minecraft-src/com/mojang/blaze3d/pipeline/MainTarget.java
2025-07-04 01:41:11 +03:00

140 lines
4.9 KiB
Java

package com.mojang.blaze3d.pipeline;
import com.google.common.collect.ImmutableList;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.platform.TextureUtil;
import com.mojang.blaze3d.systems.RenderSystem;
import java.util.List;
import java.util.Objects;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
@Environment(EnvType.CLIENT)
public class MainTarget extends RenderTarget {
public static final int DEFAULT_WIDTH = 854;
public static final int DEFAULT_HEIGHT = 480;
static final MainTarget.Dimension DEFAULT_DIMENSIONS = new MainTarget.Dimension(854, 480);
public MainTarget(int width, int height) {
super(true);
this.createFrameBuffer(width, height);
}
private void createFrameBuffer(int width, int height) {
MainTarget.Dimension dimension = this.allocateAttachments(width, height);
this.frameBufferId = GlStateManager.glGenFramebuffers();
GlStateManager._glBindFramebuffer(36160, this.frameBufferId);
GlStateManager._bindTexture(this.colorTextureId);
GlStateManager._texParameter(3553, 10241, 9728);
GlStateManager._texParameter(3553, 10240, 9728);
GlStateManager._texParameter(3553, 10242, 33071);
GlStateManager._texParameter(3553, 10243, 33071);
GlStateManager._glFramebufferTexture2D(36160, 36064, 3553, this.colorTextureId, 0);
GlStateManager._bindTexture(this.depthBufferId);
GlStateManager._texParameter(3553, 34892, 0);
GlStateManager._texParameter(3553, 10241, 9728);
GlStateManager._texParameter(3553, 10240, 9728);
GlStateManager._texParameter(3553, 10242, 33071);
GlStateManager._texParameter(3553, 10243, 33071);
GlStateManager._glFramebufferTexture2D(36160, 36096, 3553, this.depthBufferId, 0);
GlStateManager._bindTexture(0);
this.viewWidth = dimension.width;
this.viewHeight = dimension.height;
this.width = dimension.width;
this.height = dimension.height;
this.checkStatus();
GlStateManager._glBindFramebuffer(36160, 0);
}
private MainTarget.Dimension allocateAttachments(int width, int height) {
RenderSystem.assertOnRenderThreadOrInit();
this.colorTextureId = TextureUtil.generateTextureId();
this.depthBufferId = TextureUtil.generateTextureId();
MainTarget.AttachmentState attachmentState = MainTarget.AttachmentState.NONE;
for (MainTarget.Dimension dimension : MainTarget.Dimension.listWithFallback(width, height)) {
attachmentState = MainTarget.AttachmentState.NONE;
if (this.allocateColorAttachment(dimension)) {
attachmentState = attachmentState.with(MainTarget.AttachmentState.COLOR);
}
if (this.allocateDepthAttachment(dimension)) {
attachmentState = attachmentState.with(MainTarget.AttachmentState.DEPTH);
}
if (attachmentState == MainTarget.AttachmentState.COLOR_DEPTH) {
return dimension;
}
}
throw new RuntimeException("Unrecoverable GL_OUT_OF_MEMORY (allocated attachments = " + attachmentState.name() + ")");
}
private boolean allocateColorAttachment(MainTarget.Dimension dimension) {
RenderSystem.assertOnRenderThreadOrInit();
GlStateManager._getError();
GlStateManager._bindTexture(this.colorTextureId);
GlStateManager._texImage2D(3553, 0, 32856, dimension.width, dimension.height, 0, 6408, 5121, null);
return GlStateManager._getError() != 1285;
}
private boolean allocateDepthAttachment(MainTarget.Dimension dimension) {
RenderSystem.assertOnRenderThreadOrInit();
GlStateManager._getError();
GlStateManager._bindTexture(this.depthBufferId);
GlStateManager._texImage2D(3553, 0, 6402, dimension.width, dimension.height, 0, 6402, 5126, null);
return GlStateManager._getError() != 1285;
}
@Environment(EnvType.CLIENT)
static enum AttachmentState {
NONE,
COLOR,
DEPTH,
COLOR_DEPTH;
private static final MainTarget.AttachmentState[] VALUES = values();
MainTarget.AttachmentState with(MainTarget.AttachmentState otherState) {
return VALUES[this.ordinal() | otherState.ordinal()];
}
}
@Environment(EnvType.CLIENT)
static class Dimension {
public final int width;
public final int height;
Dimension(int width, int height) {
this.width = width;
this.height = height;
}
static List<MainTarget.Dimension> listWithFallback(int width, int height) {
RenderSystem.assertOnRenderThreadOrInit();
int i = RenderSystem.maxSupportedTextureSize();
return width > 0 && width <= i && height > 0 && height <= i
? ImmutableList.of(new MainTarget.Dimension(width, height), MainTarget.DEFAULT_DIMENSIONS)
: ImmutableList.of(MainTarget.DEFAULT_DIMENSIONS);
}
public boolean equals(Object object) {
if (this == object) {
return true;
} else if (object != null && this.getClass() == object.getClass()) {
MainTarget.Dimension dimension = (MainTarget.Dimension)object;
return this.width == dimension.width && this.height == dimension.height;
} else {
return false;
}
}
public int hashCode() {
return Objects.hash(new Object[]{this.width, this.height});
}
public String toString() {
return this.width + "x" + this.height;
}
}
}