161 lines
5.7 KiB
Java
161 lines
5.7 KiB
Java
package net.minecraft.world.entity.animal.frog;
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import com.google.common.collect.ImmutableMap;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Optional;
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import java.util.UUID;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.Pose;
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import net.minecraft.world.entity.ai.behavior.Behavior;
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import net.minecraft.world.entity.ai.behavior.BehaviorUtils;
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import net.minecraft.world.entity.ai.memory.MemoryModuleType;
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import net.minecraft.world.entity.ai.memory.MemoryStatus;
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import net.minecraft.world.entity.ai.memory.WalkTarget;
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import net.minecraft.world.level.pathfinder.Path;
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import net.minecraft.world.phys.Vec3;
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public class ShootTongue extends Behavior<Frog> {
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public static final int TIME_OUT_DURATION = 100;
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public static final int CATCH_ANIMATION_DURATION = 6;
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public static final int TONGUE_ANIMATION_DURATION = 10;
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private static final float EATING_DISTANCE = 1.75F;
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private static final float EATING_MOVEMENT_FACTOR = 0.75F;
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public static final int UNREACHABLE_TONGUE_TARGETS_COOLDOWN_DURATION = 100;
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public static final int MAX_UNREACHBLE_TONGUE_TARGETS_IN_MEMORY = 5;
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private int eatAnimationTimer;
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private int calculatePathCounter;
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private final SoundEvent tongueSound;
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private final SoundEvent eatSound;
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private Vec3 itemSpawnPos;
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private ShootTongue.State state = ShootTongue.State.DONE;
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public ShootTongue(SoundEvent tongueSound, SoundEvent eatSound) {
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super(
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ImmutableMap.of(
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MemoryModuleType.WALK_TARGET,
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MemoryStatus.VALUE_ABSENT,
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MemoryModuleType.LOOK_TARGET,
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MemoryStatus.REGISTERED,
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MemoryModuleType.ATTACK_TARGET,
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MemoryStatus.VALUE_PRESENT,
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MemoryModuleType.IS_PANICKING,
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MemoryStatus.VALUE_ABSENT
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),
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100
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);
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this.tongueSound = tongueSound;
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this.eatSound = eatSound;
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}
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protected boolean checkExtraStartConditions(ServerLevel level, Frog owner) {
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LivingEntity livingEntity = (LivingEntity)owner.getBrain().getMemory(MemoryModuleType.ATTACK_TARGET).get();
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boolean bl = this.canPathfindToTarget(owner, livingEntity);
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if (!bl) {
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owner.getBrain().eraseMemory(MemoryModuleType.ATTACK_TARGET);
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this.addUnreachableTargetToMemory(owner, livingEntity);
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}
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return bl && owner.getPose() != Pose.CROAKING && Frog.canEat(livingEntity);
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}
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protected boolean canStillUse(ServerLevel level, Frog entity, long gameTime) {
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return entity.getBrain().hasMemoryValue(MemoryModuleType.ATTACK_TARGET)
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&& this.state != ShootTongue.State.DONE
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&& !entity.getBrain().hasMemoryValue(MemoryModuleType.IS_PANICKING);
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}
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protected void start(ServerLevel level, Frog entity, long gameTime) {
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LivingEntity livingEntity = (LivingEntity)entity.getBrain().getMemory(MemoryModuleType.ATTACK_TARGET).get();
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BehaviorUtils.lookAtEntity(entity, livingEntity);
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entity.setTongueTarget(livingEntity);
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entity.getBrain().setMemory(MemoryModuleType.WALK_TARGET, new WalkTarget(livingEntity.position(), 2.0F, 0));
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this.calculatePathCounter = 10;
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this.state = ShootTongue.State.MOVE_TO_TARGET;
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}
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protected void stop(ServerLevel level, Frog entity, long gameTime) {
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entity.getBrain().eraseMemory(MemoryModuleType.ATTACK_TARGET);
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entity.eraseTongueTarget();
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entity.setPose(Pose.STANDING);
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}
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private void eatEntity(ServerLevel level, Frog frog) {
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level.playSound(null, frog, this.eatSound, SoundSource.NEUTRAL, 2.0F, 1.0F);
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Optional<Entity> optional = frog.getTongueTarget();
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if (optional.isPresent()) {
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Entity entity = (Entity)optional.get();
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if (entity.isAlive()) {
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frog.doHurtTarget(level, entity);
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if (!entity.isAlive()) {
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entity.remove(Entity.RemovalReason.KILLED);
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}
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}
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}
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}
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protected void tick(ServerLevel level, Frog owner, long gameTime) {
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LivingEntity livingEntity = (LivingEntity)owner.getBrain().getMemory(MemoryModuleType.ATTACK_TARGET).get();
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owner.setTongueTarget(livingEntity);
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switch (this.state) {
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case MOVE_TO_TARGET:
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if (livingEntity.distanceTo(owner) < 1.75F) {
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level.playSound(null, owner, this.tongueSound, SoundSource.NEUTRAL, 2.0F, 1.0F);
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owner.setPose(Pose.USING_TONGUE);
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livingEntity.setDeltaMovement(livingEntity.position().vectorTo(owner.position()).normalize().scale(0.75));
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this.itemSpawnPos = livingEntity.position();
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this.eatAnimationTimer = 0;
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this.state = ShootTongue.State.CATCH_ANIMATION;
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} else if (this.calculatePathCounter <= 0) {
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owner.getBrain().setMemory(MemoryModuleType.WALK_TARGET, new WalkTarget(livingEntity.position(), 2.0F, 0));
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this.calculatePathCounter = 10;
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} else {
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this.calculatePathCounter--;
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}
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break;
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case CATCH_ANIMATION:
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if (this.eatAnimationTimer++ >= 6) {
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this.state = ShootTongue.State.EAT_ANIMATION;
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this.eatEntity(level, owner);
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}
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break;
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case EAT_ANIMATION:
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if (this.eatAnimationTimer >= 10) {
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this.state = ShootTongue.State.DONE;
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} else {
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this.eatAnimationTimer++;
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}
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case DONE:
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}
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}
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private boolean canPathfindToTarget(Frog frog, LivingEntity target) {
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Path path = frog.getNavigation().createPath(target, 0);
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return path != null && path.getDistToTarget() < 1.75F;
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}
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private void addUnreachableTargetToMemory(Frog frog, LivingEntity target) {
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List<UUID> list = (List<UUID>)frog.getBrain().getMemory(MemoryModuleType.UNREACHABLE_TONGUE_TARGETS).orElseGet(ArrayList::new);
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boolean bl = !list.contains(target.getUUID());
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if (list.size() == 5 && bl) {
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list.remove(0);
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}
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if (bl) {
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list.add(target.getUUID());
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}
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frog.getBrain().setMemoryWithExpiry(MemoryModuleType.UNREACHABLE_TONGUE_TARGETS, list, 100L);
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}
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static enum State {
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MOVE_TO_TARGET,
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CATCH_ANIMATION,
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EAT_ANIMATION,
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DONE;
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}
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}
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