minecraft-src/net/minecraft/client/resources/model/SimpleBakedModel.java
2025-07-04 02:49:36 +03:00

138 lines
4.2 KiB
Java

package net.minecraft.client.resources.model;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Maps;
import java.util.EnumMap;
import java.util.List;
import java.util.Map;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.BlockModel;
import net.minecraft.client.renderer.block.model.ItemTransforms;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.core.Direction;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.block.state.BlockState;
import org.jetbrains.annotations.Nullable;
@Environment(EnvType.CLIENT)
public class SimpleBakedModel implements BakedModel {
protected final List<BakedQuad> unculledFaces;
protected final Map<Direction, List<BakedQuad>> culledFaces;
protected final boolean hasAmbientOcclusion;
protected final boolean isGui3d;
protected final boolean usesBlockLight;
protected final TextureAtlasSprite particleIcon;
protected final ItemTransforms transforms;
public SimpleBakedModel(
List<BakedQuad> unculledFaces,
Map<Direction, List<BakedQuad>> culledFaces,
boolean hasAmbientOcclusion,
boolean useBlockLight,
boolean isGui3d,
TextureAtlasSprite particleIcon,
ItemTransforms transforms
) {
this.unculledFaces = unculledFaces;
this.culledFaces = culledFaces;
this.hasAmbientOcclusion = hasAmbientOcclusion;
this.isGui3d = isGui3d;
this.usesBlockLight = useBlockLight;
this.particleIcon = particleIcon;
this.transforms = transforms;
}
@Override
public List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction direction, RandomSource random) {
return direction == null ? this.unculledFaces : (List)this.culledFaces.get(direction);
}
@Override
public boolean useAmbientOcclusion() {
return this.hasAmbientOcclusion;
}
@Override
public boolean isGui3d() {
return this.isGui3d;
}
@Override
public boolean usesBlockLight() {
return this.usesBlockLight;
}
@Override
public boolean isCustomRenderer() {
return false;
}
@Override
public TextureAtlasSprite getParticleIcon() {
return this.particleIcon;
}
@Override
public ItemTransforms getTransforms() {
return this.transforms;
}
@Environment(EnvType.CLIENT)
public static class Builder {
private final ImmutableList.Builder<BakedQuad> unculledFaces = ImmutableList.builder();
private final EnumMap<Direction, ImmutableList.Builder<BakedQuad>> culledFaces = Maps.newEnumMap(Direction.class);
private final boolean hasAmbientOcclusion;
@Nullable
private TextureAtlasSprite particleIcon;
private final boolean usesBlockLight;
private final boolean isGui3d;
private final ItemTransforms transforms;
public Builder(BlockModel model, boolean isGui3d) {
this(model.hasAmbientOcclusion(), model.getGuiLight().lightLikeBlock(), isGui3d, model.getTransforms());
}
private Builder(boolean hasAmbientOcclusion, boolean useBlockLight, boolean isGui3d, ItemTransforms trnsforms) {
this.hasAmbientOcclusion = hasAmbientOcclusion;
this.usesBlockLight = useBlockLight;
this.isGui3d = isGui3d;
this.transforms = trnsforms;
for (Direction direction : Direction.values()) {
this.culledFaces.put(direction, ImmutableList.builder());
}
}
public SimpleBakedModel.Builder addCulledFace(Direction facing, BakedQuad quad) {
((ImmutableList.Builder)this.culledFaces.get(facing)).add(quad);
return this;
}
public SimpleBakedModel.Builder addUnculledFace(BakedQuad quad) {
this.unculledFaces.add(quad);
return this;
}
public SimpleBakedModel.Builder particle(TextureAtlasSprite particleIcon) {
this.particleIcon = particleIcon;
return this;
}
public SimpleBakedModel.Builder item() {
return this;
}
public BakedModel build() {
if (this.particleIcon == null) {
throw new RuntimeException("Missing particle!");
} else {
Map<Direction, List<BakedQuad>> map = Maps.transformValues(this.culledFaces, ImmutableList.Builder::build);
return new SimpleBakedModel(
this.unculledFaces.build(), new EnumMap(map), this.hasAmbientOcclusion, this.usesBlockLight, this.isGui3d, this.particleIcon, this.transforms
);
}
}
}
}