157 lines
6.5 KiB
Java
157 lines
6.5 KiB
Java
package net.minecraft.world.entity.animal.allay;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.ImmutableSet;
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import com.mojang.datafixers.util.Pair;
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import java.util.Optional;
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import java.util.UUID;
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import java.util.function.Predicate;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.GlobalPos;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.util.valueproviders.UniformInt;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.ai.Brain;
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import net.minecraft.world.entity.ai.behavior.AnimalPanic;
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import net.minecraft.world.entity.ai.behavior.BlockPosTracker;
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import net.minecraft.world.entity.ai.behavior.CountDownCooldownTicks;
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import net.minecraft.world.entity.ai.behavior.DoNothing;
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import net.minecraft.world.entity.ai.behavior.EntityTracker;
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import net.minecraft.world.entity.ai.behavior.GoAndGiveItemsToTarget;
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import net.minecraft.world.entity.ai.behavior.GoToWantedItem;
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import net.minecraft.world.entity.ai.behavior.LookAtTargetSink;
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import net.minecraft.world.entity.ai.behavior.MoveToTargetSink;
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import net.minecraft.world.entity.ai.behavior.PositionTracker;
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import net.minecraft.world.entity.ai.behavior.RandomStroll;
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import net.minecraft.world.entity.ai.behavior.RunOne;
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import net.minecraft.world.entity.ai.behavior.SetEntityLookTargetSometimes;
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import net.minecraft.world.entity.ai.behavior.SetWalkTargetFromLookTarget;
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import net.minecraft.world.entity.ai.behavior.StayCloseToTarget;
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import net.minecraft.world.entity.ai.behavior.Swim;
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import net.minecraft.world.entity.ai.memory.MemoryModuleType;
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import net.minecraft.world.entity.schedule.Activity;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Blocks;
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public class AllayAi {
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private static final float SPEED_MULTIPLIER_WHEN_IDLING = 1.0F;
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private static final float SPEED_MULTIPLIER_WHEN_FOLLOWING_DEPOSIT_TARGET = 2.25F;
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private static final float SPEED_MULTIPLIER_WHEN_RETRIEVING_ITEM = 1.75F;
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private static final float SPEED_MULTIPLIER_WHEN_PANICKING = 2.5F;
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private static final int CLOSE_ENOUGH_TO_TARGET = 4;
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private static final int TOO_FAR_FROM_TARGET = 16;
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private static final int MAX_LOOK_DISTANCE = 6;
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private static final int MIN_WAIT_DURATION = 30;
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private static final int MAX_WAIT_DURATION = 60;
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private static final int TIME_TO_FORGET_NOTEBLOCK = 600;
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private static final int DISTANCE_TO_WANTED_ITEM = 32;
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private static final int GIVE_ITEM_TIMEOUT_DURATION = 20;
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protected static Brain<?> makeBrain(Brain<Allay> brain) {
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initCoreActivity(brain);
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initIdleActivity(brain);
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brain.setCoreActivities(ImmutableSet.of(Activity.CORE));
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brain.setDefaultActivity(Activity.IDLE);
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brain.useDefaultActivity();
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return brain;
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}
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private static void initCoreActivity(Brain<Allay> brain) {
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brain.addActivity(
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Activity.CORE,
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0,
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ImmutableList.of(
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new Swim<>(0.8F),
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new AnimalPanic(2.5F),
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new LookAtTargetSink(45, 90),
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new MoveToTargetSink(),
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new CountDownCooldownTicks(MemoryModuleType.LIKED_NOTEBLOCK_COOLDOWN_TICKS),
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new CountDownCooldownTicks(MemoryModuleType.ITEM_PICKUP_COOLDOWN_TICKS)
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)
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);
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}
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private static void initIdleActivity(Brain<Allay> brain) {
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brain.addActivityWithConditions(
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Activity.IDLE,
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ImmutableList.of(
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Pair.of(0, GoToWantedItem.create(allay -> true, 1.75F, true, 32)),
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Pair.of(1, new GoAndGiveItemsToTarget<>(AllayAi::getItemDepositPosition, 2.25F, 20)),
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Pair.of(2, StayCloseToTarget.create(AllayAi::getItemDepositPosition, Predicate.not(AllayAi::hasWantedItem), 4, 16, 2.25F)),
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Pair.of(3, SetEntityLookTargetSometimes.create(6.0F, UniformInt.of(30, 60))),
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Pair.of(
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4,
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new RunOne<>(
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ImmutableList.of(Pair.of(RandomStroll.fly(1.0F), 2), Pair.of(SetWalkTargetFromLookTarget.create(1.0F, 3), 2), Pair.of(new DoNothing(30, 60), 1))
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)
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)
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),
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ImmutableSet.of()
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);
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}
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public static void updateActivity(Allay allay) {
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allay.getBrain().setActiveActivityToFirstValid(ImmutableList.of(Activity.IDLE));
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}
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public static void hearNoteblock(LivingEntity entity, BlockPos pos) {
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Brain<?> brain = entity.getBrain();
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GlobalPos globalPos = GlobalPos.of(entity.level().dimension(), pos);
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Optional<GlobalPos> optional = brain.getMemory(MemoryModuleType.LIKED_NOTEBLOCK_POSITION);
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if (optional.isEmpty()) {
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brain.setMemory(MemoryModuleType.LIKED_NOTEBLOCK_POSITION, globalPos);
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brain.setMemory(MemoryModuleType.LIKED_NOTEBLOCK_COOLDOWN_TICKS, 600);
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} else if (((GlobalPos)optional.get()).equals(globalPos)) {
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brain.setMemory(MemoryModuleType.LIKED_NOTEBLOCK_COOLDOWN_TICKS, 600);
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}
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}
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private static Optional<PositionTracker> getItemDepositPosition(LivingEntity entity) {
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Brain<?> brain = entity.getBrain();
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Optional<GlobalPos> optional = brain.getMemory(MemoryModuleType.LIKED_NOTEBLOCK_POSITION);
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if (optional.isPresent()) {
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GlobalPos globalPos = (GlobalPos)optional.get();
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if (shouldDepositItemsAtLikedNoteblock(entity, brain, globalPos)) {
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return Optional.of(new BlockPosTracker(globalPos.pos().above()));
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}
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brain.eraseMemory(MemoryModuleType.LIKED_NOTEBLOCK_POSITION);
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}
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return getLikedPlayerPositionTracker(entity);
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}
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private static boolean hasWantedItem(LivingEntity entity) {
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Brain<?> brain = entity.getBrain();
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return brain.hasMemoryValue(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM);
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}
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private static boolean shouldDepositItemsAtLikedNoteblock(LivingEntity entity, Brain<?> brain, GlobalPos pos) {
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Optional<Integer> optional = brain.getMemory(MemoryModuleType.LIKED_NOTEBLOCK_COOLDOWN_TICKS);
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Level level = entity.level();
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return pos.isCloseEnough(level.dimension(), entity.blockPosition(), 1024) && level.getBlockState(pos.pos()).is(Blocks.NOTE_BLOCK) && optional.isPresent();
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}
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private static Optional<PositionTracker> getLikedPlayerPositionTracker(LivingEntity entity) {
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return getLikedPlayer(entity).map(serverPlayer -> new EntityTracker(serverPlayer, true));
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}
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public static Optional<ServerPlayer> getLikedPlayer(LivingEntity entity) {
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Level level = entity.level();
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if (!level.isClientSide() && level instanceof ServerLevel serverLevel) {
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Optional<UUID> optional = entity.getBrain().getMemory(MemoryModuleType.LIKED_PLAYER);
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if (optional.isPresent()) {
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if (serverLevel.getEntity((UUID)optional.get()) instanceof ServerPlayer serverPlayer
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&& (serverPlayer.gameMode.isSurvival() || serverPlayer.gameMode.isCreative())
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&& serverPlayer.closerThan(entity, 64.0)) {
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return Optional.of(serverPlayer);
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}
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return Optional.empty();
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}
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}
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return Optional.empty();
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}
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}
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