minecraft-src/net/minecraft/world/item/InstrumentItem.java
2025-07-04 02:49:36 +03:00

107 lines
4.1 KiB
Java

package net.minecraft.world.item;
import java.util.Iterator;
import java.util.List;
import java.util.Optional;
import net.minecraft.ChatFormatting;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderLookup;
import net.minecraft.core.HolderSet.Named;
import net.minecraft.core.component.DataComponents;
import net.minecraft.core.registries.Registries;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.ComponentUtils;
import net.minecraft.network.chat.MutableComponent;
import net.minecraft.network.chat.Style;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundSource;
import net.minecraft.stats.Stats;
import net.minecraft.tags.TagKey;
import net.minecraft.util.Mth;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.gameevent.GameEvent.Context;
public class InstrumentItem extends Item {
private final TagKey<Instrument> instruments;
public InstrumentItem(TagKey<Instrument> instruments, Item.Properties properties) {
super(properties);
this.instruments = instruments;
}
@Override
public void appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) {
super.appendHoverText(stack, context, tooltipComponents, tooltipFlag);
HolderLookup.Provider provider = context.registries();
if (provider != null) {
Optional<Holder<Instrument>> optional = this.getInstrument(stack, provider);
if (optional.isPresent()) {
MutableComponent mutableComponent = ((Instrument)((Holder)optional.get()).value()).description().copy();
ComponentUtils.mergeStyles(mutableComponent, Style.EMPTY.withColor(ChatFormatting.GRAY));
tooltipComponents.add(mutableComponent);
}
}
}
public static ItemStack create(Item item, Holder<Instrument> instrument) {
ItemStack itemStack = new ItemStack(item);
itemStack.set(DataComponents.INSTRUMENT, instrument);
return itemStack;
}
@Override
public InteractionResult use(Level level, Player player, InteractionHand hand) {
ItemStack itemStack = player.getItemInHand(hand);
Optional<? extends Holder<Instrument>> optional = this.getInstrument(itemStack, player.registryAccess());
if (optional.isPresent()) {
Instrument instrument = (Instrument)((Holder)optional.get()).value();
player.startUsingItem(hand);
play(level, player, instrument);
player.getCooldowns().addCooldown(itemStack, Mth.floor(instrument.useDuration() * 20.0F));
player.awardStat(Stats.ITEM_USED.get(this));
return InteractionResult.CONSUME;
} else {
return InteractionResult.FAIL;
}
}
@Override
public int getUseDuration(ItemStack stack, LivingEntity entity) {
Optional<Holder<Instrument>> optional = this.getInstrument(stack, entity.registryAccess());
return (Integer)optional.map(holder -> Mth.floor(((Instrument)holder.value()).useDuration() * 20.0F)).orElse(0);
}
private Optional<Holder<Instrument>> getInstrument(ItemStack stack, HolderLookup.Provider registries) {
Holder<Instrument> holder = stack.get(DataComponents.INSTRUMENT);
if (holder != null) {
return Optional.of(holder);
} else {
Optional<Named<Instrument>> optional = registries.lookupOrThrow(Registries.INSTRUMENT).get(this.instruments);
if (optional.isPresent()) {
Iterator<Holder<Instrument>> iterator = ((Named)optional.get()).iterator();
if (iterator.hasNext()) {
return Optional.of((Holder)iterator.next());
}
}
return Optional.empty();
}
}
@Override
public ItemUseAnimation getUseAnimation(ItemStack stack) {
return ItemUseAnimation.TOOT_HORN;
}
private static void play(Level level, Player player, Instrument instrument) {
SoundEvent soundEvent = instrument.soundEvent().value();
float f = instrument.range() / 16.0F;
level.playSound(player, player, soundEvent, SoundSource.RECORDS, f, 1.0F);
level.gameEvent(GameEvent.INSTRUMENT_PLAY, player.position(), Context.of(player));
}
}