSound,
float toughness,
float knockbackResistance,
TagKey<Item> repairIngredient,
ResourceLocation modelId
) {
public Item.Properties humanoidProperties(Item.Properties properties, ArmorType armorType) {
return properties.durability(armorType.getDurability(this.durability))
.attributes(this.createAttributes(armorType))
.enchantable(this.enchantmentValue)
.component(DataComponents.EQUIPPABLE, Equippable.builder(armorType.getSlot()).setEquipSound(this.equipSound).setModel(this.modelId).build())
.repairable(this.repairIngredient);
}
public Item.Properties animalProperties(Item.Properties properties, HolderSet<EntityType<?>> holderSet) {
return properties.durability(ArmorType.BODY.getDurability(this.durability))
.attributes(this.createAttributes(ArmorType.BODY))
.repairable(this.repairIngredient)
.component(
DataComponents.EQUIPPABLE,
Equippable.builder(EquipmentSlot.BODY).setEquipSound(this.equipSound).setModel(this.modelId).setAllowedEntities(holderSet).build()
);
}
public Item.Properties animalProperties(Item.Properties properties, Holder<SoundEvent> holder, boolean bl, HolderSet<EntityType<?>> holderSet) {
if (bl) {
properties = properties.durability(ArmorType.BODY.getDurability(this.durability)).repairable(this.repairIngredient);
}
return properties.attributes(this.createAttributes(ArmorType.BODY))
.component(
DataComponents.EQUIPPABLE,
Equippable.builder(EquipmentSlot.BODY).setEquipSound(holder).setModel(this.modelId).setAllowedEntities(holderSet).setDamageOnHurt(bl).build()
);
}
private ItemAttributeModifiers createAttributes(ArmorType armorType) {
int i = (Integer)this.defense.getOrDefault(armorType, 0);
Builder builder = ItemAttributeModifiers.builder();
EquipmentSlotGroup equipmentSlotGroup = EquipmentSlotGroup.bySlot(armorType.getSlot());
ResourceLocation resourceLocation = ResourceLocation.withDefaultNamespace("armor." + armorType.getName());
builder.add(Attributes.ARMOR, new AttributeModifier(resourceLocation, i, AttributeModifier.Operation.ADD_VALUE), equipmentSlotGroup);
builder.add(Attributes.ARMOR_TOUGHNESS, new AttributeModifier(resourceLocation, this.toughness, AttributeModifier.Operation.ADD_VALUE), equipmentSlotGroup);
if (this.knockbackResistance > 0.0F) {
builder.add(
Attributes.KNOCKBACK_RESISTANCE,
new AttributeModifier(resourceLocation, this.knockbackResistance, AttributeModifier.Operation.ADD_VALUE),
equipmentSlotGroup
);
}
return builder.build();
}
}