47 lines
2 KiB
Java
47 lines
2 KiB
Java
package net.minecraft.client.renderer.blockentity;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.math.Axis;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context;
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import net.minecraft.client.renderer.entity.ItemRenderer;
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import net.minecraft.core.Direction;
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import net.minecraft.core.NonNullList;
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import net.minecraft.world.item.ItemDisplayContext;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.block.CampfireBlock;
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import net.minecraft.world.level.block.entity.CampfireBlockEntity;
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@Environment(EnvType.CLIENT)
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public class CampfireRenderer implements BlockEntityRenderer<CampfireBlockEntity> {
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private static final float SIZE = 0.375F;
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private final ItemRenderer itemRenderer;
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public CampfireRenderer(Context context) {
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this.itemRenderer = context.getItemRenderer();
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}
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public void render(CampfireBlockEntity blockEntity, float partialTick, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight, int packedOverlay) {
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Direction direction = blockEntity.getBlockState().getValue(CampfireBlock.FACING);
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NonNullList<ItemStack> nonNullList = blockEntity.getItems();
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int i = (int)blockEntity.getBlockPos().asLong();
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for (int j = 0; j < nonNullList.size(); j++) {
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ItemStack itemStack = nonNullList.get(j);
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if (itemStack != ItemStack.EMPTY) {
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poseStack.pushPose();
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poseStack.translate(0.5F, 0.44921875F, 0.5F);
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Direction direction2 = Direction.from2DDataValue((j + direction.get2DDataValue()) % 4);
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float f = -direction2.toYRot();
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poseStack.mulPose(Axis.YP.rotationDegrees(f));
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poseStack.mulPose(Axis.XP.rotationDegrees(90.0F));
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poseStack.translate(-0.3125F, -0.3125F, 0.0F);
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poseStack.scale(0.375F, 0.375F, 0.375F);
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this.itemRenderer.renderStatic(itemStack, ItemDisplayContext.FIXED, packedLight, packedOverlay, poseStack, bufferSource, blockEntity.getLevel(), i + j);
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poseStack.popPose();
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}
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}
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}
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}
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