minecraft-src/net/minecraft/world/level/block/SculkShriekerBlock.java
2025-07-04 02:00:41 +03:00

164 lines
6.2 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.util.RandomSource;
import net.minecraft.util.valueproviders.ConstantInt;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityTicker;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.entity.SculkShriekerBlockEntity;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.gameevent.vibrations.VibrationSystem.Ticker;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
public class SculkShriekerBlock extends BaseEntityBlock implements SimpleWaterloggedBlock {
public static final MapCodec<SculkShriekerBlock> CODEC = simpleCodec(SculkShriekerBlock::new);
public static final BooleanProperty SHRIEKING = BlockStateProperties.SHRIEKING;
public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
public static final BooleanProperty CAN_SUMMON = BlockStateProperties.CAN_SUMMON;
protected static final VoxelShape COLLIDER = Block.box(0.0, 0.0, 0.0, 16.0, 8.0, 16.0);
public static final double TOP_Y = COLLIDER.max(Direction.Axis.Y);
@Override
public MapCodec<SculkShriekerBlock> codec() {
return CODEC;
}
public SculkShriekerBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.stateDefinition.any().setValue(SHRIEKING, false).setValue(WATERLOGGED, false).setValue(CAN_SUMMON, false));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(SHRIEKING);
builder.add(WATERLOGGED);
builder.add(CAN_SUMMON);
}
@Override
public void stepOn(Level level, BlockPos pos, BlockState state, Entity entity) {
if (level instanceof ServerLevel serverLevel) {
ServerPlayer serverPlayer = SculkShriekerBlockEntity.tryGetPlayer(entity);
if (serverPlayer != null) {
serverLevel.getBlockEntity(pos, BlockEntityType.SCULK_SHRIEKER)
.ifPresent(sculkShriekerBlockEntity -> sculkShriekerBlockEntity.tryShriek(serverLevel, serverPlayer));
}
}
super.stepOn(level, pos, state, entity);
}
@Override
protected void onRemove(BlockState state, Level level, BlockPos pos, BlockState newState, boolean movedByPiston) {
if (level instanceof ServerLevel serverLevel && (Boolean)state.getValue(SHRIEKING) && !state.is(newState.getBlock())) {
serverLevel.getBlockEntity(pos, BlockEntityType.SCULK_SHRIEKER).ifPresent(sculkShriekerBlockEntity -> sculkShriekerBlockEntity.tryRespond(serverLevel));
}
super.onRemove(state, level, pos, newState, movedByPiston);
}
@Override
protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if ((Boolean)state.getValue(SHRIEKING)) {
level.setBlock(pos, state.setValue(SHRIEKING, false), 3);
level.getBlockEntity(pos, BlockEntityType.SCULK_SHRIEKER).ifPresent(sculkShriekerBlockEntity -> sculkShriekerBlockEntity.tryRespond(level));
}
}
@Override
protected RenderShape getRenderShape(BlockState state) {
return RenderShape.MODEL;
}
@Override
protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return COLLIDER;
}
@Override
protected VoxelShape getOcclusionShape(BlockState blockState) {
return COLLIDER;
}
@Override
protected boolean useShapeForLightOcclusion(BlockState state) {
return true;
}
@Nullable
@Override
public BlockEntity newBlockEntity(BlockPos pos, BlockState state) {
return new SculkShriekerBlockEntity(pos, state);
}
@Override
protected BlockState updateShape(
BlockState blockState,
LevelReader levelReader,
ScheduledTickAccess scheduledTickAccess,
BlockPos blockPos,
Direction direction,
BlockPos blockPos2,
BlockState blockState2,
RandomSource randomSource
) {
if ((Boolean)blockState.getValue(WATERLOGGED)) {
scheduledTickAccess.scheduleTick(blockPos, Fluids.WATER, Fluids.WATER.getTickDelay(levelReader));
}
return super.updateShape(blockState, levelReader, scheduledTickAccess, blockPos, direction, blockPos2, blockState2, randomSource);
}
@Nullable
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
return this.defaultBlockState().setValue(WATERLOGGED, context.getLevel().getFluidState(context.getClickedPos()).getType() == Fluids.WATER);
}
@Override
protected FluidState getFluidState(BlockState state) {
return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
}
@Override
protected void spawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack stack, boolean dropExperience) {
super.spawnAfterBreak(state, level, pos, stack, dropExperience);
if (dropExperience) {
this.tryDropExperience(level, pos, stack, ConstantInt.of(5));
}
}
@Nullable
@Override
public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level level, BlockState state, BlockEntityType<T> blockEntityType) {
return !level.isClientSide
? BaseEntityBlock.createTickerHelper(
blockEntityType,
BlockEntityType.SCULK_SHRIEKER,
(levelx, blockPos, blockState, sculkShriekerBlockEntity) -> Ticker.tick(
levelx, sculkShriekerBlockEntity.getVibrationData(), sculkShriekerBlockEntity.getVibrationUser()
)
)
: null;
}
}