minecraft-src/net/minecraft/network/protocol/game/ClientboundPlayerPositionPacket.java
2025-07-04 02:49:36 +03:00

38 lines
1.4 KiB
Java

package net.minecraft.network.protocol.game;
import java.util.Set;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
import net.minecraft.world.entity.PositionMoveRotation;
import net.minecraft.world.entity.Relative;
public record ClientboundPlayerPositionPacket(int id, PositionMoveRotation change, Set<Relative> relatives) implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundPlayerPositionPacket> STREAM_CODEC = StreamCodec.composite(
ByteBufCodecs.VAR_INT,
ClientboundPlayerPositionPacket::id,
PositionMoveRotation.STREAM_CODEC,
ClientboundPlayerPositionPacket::change,
Relative.SET_STREAM_CODEC,
ClientboundPlayerPositionPacket::relatives,
ClientboundPlayerPositionPacket::new
);
public static ClientboundPlayerPositionPacket of(int id, PositionMoveRotation positionMoveRotation, Set<Relative> relativeArguments) {
return new ClientboundPlayerPositionPacket(id, positionMoveRotation, relativeArguments);
}
@Override
public PacketType<ClientboundPlayerPositionPacket> type() {
return GamePacketTypes.CLIENTBOUND_PLAYER_POSITION;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void handle(ClientGamePacketListener handler) {
handler.handleMovePlayer(this);
}
}