minecraft-src/net/minecraft/client/renderer/ShaderManager.java
2025-07-04 02:49:36 +03:00

496 lines
19 KiB
Java

package net.minecraft.client.renderer;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.ImmutableMap.Builder;
import com.google.gson.JsonElement;
import com.google.gson.JsonParseException;
import com.google.gson.JsonParser;
import com.google.gson.JsonSyntaxException;
import com.mojang.blaze3d.preprocessor.GlslPreprocessor;
import com.mojang.blaze3d.shaders.CompiledShader;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.logging.LogUtils;
import com.mojang.serialization.JsonOps;
import it.unimi.dsi.fastutil.objects.ObjectArraySet;
import java.io.IOException;
import java.io.Reader;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
import java.util.Map.Entry;
import java.util.function.Consumer;
import java.util.function.UnaryOperator;
import java.util.stream.Collectors;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.FileUtil;
import net.minecraft.ResourceLocationException;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.resources.FileToIdConverter;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.packs.resources.Resource;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.server.packs.resources.ResourceProvider;
import net.minecraft.server.packs.resources.SimplePreparableReloadListener;
import net.minecraft.util.profiling.ProfilerFiller;
import org.apache.commons.io.IOUtils;
import org.jetbrains.annotations.Nullable;
import org.slf4j.Logger;
@Environment(EnvType.CLIENT)
public class ShaderManager extends SimplePreparableReloadListener<ShaderManager.Configs> implements AutoCloseable {
static final Logger LOGGER = LogUtils.getLogger();
public static final String SHADER_PATH = "shaders";
public static final String SHADER_INCLUDE_PATH = "shaders/include/";
private static final FileToIdConverter PROGRAM_ID_CONVERTER = FileToIdConverter.json("shaders");
private static final FileToIdConverter POST_CHAIN_ID_CONVERTER = FileToIdConverter.json("post_effect");
public static final int MAX_LOG_LENGTH = 32768;
final TextureManager textureManager;
private final Consumer<Exception> recoveryHandler;
private ShaderManager.CompilationCache compilationCache = new ShaderManager.CompilationCache(ShaderManager.Configs.EMPTY);
public ShaderManager(TextureManager textureManager, Consumer<Exception> recoveryHandler) {
this.textureManager = textureManager;
this.recoveryHandler = recoveryHandler;
}
/**
* Performs any reloading that can be done off-thread, such as file IO
*/
protected ShaderManager.Configs prepare(ResourceManager resourceManager, ProfilerFiller profiler) {
Builder<ResourceLocation, ShaderProgramConfig> builder = ImmutableMap.builder();
Builder<ShaderManager.ShaderSourceKey, String> builder2 = ImmutableMap.builder();
Map<ResourceLocation, Resource> map = resourceManager.listResources("shaders", resourceLocation -> isProgram(resourceLocation) || isShader(resourceLocation));
for (Entry<ResourceLocation, Resource> entry : map.entrySet()) {
ResourceLocation resourceLocation = (ResourceLocation)entry.getKey();
CompiledShader.Type type = CompiledShader.Type.byLocation(resourceLocation);
if (type != null) {
loadShader(resourceLocation, (Resource)entry.getValue(), type, map, builder2);
} else if (isProgram(resourceLocation)) {
loadProgram(resourceLocation, (Resource)entry.getValue(), builder);
}
}
Builder<ResourceLocation, PostChainConfig> builder3 = ImmutableMap.builder();
for (Entry<ResourceLocation, Resource> entry2 : POST_CHAIN_ID_CONVERTER.listMatchingResources(resourceManager).entrySet()) {
loadPostChain((ResourceLocation)entry2.getKey(), (Resource)entry2.getValue(), builder3);
}
return new ShaderManager.Configs(builder.build(), builder2.build(), builder3.build());
}
private static void loadShader(
ResourceLocation location,
Resource shader,
CompiledShader.Type type,
Map<ResourceLocation, Resource> shaderResources,
Builder<ShaderManager.ShaderSourceKey, String> output
) {
ResourceLocation resourceLocation = type.idConverter().fileToId(location);
GlslPreprocessor glslPreprocessor = createPreprocessor(shaderResources, location);
try {
Reader reader = shader.openAsReader();
try {
String string = IOUtils.toString(reader);
output.put(new ShaderManager.ShaderSourceKey(resourceLocation, type), String.join("", glslPreprocessor.process(string)));
} catch (Throwable var11) {
if (reader != null) {
try {
reader.close();
} catch (Throwable var10) {
var11.addSuppressed(var10);
}
}
throw var11;
}
if (reader != null) {
reader.close();
}
} catch (IOException var12) {
LOGGER.error("Failed to load shader source at {}", location, var12);
}
}
private static GlslPreprocessor createPreprocessor(Map<ResourceLocation, Resource> shaderResources, ResourceLocation shaderLocation) {
final ResourceLocation resourceLocation = shaderLocation.withPath(FileUtil::getFullResourcePath);
return new GlslPreprocessor() {
private final Set<ResourceLocation> importedLocations = new ObjectArraySet<>();
@Override
public String applyImport(boolean useFullPath, String directory) {
ResourceLocation resourceLocationx;
try {
if (useFullPath) {
resourceLocationx = resourceLocation.withPath((UnaryOperator<String>)(string2 -> FileUtil.normalizeResourcePath(string2 + directory)));
} else {
resourceLocationx = ResourceLocation.parse(directory).withPrefix("shaders/include/");
}
} catch (ResourceLocationException var8) {
ShaderManager.LOGGER.error("Malformed GLSL import {}: {}", directory, var8.getMessage());
return "#error " + var8.getMessage();
}
if (!this.importedLocations.add(resourceLocationx)) {
return null;
} else {
try {
Reader reader = ((Resource)shaderResources.get(resourceLocationx)).openAsReader();
String var5;
try {
var5 = IOUtils.toString(reader);
} catch (Throwable var9) {
if (reader != null) {
try {
reader.close();
} catch (Throwable var7) {
var9.addSuppressed(var7);
}
}
throw var9;
}
if (reader != null) {
reader.close();
}
return var5;
} catch (IOException var10) {
ShaderManager.LOGGER.error("Could not open GLSL import {}: {}", resourceLocationx, var10.getMessage());
return "#error " + var10.getMessage();
}
}
}
};
}
private static void loadProgram(ResourceLocation location, Resource resource, Builder<ResourceLocation, ShaderProgramConfig> output) {
ResourceLocation resourceLocation = PROGRAM_ID_CONVERTER.fileToId(location);
try {
Reader reader = resource.openAsReader();
try {
JsonElement jsonElement = JsonParser.parseReader(reader);
ShaderProgramConfig shaderProgramConfig = ShaderProgramConfig.CODEC.parse(JsonOps.INSTANCE, jsonElement).getOrThrow(JsonSyntaxException::new);
output.put(resourceLocation, shaderProgramConfig);
} catch (Throwable var8) {
if (reader != null) {
try {
reader.close();
} catch (Throwable var7) {
var8.addSuppressed(var7);
}
}
throw var8;
}
if (reader != null) {
reader.close();
}
} catch (JsonParseException | IOException var9) {
LOGGER.error("Failed to parse shader config at {}", location, var9);
}
}
private static void loadPostChain(ResourceLocation location, Resource postChain, Builder<ResourceLocation, PostChainConfig> output) {
ResourceLocation resourceLocation = POST_CHAIN_ID_CONVERTER.fileToId(location);
try {
Reader reader = postChain.openAsReader();
try {
JsonElement jsonElement = JsonParser.parseReader(reader);
output.put(resourceLocation, PostChainConfig.CODEC.parse(JsonOps.INSTANCE, jsonElement).getOrThrow(JsonSyntaxException::new));
} catch (Throwable var8) {
if (reader != null) {
try {
reader.close();
} catch (Throwable var7) {
var8.addSuppressed(var7);
}
}
throw var8;
}
if (reader != null) {
reader.close();
}
} catch (JsonParseException | IOException var9) {
LOGGER.error("Failed to parse post chain at {}", location, var9);
}
}
private static boolean isProgram(ResourceLocation location) {
return location.getPath().endsWith(".json");
}
private static boolean isShader(ResourceLocation location) {
return CompiledShader.Type.byLocation(location) != null || location.getPath().endsWith(".glsl");
}
protected void apply(ShaderManager.Configs object, ResourceManager resourceManager, ProfilerFiller profiler) {
ShaderManager.CompilationCache compilationCache = new ShaderManager.CompilationCache(object);
Map<ShaderProgram, ShaderManager.CompilationException> map = new HashMap();
for (ShaderProgram shaderProgram : CoreShaders.getProgramsToPreload()) {
try {
compilationCache.programs.put(shaderProgram, Optional.of(compilationCache.compileProgram(shaderProgram)));
} catch (ShaderManager.CompilationException var9) {
map.put(shaderProgram, var9);
}
}
if (!map.isEmpty()) {
compilationCache.close();
throw new RuntimeException(
"Failed to load required shader programs:\n"
+ (String)map.entrySet()
.stream()
.map(entry -> " - " + entry.getKey() + ": " + ((ShaderManager.CompilationException)entry.getValue()).getMessage())
.collect(Collectors.joining("\n"))
);
} else {
this.compilationCache.close();
this.compilationCache = compilationCache;
}
}
@Override
public String getName() {
return "Shader Loader";
}
public void preloadForStartup(ResourceProvider resourceProvider, ShaderProgram... programs) throws IOException, ShaderManager.CompilationException {
for (ShaderProgram shaderProgram : programs) {
Resource resource = resourceProvider.getResourceOrThrow(PROGRAM_ID_CONVERTER.idToFile(shaderProgram.configId()));
Reader reader = resource.openAsReader();
try {
JsonElement jsonElement = JsonParser.parseReader(reader);
ShaderProgramConfig shaderProgramConfig = ShaderProgramConfig.CODEC.parse(JsonOps.INSTANCE, jsonElement).getOrThrow(JsonSyntaxException::new);
ShaderDefines shaderDefines = shaderProgramConfig.defines().withOverrides(shaderProgram.defines());
CompiledShader compiledShader = this.preloadShader(resourceProvider, shaderProgramConfig.vertex(), CompiledShader.Type.VERTEX, shaderDefines);
CompiledShader compiledShader2 = this.preloadShader(resourceProvider, shaderProgramConfig.fragment(), CompiledShader.Type.FRAGMENT, shaderDefines);
CompiledShaderProgram compiledShaderProgram = linkProgram(shaderProgram, shaderProgramConfig, compiledShader, compiledShader2);
this.compilationCache.programs.put(shaderProgram, Optional.of(compiledShaderProgram));
} catch (Throwable var16) {
if (reader != null) {
try {
reader.close();
} catch (Throwable var15) {
var16.addSuppressed(var15);
}
}
throw var16;
}
if (reader != null) {
reader.close();
}
}
}
private CompiledShader preloadShader(ResourceProvider resourceProvider, ResourceLocation shader, CompiledShader.Type type, ShaderDefines defines) throws IOException, ShaderManager.CompilationException {
ResourceLocation resourceLocation = type.idConverter().idToFile(shader);
Reader reader = resourceProvider.getResourceOrThrow(resourceLocation).openAsReader();
CompiledShader var10;
try {
String string = IOUtils.toString(reader);
String string2 = GlslPreprocessor.injectDefines(string, defines);
CompiledShader compiledShader = CompiledShader.compile(shader, type, string2);
this.compilationCache.shaders.put(new ShaderManager.ShaderCompilationKey(shader, type, defines), compiledShader);
var10 = compiledShader;
} catch (Throwable var12) {
if (reader != null) {
try {
reader.close();
} catch (Throwable var11) {
var12.addSuppressed(var11);
}
}
throw var12;
}
if (reader != null) {
reader.close();
}
return var10;
}
@Nullable
public CompiledShaderProgram getProgram(ShaderProgram program) {
try {
return this.compilationCache.getOrCompileProgram(program);
} catch (ShaderManager.CompilationException var3) {
LOGGER.error("Failed to load shader program: {}", program, var3);
this.compilationCache.programs.put(program, Optional.empty());
this.recoveryHandler.accept(var3);
return null;
}
}
public CompiledShaderProgram getProgramForLoading(ShaderProgram program) throws ShaderManager.CompilationException {
CompiledShaderProgram compiledShaderProgram = this.compilationCache.getOrCompileProgram(program);
if (compiledShaderProgram == null) {
throw new ShaderManager.CompilationException("Shader '" + program + "' could not be found");
} else {
return compiledShaderProgram;
}
}
static CompiledShaderProgram linkProgram(ShaderProgram program, ShaderProgramConfig config, CompiledShader vertexShader, CompiledShader fragmentShader) throws ShaderManager.CompilationException {
CompiledShaderProgram compiledShaderProgram = CompiledShaderProgram.link(vertexShader, fragmentShader, program.vertexFormat());
compiledShaderProgram.setupUniforms(config.uniforms(), config.samplers());
return compiledShaderProgram;
}
@Nullable
public PostChain getPostChain(ResourceLocation id, Set<ResourceLocation> externalTargets) {
try {
return this.compilationCache.getOrLoadPostChain(id, externalTargets);
} catch (ShaderManager.CompilationException var4) {
LOGGER.error("Failed to load post chain: {}", id, var4);
this.compilationCache.postChains.put(id, Optional.empty());
this.recoveryHandler.accept(var4);
return null;
}
}
public void close() {
this.compilationCache.close();
}
@Environment(EnvType.CLIENT)
class CompilationCache implements AutoCloseable {
private final ShaderManager.Configs configs;
final Map<ShaderProgram, Optional<CompiledShaderProgram>> programs = new HashMap();
final Map<ShaderManager.ShaderCompilationKey, CompiledShader> shaders = new HashMap();
final Map<ResourceLocation, Optional<PostChain>> postChains = new HashMap();
CompilationCache(final ShaderManager.Configs configs) {
this.configs = configs;
}
@Nullable
public CompiledShaderProgram getOrCompileProgram(ShaderProgram program) throws ShaderManager.CompilationException {
Optional<CompiledShaderProgram> optional = (Optional<CompiledShaderProgram>)this.programs.get(program);
if (optional != null) {
return (CompiledShaderProgram)optional.orElse(null);
} else {
CompiledShaderProgram compiledShaderProgram = this.compileProgram(program);
this.programs.put(program, Optional.of(compiledShaderProgram));
return compiledShaderProgram;
}
}
CompiledShaderProgram compileProgram(ShaderProgram program) throws ShaderManager.CompilationException {
ShaderProgramConfig shaderProgramConfig = (ShaderProgramConfig)this.configs.programs.get(program.configId());
if (shaderProgramConfig == null) {
throw new ShaderManager.CompilationException("Could not find program with id: " + program.configId());
} else {
ShaderDefines shaderDefines = shaderProgramConfig.defines().withOverrides(program.defines());
CompiledShader compiledShader = this.getOrCompileShader(shaderProgramConfig.vertex(), CompiledShader.Type.VERTEX, shaderDefines);
CompiledShader compiledShader2 = this.getOrCompileShader(shaderProgramConfig.fragment(), CompiledShader.Type.FRAGMENT, shaderDefines);
return ShaderManager.linkProgram(program, shaderProgramConfig, compiledShader, compiledShader2);
}
}
private CompiledShader getOrCompileShader(ResourceLocation id, CompiledShader.Type type, ShaderDefines defines) throws ShaderManager.CompilationException {
ShaderManager.ShaderCompilationKey shaderCompilationKey = new ShaderManager.ShaderCompilationKey(id, type, defines);
CompiledShader compiledShader = (CompiledShader)this.shaders.get(shaderCompilationKey);
if (compiledShader == null) {
compiledShader = this.compileShader(shaderCompilationKey);
this.shaders.put(shaderCompilationKey, compiledShader);
}
return compiledShader;
}
private CompiledShader compileShader(ShaderManager.ShaderCompilationKey compilationKey) throws ShaderManager.CompilationException {
String string = (String)this.configs.shaderSources.get(new ShaderManager.ShaderSourceKey(compilationKey.id, compilationKey.type));
if (string == null) {
throw new ShaderManager.CompilationException("Could not find shader: " + compilationKey);
} else {
String string2 = GlslPreprocessor.injectDefines(string, compilationKey.defines);
return CompiledShader.compile(compilationKey.id, compilationKey.type, string2);
}
}
@Nullable
public PostChain getOrLoadPostChain(ResourceLocation name, Set<ResourceLocation> externalTargets) throws ShaderManager.CompilationException {
Optional<PostChain> optional = (Optional<PostChain>)this.postChains.get(name);
if (optional != null) {
return (PostChain)optional.orElse(null);
} else {
PostChain postChain = this.loadPostChain(name, externalTargets);
this.postChains.put(name, Optional.of(postChain));
return postChain;
}
}
private PostChain loadPostChain(ResourceLocation name, Set<ResourceLocation> externalTargets) throws ShaderManager.CompilationException {
PostChainConfig postChainConfig = (PostChainConfig)this.configs.postChains.get(name);
if (postChainConfig == null) {
throw new ShaderManager.CompilationException("Could not find post chain with id: " + name);
} else {
return PostChain.load(postChainConfig, ShaderManager.this.textureManager, ShaderManager.this, externalTargets);
}
}
public void close() {
RenderSystem.assertOnRenderThread();
this.programs.values().forEach(optional -> optional.ifPresent(CompiledShaderProgram::close));
this.shaders.values().forEach(CompiledShader::close);
this.programs.clear();
this.shaders.clear();
this.postChains.clear();
}
}
@Environment(EnvType.CLIENT)
public static class CompilationException extends Exception {
public CompilationException(String message) {
super(message);
}
}
@Environment(EnvType.CLIENT)
public record Configs(
Map<ResourceLocation, ShaderProgramConfig> programs,
Map<ShaderManager.ShaderSourceKey, String> shaderSources,
Map<ResourceLocation, PostChainConfig> postChains
) {
public static final ShaderManager.Configs EMPTY = new ShaderManager.Configs(Map.of(), Map.of(), Map.of());
}
@Environment(EnvType.CLIENT)
record ShaderCompilationKey(ResourceLocation id, CompiledShader.Type type, ShaderDefines defines) {
public String toString() {
String string = this.id + " (" + this.type + ")";
return !this.defines.isEmpty() ? string + " with " + this.defines : string;
}
}
@Environment(EnvType.CLIENT)
record ShaderSourceKey(ResourceLocation id, CompiledShader.Type type) {
public String toString() {
return this.id + " (" + this.type + ")";
}
}
}