644 lines
22 KiB
Java
644 lines
22 KiB
Java
package net.minecraft.world.entity.animal.allay;
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import com.google.common.collect.ImmutableList;
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import com.mojang.logging.LogUtils;
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import com.mojang.serialization.Dynamic;
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import java.util.Objects;
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import java.util.Optional;
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import java.util.UUID;
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import java.util.function.BiConsumer;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.GlobalPos;
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import net.minecraft.core.Holder;
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import net.minecraft.core.Vec3i;
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import net.minecraft.core.component.DataComponents;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.NbtOps;
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import net.minecraft.nbt.Tag;
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import net.minecraft.network.protocol.game.DebugPackets;
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import net.minecraft.network.syncher.EntityDataAccessor;
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import net.minecraft.network.syncher.EntityDataSerializers;
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import net.minecraft.network.syncher.SynchedEntityData;
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import net.minecraft.resources.RegistryOps;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.tags.GameEventTags;
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import net.minecraft.tags.ItemTags;
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import net.minecraft.tags.TagKey;
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import net.minecraft.util.Mth;
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import net.minecraft.util.profiling.Profiler;
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import net.minecraft.util.profiling.ProfilerFiller;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.SimpleContainer;
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import net.minecraft.world.damagesource.DamageSource;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EntitySpawnReason;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.EquipmentSlot;
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import net.minecraft.world.entity.Mob;
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import net.minecraft.world.entity.MoverType;
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import net.minecraft.world.entity.PathfinderMob;
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import net.minecraft.world.entity.ai.Brain;
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import net.minecraft.world.entity.ai.Brain.Provider;
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import net.minecraft.world.entity.ai.attributes.Attributes;
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import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder;
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import net.minecraft.world.entity.ai.behavior.BehaviorUtils;
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import net.minecraft.world.entity.ai.control.FlyingMoveControl;
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import net.minecraft.world.entity.ai.memory.MemoryModuleType;
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import net.minecraft.world.entity.ai.memory.MemoryStatus;
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import net.minecraft.world.entity.ai.navigation.FlyingPathNavigation;
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import net.minecraft.world.entity.ai.navigation.PathNavigation;
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import net.minecraft.world.entity.ai.sensing.Sensor;
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import net.minecraft.world.entity.ai.sensing.SensorType;
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import net.minecraft.world.entity.item.ItemEntity;
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import net.minecraft.world.entity.npc.InventoryCarrier;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.alchemy.PotionContents;
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import net.minecraft.world.item.enchantment.EnchantmentEffectComponents;
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import net.minecraft.world.item.enchantment.EnchantmentHelper;
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import net.minecraft.world.level.GameRules;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.gameevent.DynamicGameEventListener;
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import net.minecraft.world.level.gameevent.EntityPositionSource;
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import net.minecraft.world.level.gameevent.GameEvent;
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import net.minecraft.world.level.gameevent.GameEventListener;
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import net.minecraft.world.level.gameevent.PositionSource;
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import net.minecraft.world.level.gameevent.GameEvent.Context;
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import net.minecraft.world.level.gameevent.vibrations.VibrationSystem;
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import net.minecraft.world.level.gameevent.vibrations.VibrationSystem.Data;
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import net.minecraft.world.level.gameevent.vibrations.VibrationSystem.Listener;
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import net.minecraft.world.level.gameevent.vibrations.VibrationSystem.Ticker;
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import net.minecraft.world.level.gameevent.vibrations.VibrationSystem.User;
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import net.minecraft.world.phys.Vec3;
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import org.jetbrains.annotations.Nullable;
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import org.slf4j.Logger;
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public class Allay extends PathfinderMob implements InventoryCarrier, VibrationSystem {
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private static final Logger LOGGER = LogUtils.getLogger();
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private static final Vec3i ITEM_PICKUP_REACH = new Vec3i(1, 1, 1);
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private static final int LIFTING_ITEM_ANIMATION_DURATION = 5;
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private static final float DANCING_LOOP_DURATION = 55.0F;
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private static final float SPINNING_ANIMATION_DURATION = 15.0F;
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private static final int DUPLICATION_COOLDOWN_TICKS = 6000;
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private static final int NUM_OF_DUPLICATION_HEARTS = 3;
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public static final int MAX_NOTEBLOCK_DISTANCE = 1024;
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private static final EntityDataAccessor<Boolean> DATA_DANCING = SynchedEntityData.defineId(Allay.class, EntityDataSerializers.BOOLEAN);
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private static final EntityDataAccessor<Boolean> DATA_CAN_DUPLICATE = SynchedEntityData.defineId(Allay.class, EntityDataSerializers.BOOLEAN);
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protected static final ImmutableList<SensorType<? extends Sensor<? super Allay>>> SENSOR_TYPES = ImmutableList.of(
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SensorType.NEAREST_LIVING_ENTITIES, SensorType.NEAREST_PLAYERS, SensorType.HURT_BY, SensorType.NEAREST_ITEMS
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);
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protected static final ImmutableList<MemoryModuleType<?>> MEMORY_TYPES = ImmutableList.of(
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MemoryModuleType.PATH,
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MemoryModuleType.LOOK_TARGET,
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MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES,
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MemoryModuleType.WALK_TARGET,
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MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE,
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MemoryModuleType.HURT_BY,
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MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM,
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MemoryModuleType.LIKED_PLAYER,
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MemoryModuleType.LIKED_NOTEBLOCK_POSITION,
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MemoryModuleType.LIKED_NOTEBLOCK_COOLDOWN_TICKS,
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MemoryModuleType.ITEM_PICKUP_COOLDOWN_TICKS,
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MemoryModuleType.IS_PANICKING
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);
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public static final ImmutableList<Float> THROW_SOUND_PITCHES = ImmutableList.of(
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0.5625F, 0.625F, 0.75F, 0.9375F, 1.0F, 1.0F, 1.125F, 1.25F, 1.5F, 1.875F, 2.0F, 2.25F, 2.5F, 3.0F, 3.75F, 4.0F
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);
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private final DynamicGameEventListener<Listener> dynamicVibrationListener;
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private Data vibrationData;
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private final User vibrationUser;
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private final DynamicGameEventListener<Allay.JukeboxListener> dynamicJukeboxListener;
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private final SimpleContainer inventory = new SimpleContainer(1);
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@Nullable
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private BlockPos jukeboxPos;
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private long duplicationCooldown;
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private float holdingItemAnimationTicks;
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private float holdingItemAnimationTicks0;
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private float dancingAnimationTicks;
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private float spinningAnimationTicks;
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private float spinningAnimationTicks0;
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public Allay(EntityType<? extends Allay> entityType, Level level) {
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super(entityType, level);
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this.moveControl = new FlyingMoveControl(this, 20, true);
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this.setCanPickUpLoot(this.canPickUpLoot());
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this.vibrationUser = new Allay.VibrationUser();
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this.vibrationData = new Data();
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this.dynamicVibrationListener = new DynamicGameEventListener<>(new Listener(this));
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this.dynamicJukeboxListener = new DynamicGameEventListener<>(
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new Allay.JukeboxListener(this.vibrationUser.getPositionSource(), GameEvent.JUKEBOX_PLAY.value().notificationRadius())
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);
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}
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@Override
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protected Provider<Allay> brainProvider() {
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return Brain.provider(MEMORY_TYPES, SENSOR_TYPES);
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}
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@Override
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protected Brain<?> makeBrain(Dynamic<?> dynamic) {
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return AllayAi.makeBrain(this.brainProvider().makeBrain(dynamic));
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}
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@Override
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public Brain<Allay> getBrain() {
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return (Brain<Allay>)super.getBrain();
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}
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public static Builder createAttributes() {
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return Mob.createMobAttributes()
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.add(Attributes.MAX_HEALTH, 20.0)
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.add(Attributes.FLYING_SPEED, 0.1F)
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.add(Attributes.MOVEMENT_SPEED, 0.1F)
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.add(Attributes.ATTACK_DAMAGE, 2.0);
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}
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@Override
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protected PathNavigation createNavigation(Level level) {
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FlyingPathNavigation flyingPathNavigation = new FlyingPathNavigation(this, level);
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flyingPathNavigation.setCanOpenDoors(false);
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flyingPathNavigation.setCanFloat(true);
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flyingPathNavigation.setCanPassDoors(true);
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flyingPathNavigation.setRequiredPathLength(48.0F);
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return flyingPathNavigation;
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}
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@Override
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protected void defineSynchedData(net.minecraft.network.syncher.SynchedEntityData.Builder builder) {
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super.defineSynchedData(builder);
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builder.define(DATA_DANCING, false);
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builder.define(DATA_CAN_DUPLICATE, true);
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}
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@Override
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public void travel(Vec3 travelVector) {
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if (this.isControlledByLocalInstance()) {
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if (this.isInWater()) {
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this.moveRelative(0.02F, travelVector);
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this.move(MoverType.SELF, this.getDeltaMovement());
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this.setDeltaMovement(this.getDeltaMovement().scale(0.8F));
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} else if (this.isInLava()) {
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this.moveRelative(0.02F, travelVector);
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this.move(MoverType.SELF, this.getDeltaMovement());
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this.setDeltaMovement(this.getDeltaMovement().scale(0.5));
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} else {
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this.moveRelative(this.getSpeed(), travelVector);
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this.move(MoverType.SELF, this.getDeltaMovement());
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this.setDeltaMovement(this.getDeltaMovement().scale(0.91F));
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}
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}
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}
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@Override
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public boolean hurtServer(ServerLevel level, DamageSource damageSource, float amount) {
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if (damageSource.getEntity() instanceof Player player) {
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Optional<UUID> optional = this.getBrain().getMemory(MemoryModuleType.LIKED_PLAYER);
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if (optional.isPresent() && player.getUUID().equals(optional.get())) {
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return false;
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}
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}
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return super.hurtServer(level, damageSource, amount);
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}
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@Override
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protected void playStepSound(BlockPos pos, BlockState state) {
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}
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@Override
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protected void checkFallDamage(double y, boolean onGround, BlockState state, BlockPos pos) {
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}
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@Override
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protected SoundEvent getAmbientSound() {
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return this.hasItemInSlot(EquipmentSlot.MAINHAND) ? SoundEvents.ALLAY_AMBIENT_WITH_ITEM : SoundEvents.ALLAY_AMBIENT_WITHOUT_ITEM;
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}
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@Override
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protected SoundEvent getHurtSound(DamageSource damageSource) {
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return SoundEvents.ALLAY_HURT;
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}
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@Override
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protected SoundEvent getDeathSound() {
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return SoundEvents.ALLAY_DEATH;
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}
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@Override
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protected float getSoundVolume() {
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return 0.4F;
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}
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@Override
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protected void customServerAiStep(ServerLevel level) {
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ProfilerFiller profilerFiller = Profiler.get();
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profilerFiller.push("allayBrain");
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this.getBrain().tick(level, this);
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profilerFiller.pop();
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profilerFiller.push("allayActivityUpdate");
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AllayAi.updateActivity(this);
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profilerFiller.pop();
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super.customServerAiStep(level);
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}
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@Override
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public void aiStep() {
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super.aiStep();
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if (!this.level().isClientSide && this.isAlive() && this.tickCount % 10 == 0) {
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this.heal(1.0F);
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}
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if (this.isDancing() && this.shouldStopDancing() && this.tickCount % 20 == 0) {
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this.setDancing(false);
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this.jukeboxPos = null;
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}
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this.updateDuplicationCooldown();
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}
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@Override
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public void tick() {
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super.tick();
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if (this.level().isClientSide) {
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this.holdingItemAnimationTicks0 = this.holdingItemAnimationTicks;
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if (this.hasItemInHand()) {
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this.holdingItemAnimationTicks = Mth.clamp(this.holdingItemAnimationTicks + 1.0F, 0.0F, 5.0F);
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} else {
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this.holdingItemAnimationTicks = Mth.clamp(this.holdingItemAnimationTicks - 1.0F, 0.0F, 5.0F);
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}
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if (this.isDancing()) {
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this.dancingAnimationTicks++;
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this.spinningAnimationTicks0 = this.spinningAnimationTicks;
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if (this.isSpinning()) {
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this.spinningAnimationTicks++;
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} else {
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this.spinningAnimationTicks--;
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}
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this.spinningAnimationTicks = Mth.clamp(this.spinningAnimationTicks, 0.0F, 15.0F);
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} else {
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this.dancingAnimationTicks = 0.0F;
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this.spinningAnimationTicks = 0.0F;
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this.spinningAnimationTicks0 = 0.0F;
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}
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} else {
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Ticker.tick(this.level(), this.vibrationData, this.vibrationUser);
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if (this.isPanicking()) {
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this.setDancing(false);
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}
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}
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}
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@Override
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public boolean canPickUpLoot() {
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return !this.isOnPickupCooldown() && this.hasItemInHand();
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}
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public boolean hasItemInHand() {
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return !this.getItemInHand(InteractionHand.MAIN_HAND).isEmpty();
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}
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@Override
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protected boolean canDispenserEquipIntoSlot(EquipmentSlot slot) {
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return false;
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}
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private boolean isOnPickupCooldown() {
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return this.getBrain().checkMemory(MemoryModuleType.ITEM_PICKUP_COOLDOWN_TICKS, MemoryStatus.VALUE_PRESENT);
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}
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@Override
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protected InteractionResult mobInteract(Player player, InteractionHand hand) {
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ItemStack itemStack = player.getItemInHand(hand);
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ItemStack itemStack2 = this.getItemInHand(InteractionHand.MAIN_HAND);
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if (this.isDancing() && itemStack.is(ItemTags.DUPLICATES_ALLAYS) && this.canDuplicate()) {
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this.duplicateAllay();
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this.level().broadcastEntityEvent(this, (byte)18);
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this.level().playSound(player, this, SoundEvents.AMETHYST_BLOCK_CHIME, SoundSource.NEUTRAL, 2.0F, 1.0F);
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this.removeInteractionItem(player, itemStack);
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return InteractionResult.SUCCESS;
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} else if (itemStack2.isEmpty() && !itemStack.isEmpty()) {
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ItemStack itemStack3 = itemStack.copyWithCount(1);
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this.setItemInHand(InteractionHand.MAIN_HAND, itemStack3);
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this.removeInteractionItem(player, itemStack);
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this.level().playSound(player, this, SoundEvents.ALLAY_ITEM_GIVEN, SoundSource.NEUTRAL, 2.0F, 1.0F);
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this.getBrain().setMemory(MemoryModuleType.LIKED_PLAYER, player.getUUID());
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return InteractionResult.SUCCESS;
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} else if (!itemStack2.isEmpty() && hand == InteractionHand.MAIN_HAND && itemStack.isEmpty()) {
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this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
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this.level().playSound(player, this, SoundEvents.ALLAY_ITEM_TAKEN, SoundSource.NEUTRAL, 2.0F, 1.0F);
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this.swing(InteractionHand.MAIN_HAND);
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for (ItemStack itemStack4 : this.getInventory().removeAllItems()) {
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BehaviorUtils.throwItem(this, itemStack4, this.position());
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}
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this.getBrain().eraseMemory(MemoryModuleType.LIKED_PLAYER);
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player.addItem(itemStack2);
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return InteractionResult.SUCCESS;
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} else {
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return super.mobInteract(player, hand);
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}
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}
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public void setJukeboxPlaying(BlockPos jukeboxPos, boolean jukeboxPlaying) {
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if (jukeboxPlaying) {
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if (!this.isDancing()) {
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this.jukeboxPos = jukeboxPos;
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this.setDancing(true);
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}
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} else if (jukeboxPos.equals(this.jukeboxPos) || this.jukeboxPos == null) {
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this.jukeboxPos = null;
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this.setDancing(false);
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}
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}
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@Override
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public SimpleContainer getInventory() {
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return this.inventory;
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}
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@Override
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protected Vec3i getPickupReach() {
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return ITEM_PICKUP_REACH;
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}
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@Override
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public boolean wantsToPickUp(ServerLevel level, ItemStack stack) {
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ItemStack itemStack = this.getItemInHand(InteractionHand.MAIN_HAND);
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return !itemStack.isEmpty()
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&& level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)
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&& this.inventory.canAddItem(stack)
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&& this.allayConsidersItemEqual(itemStack, stack);
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}
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private boolean allayConsidersItemEqual(ItemStack first, ItemStack second) {
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return ItemStack.isSameItem(first, second) && !this.hasNonMatchingPotion(first, second);
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}
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private boolean hasNonMatchingPotion(ItemStack first, ItemStack second) {
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PotionContents potionContents = first.get(DataComponents.POTION_CONTENTS);
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PotionContents potionContents2 = second.get(DataComponents.POTION_CONTENTS);
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return !Objects.equals(potionContents, potionContents2);
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}
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@Override
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protected void pickUpItem(ServerLevel level, ItemEntity entity) {
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InventoryCarrier.pickUpItem(level, this, this, entity);
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}
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@Override
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protected void sendDebugPackets() {
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super.sendDebugPackets();
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DebugPackets.sendEntityBrain(this);
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}
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@Override
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public boolean isFlapping() {
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return !this.onGround();
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}
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@Override
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public void updateDynamicGameEventListener(BiConsumer<DynamicGameEventListener<?>, ServerLevel> listenerConsumer) {
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if (this.level() instanceof ServerLevel serverLevel) {
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listenerConsumer.accept(this.dynamicVibrationListener, serverLevel);
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listenerConsumer.accept(this.dynamicJukeboxListener, serverLevel);
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}
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}
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public boolean isDancing() {
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return this.entityData.get(DATA_DANCING);
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}
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public void setDancing(boolean dancing) {
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if (!this.level().isClientSide && this.isEffectiveAi() && (!dancing || !this.isPanicking())) {
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this.entityData.set(DATA_DANCING, dancing);
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}
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}
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private boolean shouldStopDancing() {
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return this.jukeboxPos == null
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|| !this.jukeboxPos.closerToCenterThan(this.position(), GameEvent.JUKEBOX_PLAY.value().notificationRadius())
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|| !this.level().getBlockState(this.jukeboxPos).is(Blocks.JUKEBOX);
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}
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public float getHoldingItemAnimationProgress(float partialTick) {
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return Mth.lerp(partialTick, this.holdingItemAnimationTicks0, this.holdingItemAnimationTicks) / 5.0F;
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}
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public boolean isSpinning() {
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float f = this.dancingAnimationTicks % 55.0F;
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return f < 15.0F;
|
|
}
|
|
|
|
public float getSpinningProgress(float partialTick) {
|
|
return Mth.lerp(partialTick, this.spinningAnimationTicks0, this.spinningAnimationTicks) / 15.0F;
|
|
}
|
|
|
|
@Override
|
|
public boolean equipmentHasChanged(ItemStack oldItem, ItemStack newItem) {
|
|
return !this.allayConsidersItemEqual(oldItem, newItem);
|
|
}
|
|
|
|
@Override
|
|
protected void dropEquipment(ServerLevel level) {
|
|
super.dropEquipment(level);
|
|
this.inventory.removeAllItems().forEach(itemStackx -> this.spawnAtLocation(level, itemStackx));
|
|
ItemStack itemStack = this.getItemBySlot(EquipmentSlot.MAINHAND);
|
|
if (!itemStack.isEmpty() && !EnchantmentHelper.has(itemStack, EnchantmentEffectComponents.PREVENT_EQUIPMENT_DROP)) {
|
|
this.spawnAtLocation(level, itemStack);
|
|
this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean removeWhenFarAway(double distanceToClosestPlayer) {
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void addAdditionalSaveData(CompoundTag tag) {
|
|
super.addAdditionalSaveData(tag);
|
|
this.writeInventoryToTag(tag, this.registryAccess());
|
|
RegistryOps<Tag> registryOps = this.registryAccess().createSerializationContext(NbtOps.INSTANCE);
|
|
Data.CODEC
|
|
.encodeStart(registryOps, this.vibrationData)
|
|
.resultOrPartial(string -> LOGGER.error("Failed to encode vibration listener for Allay: '{}'", string))
|
|
.ifPresent(tagx -> tag.put("listener", tagx));
|
|
tag.putLong("DuplicationCooldown", this.duplicationCooldown);
|
|
tag.putBoolean("CanDuplicate", this.canDuplicate());
|
|
}
|
|
|
|
@Override
|
|
public void readAdditionalSaveData(CompoundTag tag) {
|
|
super.readAdditionalSaveData(tag);
|
|
this.readInventoryFromTag(tag, this.registryAccess());
|
|
RegistryOps<Tag> registryOps = this.registryAccess().createSerializationContext(NbtOps.INSTANCE);
|
|
if (tag.contains("listener", 10)) {
|
|
Data.CODEC
|
|
.parse(registryOps, tag.getCompound("listener"))
|
|
.resultOrPartial(string -> LOGGER.error("Failed to parse vibration listener for Allay: '{}'", string))
|
|
.ifPresent(data -> this.vibrationData = data);
|
|
}
|
|
|
|
this.duplicationCooldown = tag.getInt("DuplicationCooldown");
|
|
this.entityData.set(DATA_CAN_DUPLICATE, tag.getBoolean("CanDuplicate"));
|
|
}
|
|
|
|
@Override
|
|
protected boolean shouldStayCloseToLeashHolder() {
|
|
return false;
|
|
}
|
|
|
|
private void updateDuplicationCooldown() {
|
|
if (this.duplicationCooldown > 0L) {
|
|
this.duplicationCooldown--;
|
|
}
|
|
|
|
if (!this.level().isClientSide() && this.duplicationCooldown == 0L && !this.canDuplicate()) {
|
|
this.entityData.set(DATA_CAN_DUPLICATE, true);
|
|
}
|
|
}
|
|
|
|
private void duplicateAllay() {
|
|
Allay allay = EntityType.ALLAY.create(this.level(), EntitySpawnReason.BREEDING);
|
|
if (allay != null) {
|
|
allay.moveTo(this.position());
|
|
allay.setPersistenceRequired();
|
|
allay.resetDuplicationCooldown();
|
|
this.resetDuplicationCooldown();
|
|
this.level().addFreshEntity(allay);
|
|
}
|
|
}
|
|
|
|
private void resetDuplicationCooldown() {
|
|
this.duplicationCooldown = 6000L;
|
|
this.entityData.set(DATA_CAN_DUPLICATE, false);
|
|
}
|
|
|
|
private boolean canDuplicate() {
|
|
return this.entityData.get(DATA_CAN_DUPLICATE);
|
|
}
|
|
|
|
private void removeInteractionItem(Player player, ItemStack stack) {
|
|
stack.consume(1, player);
|
|
}
|
|
|
|
@Override
|
|
public Vec3 getLeashOffset() {
|
|
return new Vec3(0.0, this.getEyeHeight() * 0.6, this.getBbWidth() * 0.1);
|
|
}
|
|
|
|
@Override
|
|
public void handleEntityEvent(byte id) {
|
|
if (id == 18) {
|
|
for (int i = 0; i < 3; i++) {
|
|
this.spawnHeartParticle();
|
|
}
|
|
} else {
|
|
super.handleEntityEvent(id);
|
|
}
|
|
}
|
|
|
|
private void spawnHeartParticle() {
|
|
double d = this.random.nextGaussian() * 0.02;
|
|
double e = this.random.nextGaussian() * 0.02;
|
|
double f = this.random.nextGaussian() * 0.02;
|
|
this.level().addParticle(ParticleTypes.HEART, this.getRandomX(1.0), this.getRandomY() + 0.5, this.getRandomZ(1.0), d, e, f);
|
|
}
|
|
|
|
@Override
|
|
public Data getVibrationData() {
|
|
return this.vibrationData;
|
|
}
|
|
|
|
@Override
|
|
public User getVibrationUser() {
|
|
return this.vibrationUser;
|
|
}
|
|
|
|
class JukeboxListener implements GameEventListener {
|
|
private final PositionSource listenerSource;
|
|
private final int listenerRadius;
|
|
|
|
public JukeboxListener(final PositionSource listenerSource, final int listenerRadius) {
|
|
this.listenerSource = listenerSource;
|
|
this.listenerRadius = listenerRadius;
|
|
}
|
|
|
|
@Override
|
|
public PositionSource getListenerSource() {
|
|
return this.listenerSource;
|
|
}
|
|
|
|
@Override
|
|
public int getListenerRadius() {
|
|
return this.listenerRadius;
|
|
}
|
|
|
|
@Override
|
|
public boolean handleGameEvent(ServerLevel level, Holder<GameEvent> gameEvent, Context context, Vec3 pos) {
|
|
if (gameEvent.is(GameEvent.JUKEBOX_PLAY)) {
|
|
Allay.this.setJukeboxPlaying(BlockPos.containing(pos), true);
|
|
return true;
|
|
} else if (gameEvent.is(GameEvent.JUKEBOX_STOP_PLAY)) {
|
|
Allay.this.setJukeboxPlaying(BlockPos.containing(pos), false);
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
class VibrationUser implements User {
|
|
private static final int VIBRATION_EVENT_LISTENER_RANGE = 16;
|
|
private final PositionSource positionSource = new EntityPositionSource(Allay.this, Allay.this.getEyeHeight());
|
|
|
|
@Override
|
|
public int getListenerRadius() {
|
|
return 16;
|
|
}
|
|
|
|
@Override
|
|
public PositionSource getPositionSource() {
|
|
return this.positionSource;
|
|
}
|
|
|
|
@Override
|
|
public boolean canReceiveVibration(ServerLevel level, BlockPos pos, Holder<GameEvent> gameEvent, Context context) {
|
|
if (Allay.this.isNoAi()) {
|
|
return false;
|
|
} else {
|
|
Optional<GlobalPos> optional = Allay.this.getBrain().getMemory(MemoryModuleType.LIKED_NOTEBLOCK_POSITION);
|
|
if (optional.isEmpty()) {
|
|
return true;
|
|
} else {
|
|
GlobalPos globalPos = (GlobalPos)optional.get();
|
|
return globalPos.isCloseEnough(level.dimension(), Allay.this.blockPosition(), 1024) && globalPos.pos().equals(pos);
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onReceiveVibration(
|
|
ServerLevel level, BlockPos pos, Holder<GameEvent> gameEvent, @Nullable Entity entity, @Nullable Entity playerEntity, float distance
|
|
) {
|
|
if (gameEvent.is(GameEvent.NOTE_BLOCK_PLAY)) {
|
|
AllayAi.hearNoteblock(Allay.this, new BlockPos(pos));
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public TagKey<GameEvent> getListenableEvents() {
|
|
return GameEventTags.ALLAY_CAN_LISTEN;
|
|
}
|
|
}
|
|
}
|