minecraft-src/net/minecraft/client/particle/MobAppearanceParticle.java
2025-07-04 02:00:41 +03:00

62 lines
2.5 KiB
Java

package net.minecraft.client.particle;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Axis;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.client.model.GuardianModel;
import net.minecraft.client.model.Model;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.ElderGuardianRenderer;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.core.particles.SimpleParticleType;
import net.minecraft.util.ARGB;
import net.minecraft.util.Mth;
@Environment(EnvType.CLIENT)
public class MobAppearanceParticle extends Particle {
private final Model model;
private final RenderType renderType = RenderType.entityTranslucent(ElderGuardianRenderer.GUARDIAN_ELDER_LOCATION);
MobAppearanceParticle(ClientLevel level, double x, double y, double z) {
super(level, x, y, z);
this.model = new GuardianModel(Minecraft.getInstance().getEntityModels().bakeLayer(ModelLayers.ELDER_GUARDIAN));
this.gravity = 0.0F;
this.lifetime = 30;
}
@Override
public ParticleRenderType getRenderType() {
return ParticleRenderType.CUSTOM;
}
@Override
public void render(VertexConsumer buffer, Camera camera, float partialTicks) {
float f = (this.age + partialTicks) / this.lifetime;
float g = 0.05F + 0.5F * Mth.sin(f * (float) Math.PI);
int i = ARGB.colorFromFloat(g, 1.0F, 1.0F, 1.0F);
PoseStack poseStack = new PoseStack();
poseStack.mulPose(camera.rotation());
poseStack.mulPose(Axis.XP.rotationDegrees(60.0F - 150.0F * f));
float h = 0.42553192F;
poseStack.scale(0.42553192F, -0.42553192F, -0.42553192F);
poseStack.translate(0.0F, -0.56F, 3.5F);
MultiBufferSource.BufferSource bufferSource = Minecraft.getInstance().renderBuffers().bufferSource();
VertexConsumer vertexConsumer = bufferSource.getBuffer(this.renderType);
this.model.renderToBuffer(poseStack, vertexConsumer, 15728880, OverlayTexture.NO_OVERLAY, i);
bufferSource.endBatch();
}
@Environment(EnvType.CLIENT)
public static class Provider implements ParticleProvider<SimpleParticleType> {
public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
return new MobAppearanceParticle(level, x, y, z);
}
}
}