785 lines
31 KiB
Java
785 lines
31 KiB
Java
package net.minecraft.data.loot;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Locale;
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import java.util.Map;
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import java.util.Set;
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import java.util.function.BiConsumer;
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import java.util.function.Function;
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import java.util.stream.IntStream;
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import net.minecraft.advancements.critereon.EnchantmentPredicate;
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import net.minecraft.advancements.critereon.ItemEnchantmentsPredicate;
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import net.minecraft.advancements.critereon.ItemSubPredicates;
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import net.minecraft.advancements.critereon.MinMaxBounds.Ints;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.HolderLookup.Provider;
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import net.minecraft.core.HolderLookup.RegistryLookup;
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import net.minecraft.core.component.DataComponents;
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import net.minecraft.core.registries.BuiltInRegistries;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.util.StringRepresentable;
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import net.minecraft.world.flag.FeatureFlagSet;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.Items;
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import net.minecraft.world.item.enchantment.Enchantment;
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import net.minecraft.world.item.enchantment.Enchantments;
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import net.minecraft.world.level.ItemLike;
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import net.minecraft.world.level.block.BeehiveBlock;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.CandleBlock;
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import net.minecraft.world.level.block.CaveVines;
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import net.minecraft.world.level.block.DoorBlock;
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import net.minecraft.world.level.block.DoublePlantBlock;
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import net.minecraft.world.level.block.FlowerPotBlock;
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import net.minecraft.world.level.block.MossyCarpetBlock;
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import net.minecraft.world.level.block.MultifaceBlock;
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import net.minecraft.world.level.block.PinkPetalsBlock;
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import net.minecraft.world.level.block.SlabBlock;
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import net.minecraft.world.level.block.StemBlock;
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import net.minecraft.world.level.block.state.properties.DoubleBlockHalf;
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import net.minecraft.world.level.block.state.properties.Property;
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import net.minecraft.world.level.block.state.properties.SlabType;
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import net.minecraft.world.level.storage.loot.IntRange;
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import net.minecraft.world.level.storage.loot.LootPool;
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import net.minecraft.world.level.storage.loot.LootTable;
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import net.minecraft.world.level.storage.loot.entries.LootItem;
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import net.minecraft.world.level.storage.loot.entries.LootPoolEntryContainer;
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import net.minecraft.world.level.storage.loot.entries.LootPoolSingletonContainer;
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import net.minecraft.world.level.storage.loot.functions.ApplyBonusCount;
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import net.minecraft.world.level.storage.loot.functions.ApplyExplosionDecay;
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import net.minecraft.world.level.storage.loot.functions.CopyBlockState;
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import net.minecraft.world.level.storage.loot.functions.CopyComponentsFunction;
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import net.minecraft.world.level.storage.loot.functions.FunctionUserBuilder;
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import net.minecraft.world.level.storage.loot.functions.LimitCount;
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import net.minecraft.world.level.storage.loot.functions.SetItemCountFunction;
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import net.minecraft.world.level.storage.loot.functions.CopyComponentsFunction.Source;
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import net.minecraft.world.level.storage.loot.predicates.BonusLevelTableCondition;
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import net.minecraft.world.level.storage.loot.predicates.ConditionUserBuilder;
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import net.minecraft.world.level.storage.loot.predicates.ExplosionCondition;
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import net.minecraft.world.level.storage.loot.predicates.LocationCheck;
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import net.minecraft.world.level.storage.loot.predicates.LootItemBlockStatePropertyCondition;
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import net.minecraft.world.level.storage.loot.predicates.LootItemRandomChanceCondition;
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import net.minecraft.world.level.storage.loot.predicates.MatchTool;
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import net.minecraft.world.level.storage.loot.predicates.LootItemCondition.Builder;
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import net.minecraft.world.level.storage.loot.providers.number.BinomialDistributionGenerator;
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import net.minecraft.world.level.storage.loot.providers.number.ConstantValue;
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import net.minecraft.world.level.storage.loot.providers.number.NumberProvider;
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import net.minecraft.world.level.storage.loot.providers.number.UniformGenerator;
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public abstract class BlockLootSubProvider implements LootTableSubProvider {
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protected final Provider registries;
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protected final Set<Item> explosionResistant;
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protected final FeatureFlagSet enabledFeatures;
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protected final Map<ResourceKey<LootTable>, LootTable.Builder> map;
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protected static final float[] NORMAL_LEAVES_SAPLING_CHANCES = new float[]{0.05F, 0.0625F, 0.083333336F, 0.1F};
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private static final float[] NORMAL_LEAVES_STICK_CHANCES = new float[]{0.02F, 0.022222223F, 0.025F, 0.033333335F, 0.1F};
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protected Builder hasSilkTouch() {
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RegistryLookup<Enchantment> registryLookup = this.registries.lookupOrThrow(Registries.ENCHANTMENT);
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return MatchTool.toolMatches(
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net.minecraft.advancements.critereon.ItemPredicate.Builder.item()
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.withSubPredicate(
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ItemSubPredicates.ENCHANTMENTS,
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ItemEnchantmentsPredicate.enchantments(List.of(new EnchantmentPredicate(registryLookup.getOrThrow(Enchantments.SILK_TOUCH), Ints.atLeast(1))))
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)
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);
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}
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protected Builder doesNotHaveSilkTouch() {
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return this.hasSilkTouch().invert();
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}
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protected Builder hasShears() {
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return MatchTool.toolMatches(
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net.minecraft.advancements.critereon.ItemPredicate.Builder.item().of(this.registries.lookupOrThrow(Registries.ITEM), Items.SHEARS)
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);
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}
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private Builder hasShearsOrSilkTouch() {
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return this.hasShears().or(this.hasSilkTouch());
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}
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private Builder doesNotHaveShearsOrSilkTouch() {
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return this.hasShearsOrSilkTouch().invert();
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}
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protected BlockLootSubProvider(Set<Item> explosionResistant, FeatureFlagSet enabledFeatures, Provider registries) {
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this(explosionResistant, enabledFeatures, new HashMap(), registries);
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}
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protected BlockLootSubProvider(
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Set<Item> explosionResistant, FeatureFlagSet enabledFeatures, Map<ResourceKey<LootTable>, LootTable.Builder> map, Provider registries
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) {
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this.explosionResistant = explosionResistant;
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this.enabledFeatures = enabledFeatures;
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this.map = map;
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this.registries = registries;
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}
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protected <T extends FunctionUserBuilder<T>> T applyExplosionDecay(ItemLike item, FunctionUserBuilder<T> functionBuilder) {
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return !this.explosionResistant.contains(item.asItem()) ? functionBuilder.apply(ApplyExplosionDecay.explosionDecay()) : functionBuilder.unwrap();
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}
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protected <T extends ConditionUserBuilder<T>> T applyExplosionCondition(ItemLike item, ConditionUserBuilder<T> conditionBuilder) {
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return !this.explosionResistant.contains(item.asItem()) ? conditionBuilder.when(ExplosionCondition.survivesExplosion()) : conditionBuilder.unwrap();
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}
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public LootTable.Builder createSingleItemTable(ItemLike item) {
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return LootTable.lootTable()
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.withPool(this.applyExplosionCondition(item, LootPool.lootPool().setRolls(ConstantValue.exactly(1.0F)).add(LootItem.lootTableItem(item))));
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}
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/**
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* If the condition from {@code conditionBuilder} succeeds, drops 1 {@code block}.
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* Otherwise, drops loot specified by {@code alternativeBuilder}.
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*/
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private static LootTable.Builder createSelfDropDispatchTable(Block block, Builder conditionBuilder, LootPoolEntryContainer.Builder<?> alternativeBuilder) {
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return LootTable.lootTable()
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.withPool(LootPool.lootPool().setRolls(ConstantValue.exactly(1.0F)).add(LootItem.lootTableItem(block).when(conditionBuilder).otherwise(alternativeBuilder)));
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}
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/**
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* If the block is mined with Silk Touch, drops 1 {@code block}.
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* Otherwise, drops loot specified by {@code builder}.
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*/
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protected LootTable.Builder createSilkTouchDispatchTable(Block block, LootPoolEntryContainer.Builder<?> builder) {
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return createSelfDropDispatchTable(block, this.hasSilkTouch(), builder);
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}
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/**
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* If the block is mined with Shears, drops 1 {@code block}.
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* Otherwise, drops loot specified by {@code builder}.
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*/
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protected LootTable.Builder createShearsDispatchTable(Block block, LootPoolEntryContainer.Builder<?> builder) {
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return createSelfDropDispatchTable(block, this.hasShears(), builder);
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}
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/**
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* If the block is mined either with Silk Touch or Shears, drops 1 {@code block}.
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* Otherwise, drops loot specified by {@code builder}.
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*/
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protected LootTable.Builder createSilkTouchOrShearsDispatchTable(Block block, LootPoolEntryContainer.Builder<?> builder) {
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return createSelfDropDispatchTable(block, this.hasShearsOrSilkTouch(), builder);
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}
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protected LootTable.Builder createSingleItemTableWithSilkTouch(Block block, ItemLike item) {
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return this.createSilkTouchDispatchTable(block, (LootPoolEntryContainer.Builder<?>)this.applyExplosionCondition(block, LootItem.lootTableItem(item)));
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}
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protected LootTable.Builder createSingleItemTable(ItemLike item, NumberProvider count) {
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return LootTable.lootTable()
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.withPool(
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LootPool.lootPool()
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.setRolls(ConstantValue.exactly(1.0F))
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.add((LootPoolEntryContainer.Builder<?>)this.applyExplosionDecay(item, LootItem.lootTableItem(item).apply(SetItemCountFunction.setCount(count))))
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);
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}
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protected LootTable.Builder createSingleItemTableWithSilkTouch(Block block, ItemLike item, NumberProvider count) {
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return this.createSilkTouchDispatchTable(
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block, (LootPoolEntryContainer.Builder<?>)this.applyExplosionDecay(block, LootItem.lootTableItem(item).apply(SetItemCountFunction.setCount(count)))
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);
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}
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private LootTable.Builder createSilkTouchOnlyTable(ItemLike item) {
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return LootTable.lootTable().withPool(LootPool.lootPool().when(this.hasSilkTouch()).setRolls(ConstantValue.exactly(1.0F)).add(LootItem.lootTableItem(item)));
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}
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private LootTable.Builder createPotFlowerItemTable(ItemLike item) {
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return LootTable.lootTable()
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.withPool(
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this.applyExplosionCondition(Blocks.FLOWER_POT, LootPool.lootPool().setRolls(ConstantValue.exactly(1.0F)).add(LootItem.lootTableItem(Blocks.FLOWER_POT)))
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)
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.withPool(this.applyExplosionCondition(item, LootPool.lootPool().setRolls(ConstantValue.exactly(1.0F)).add(LootItem.lootTableItem(item))));
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}
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protected LootTable.Builder createSlabItemTable(Block block) {
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return LootTable.lootTable()
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.withPool(
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LootPool.lootPool()
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.setRolls(ConstantValue.exactly(1.0F))
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.add(
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(LootPoolEntryContainer.Builder<?>)this.applyExplosionDecay(
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block,
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LootItem.lootTableItem(block)
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.apply(
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SetItemCountFunction.setCount(ConstantValue.exactly(2.0F))
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.when(
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LootItemBlockStatePropertyCondition.hasBlockStateProperties(block)
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.setProperties(net.minecraft.advancements.critereon.StatePropertiesPredicate.Builder.properties().hasProperty(SlabBlock.TYPE, SlabType.DOUBLE))
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)
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)
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)
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)
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);
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}
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protected <T extends Comparable<T> & StringRepresentable> LootTable.Builder createSinglePropConditionTable(Block block, Property<T> property, T value) {
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return LootTable.lootTable()
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.withPool(
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this.applyExplosionCondition(
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block,
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LootPool.lootPool()
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.setRolls(ConstantValue.exactly(1.0F))
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.add(
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LootItem.lootTableItem(block)
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.when(
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LootItemBlockStatePropertyCondition.hasBlockStateProperties(block)
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.setProperties(net.minecraft.advancements.critereon.StatePropertiesPredicate.Builder.properties().hasProperty(property, value))
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)
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)
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)
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);
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}
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protected LootTable.Builder createNameableBlockEntityTable(Block block) {
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return LootTable.lootTable()
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.withPool(
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this.applyExplosionCondition(
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block,
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LootPool.lootPool()
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.setRolls(ConstantValue.exactly(1.0F))
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.add(LootItem.lootTableItem(block).apply(CopyComponentsFunction.copyComponents(Source.BLOCK_ENTITY).include(DataComponents.CUSTOM_NAME)))
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)
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);
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}
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protected LootTable.Builder createShulkerBoxDrop(Block block) {
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return LootTable.lootTable()
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.withPool(
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this.applyExplosionCondition(
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block,
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LootPool.lootPool()
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.setRolls(ConstantValue.exactly(1.0F))
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.add(
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LootItem.lootTableItem(block)
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.apply(
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CopyComponentsFunction.copyComponents(Source.BLOCK_ENTITY)
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.include(DataComponents.CUSTOM_NAME)
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.include(DataComponents.CONTAINER)
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.include(DataComponents.LOCK)
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.include(DataComponents.CONTAINER_LOOT)
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)
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)
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)
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);
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}
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protected LootTable.Builder createCopperOreDrops(Block block) {
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RegistryLookup<Enchantment> registryLookup = this.registries.lookupOrThrow(Registries.ENCHANTMENT);
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return this.createSilkTouchDispatchTable(
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block,
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(LootPoolEntryContainer.Builder<?>)this.applyExplosionDecay(
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block,
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LootItem.lootTableItem(Items.RAW_COPPER)
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.apply(SetItemCountFunction.setCount(UniformGenerator.between(2.0F, 5.0F)))
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.apply(ApplyBonusCount.addOreBonusCount(registryLookup.getOrThrow(Enchantments.FORTUNE)))
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)
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);
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}
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protected LootTable.Builder createLapisOreDrops(Block block) {
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RegistryLookup<Enchantment> registryLookup = this.registries.lookupOrThrow(Registries.ENCHANTMENT);
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return this.createSilkTouchDispatchTable(
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block,
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(LootPoolEntryContainer.Builder<?>)this.applyExplosionDecay(
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block,
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LootItem.lootTableItem(Items.LAPIS_LAZULI)
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.apply(SetItemCountFunction.setCount(UniformGenerator.between(4.0F, 9.0F)))
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.apply(ApplyBonusCount.addOreBonusCount(registryLookup.getOrThrow(Enchantments.FORTUNE)))
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)
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);
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}
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protected LootTable.Builder createRedstoneOreDrops(Block block) {
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RegistryLookup<Enchantment> registryLookup = this.registries.lookupOrThrow(Registries.ENCHANTMENT);
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return this.createSilkTouchDispatchTable(
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block,
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(LootPoolEntryContainer.Builder<?>)this.applyExplosionDecay(
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block,
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LootItem.lootTableItem(Items.REDSTONE)
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.apply(SetItemCountFunction.setCount(UniformGenerator.between(4.0F, 5.0F)))
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.apply(ApplyBonusCount.addUniformBonusCount(registryLookup.getOrThrow(Enchantments.FORTUNE)))
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)
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);
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}
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protected LootTable.Builder createBannerDrop(Block block) {
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return LootTable.lootTable()
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.withPool(
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this.applyExplosionCondition(
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block,
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LootPool.lootPool()
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.setRolls(ConstantValue.exactly(1.0F))
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.add(
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LootItem.lootTableItem(block)
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.apply(
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CopyComponentsFunction.copyComponents(Source.BLOCK_ENTITY)
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.include(DataComponents.CUSTOM_NAME)
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.include(DataComponents.ITEM_NAME)
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.include(DataComponents.HIDE_ADDITIONAL_TOOLTIP)
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.include(DataComponents.BANNER_PATTERNS)
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.include(DataComponents.RARITY)
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)
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)
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)
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);
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}
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protected LootTable.Builder createBeeNestDrop(Block block) {
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return LootTable.lootTable()
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.withPool(
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LootPool.lootPool()
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.when(this.hasSilkTouch())
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.setRolls(ConstantValue.exactly(1.0F))
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.add(
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LootItem.lootTableItem(block)
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.apply(CopyComponentsFunction.copyComponents(Source.BLOCK_ENTITY).include(DataComponents.BEES))
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.apply(CopyBlockState.copyState(block).copy(BeehiveBlock.HONEY_LEVEL))
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)
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);
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}
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protected LootTable.Builder createBeeHiveDrop(Block block) {
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return LootTable.lootTable()
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.withPool(
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LootPool.lootPool()
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.setRolls(ConstantValue.exactly(1.0F))
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.add(
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LootItem.lootTableItem(block)
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.when(this.hasSilkTouch())
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.apply(CopyComponentsFunction.copyComponents(Source.BLOCK_ENTITY).include(DataComponents.BEES))
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.apply(CopyBlockState.copyState(block).copy(BeehiveBlock.HONEY_LEVEL))
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.otherwise(LootItem.lootTableItem(block))
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)
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);
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}
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protected LootTable.Builder createCaveVinesDrop(Block block) {
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return LootTable.lootTable()
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.withPool(
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LootPool.lootPool()
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.add(LootItem.lootTableItem(Items.GLOW_BERRIES))
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.when(
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LootItemBlockStatePropertyCondition.hasBlockStateProperties(block)
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.setProperties(net.minecraft.advancements.critereon.StatePropertiesPredicate.Builder.properties().hasProperty(CaveVines.BERRIES, true))
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)
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);
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}
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protected LootTable.Builder createOreDrop(Block block, Item item) {
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RegistryLookup<Enchantment> registryLookup = this.registries.lookupOrThrow(Registries.ENCHANTMENT);
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return this.createSilkTouchDispatchTable(
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block,
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(LootPoolEntryContainer.Builder<?>)this.applyExplosionDecay(
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block, LootItem.lootTableItem(item).apply(ApplyBonusCount.addOreBonusCount(registryLookup.getOrThrow(Enchantments.FORTUNE)))
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)
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);
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}
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protected LootTable.Builder createMushroomBlockDrop(Block block, ItemLike item) {
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return this.createSilkTouchDispatchTable(
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block,
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(LootPoolEntryContainer.Builder<?>)this.applyExplosionDecay(
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block,
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LootItem.lootTableItem(item)
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.apply(SetItemCountFunction.setCount(UniformGenerator.between(-6.0F, 2.0F)))
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.apply(LimitCount.limitCount(IntRange.lowerBound(0)))
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)
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);
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}
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protected LootTable.Builder createGrassDrops(Block block) {
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RegistryLookup<Enchantment> registryLookup = this.registries.lookupOrThrow(Registries.ENCHANTMENT);
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return this.createShearsDispatchTable(
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block,
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(LootPoolEntryContainer.Builder<?>)this.applyExplosionDecay(
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block,
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LootItem.lootTableItem(Items.WHEAT_SEEDS)
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.when(LootItemRandomChanceCondition.randomChance(0.125F))
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.apply(ApplyBonusCount.addUniformBonusCount(registryLookup.getOrThrow(Enchantments.FORTUNE), 2))
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)
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);
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}
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/**
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* Creates a builder that drops the given IItemProvider in amounts between 0 and 3, based on the AGE property. Only used in vanilla for pumpkin and melon stems.
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*/
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public LootTable.Builder createStemDrops(Block block, Item item) {
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return LootTable.lootTable()
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.withPool(
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this.applyExplosionDecay(
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block,
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LootPool.lootPool()
|
|
.setRolls(ConstantValue.exactly(1.0F))
|
|
.add(
|
|
LootItem.lootTableItem(item)
|
|
.apply(
|
|
StemBlock.AGE.getPossibleValues(),
|
|
integer -> SetItemCountFunction.setCount(BinomialDistributionGenerator.binomial(3, (integer + 1) / 15.0F))
|
|
.when(
|
|
LootItemBlockStatePropertyCondition.hasBlockStateProperties(block)
|
|
.setProperties(net.minecraft.advancements.critereon.StatePropertiesPredicate.Builder.properties().hasProperty(StemBlock.AGE, integer))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
);
|
|
}
|
|
|
|
public LootTable.Builder createAttachedStemDrops(Block block, Item item) {
|
|
return LootTable.lootTable()
|
|
.withPool(
|
|
this.applyExplosionDecay(
|
|
block,
|
|
LootPool.lootPool()
|
|
.setRolls(ConstantValue.exactly(1.0F))
|
|
.add(LootItem.lootTableItem(item).apply(SetItemCountFunction.setCount(BinomialDistributionGenerator.binomial(3, 0.53333336F))))
|
|
)
|
|
);
|
|
}
|
|
|
|
protected LootTable.Builder createShearsOnlyDrop(ItemLike item) {
|
|
return LootTable.lootTable().withPool(LootPool.lootPool().setRolls(ConstantValue.exactly(1.0F)).when(this.hasShears()).add(LootItem.lootTableItem(item)));
|
|
}
|
|
|
|
protected LootTable.Builder createShearsOrSilkTouchOnlyDrop(ItemLike item) {
|
|
return LootTable.lootTable()
|
|
.withPool(LootPool.lootPool().setRolls(ConstantValue.exactly(1.0F)).when(this.hasShearsOrSilkTouch()).add(LootItem.lootTableItem(item)));
|
|
}
|
|
|
|
protected LootTable.Builder createMultifaceBlockDrops(Block block, Builder builder) {
|
|
return LootTable.lootTable()
|
|
.withPool(
|
|
LootPool.lootPool()
|
|
.add(
|
|
(LootPoolEntryContainer.Builder<?>)this.applyExplosionDecay(
|
|
block,
|
|
LootItem.lootTableItem(block)
|
|
.when(builder)
|
|
.apply(
|
|
Direction.values(),
|
|
direction -> SetItemCountFunction.setCount(ConstantValue.exactly(1.0F), true)
|
|
.when(
|
|
LootItemBlockStatePropertyCondition.hasBlockStateProperties(block)
|
|
.setProperties(
|
|
net.minecraft.advancements.critereon.StatePropertiesPredicate.Builder.properties().hasProperty(MultifaceBlock.getFaceProperty(direction), true)
|
|
)
|
|
)
|
|
)
|
|
.apply(SetItemCountFunction.setCount(ConstantValue.exactly(-1.0F), true))
|
|
)
|
|
)
|
|
);
|
|
}
|
|
|
|
protected LootTable.Builder createMultifaceBlockDrops(Block block) {
|
|
return LootTable.lootTable()
|
|
.withPool(
|
|
LootPool.lootPool()
|
|
.add(
|
|
(LootPoolEntryContainer.Builder<?>)this.applyExplosionDecay(
|
|
block,
|
|
LootItem.lootTableItem(block)
|
|
.apply(
|
|
Direction.values(),
|
|
direction -> SetItemCountFunction.setCount(ConstantValue.exactly(1.0F), true)
|
|
.when(
|
|
LootItemBlockStatePropertyCondition.hasBlockStateProperties(block)
|
|
.setProperties(
|
|
net.minecraft.advancements.critereon.StatePropertiesPredicate.Builder.properties().hasProperty(MultifaceBlock.getFaceProperty(direction), true)
|
|
)
|
|
)
|
|
)
|
|
.apply(SetItemCountFunction.setCount(ConstantValue.exactly(-1.0F), true))
|
|
)
|
|
)
|
|
);
|
|
}
|
|
|
|
protected LootTable.Builder createMossyCarpetBlockDrops(Block block) {
|
|
return LootTable.lootTable()
|
|
.withPool(
|
|
LootPool.lootPool()
|
|
.add(
|
|
(LootPoolEntryContainer.Builder<?>)this.applyExplosionDecay(
|
|
block,
|
|
LootItem.lootTableItem(block)
|
|
.when(
|
|
LootItemBlockStatePropertyCondition.hasBlockStateProperties(block)
|
|
.setProperties(net.minecraft.advancements.critereon.StatePropertiesPredicate.Builder.properties().hasProperty(MossyCarpetBlock.BASE, true))
|
|
)
|
|
)
|
|
)
|
|
);
|
|
}
|
|
|
|
/**
|
|
* Used for all leaves, drops self with silk touch, otherwise drops the second Block param with the passed chances for fortune levels, adding in sticks.
|
|
*/
|
|
protected LootTable.Builder createLeavesDrops(Block leavesBlock, Block saplingBlock, float... chances) {
|
|
RegistryLookup<Enchantment> registryLookup = this.registries.lookupOrThrow(Registries.ENCHANTMENT);
|
|
return this.createSilkTouchOrShearsDispatchTable(
|
|
leavesBlock,
|
|
((LootPoolSingletonContainer.Builder)this.applyExplosionCondition(leavesBlock, LootItem.lootTableItem(saplingBlock)))
|
|
.when(BonusLevelTableCondition.bonusLevelFlatChance(registryLookup.getOrThrow(Enchantments.FORTUNE), chances))
|
|
)
|
|
.withPool(
|
|
LootPool.lootPool()
|
|
.setRolls(ConstantValue.exactly(1.0F))
|
|
.when(this.doesNotHaveShearsOrSilkTouch())
|
|
.add(
|
|
((LootPoolSingletonContainer.Builder)this.applyExplosionDecay(
|
|
leavesBlock, LootItem.lootTableItem(Items.STICK).apply(SetItemCountFunction.setCount(UniformGenerator.between(1.0F, 2.0F)))
|
|
))
|
|
.when(BonusLevelTableCondition.bonusLevelFlatChance(registryLookup.getOrThrow(Enchantments.FORTUNE), NORMAL_LEAVES_STICK_CHANCES))
|
|
)
|
|
);
|
|
}
|
|
|
|
/**
|
|
* Used for oak and dark oak, same as droppingWithChancesAndSticks but adding in apples.
|
|
*/
|
|
protected LootTable.Builder createOakLeavesDrops(Block oakLeavesBlock, Block saplingBlock, float... chances) {
|
|
RegistryLookup<Enchantment> registryLookup = this.registries.lookupOrThrow(Registries.ENCHANTMENT);
|
|
return this.createLeavesDrops(oakLeavesBlock, saplingBlock, chances)
|
|
.withPool(
|
|
LootPool.lootPool()
|
|
.setRolls(ConstantValue.exactly(1.0F))
|
|
.when(this.doesNotHaveShearsOrSilkTouch())
|
|
.add(
|
|
((LootPoolSingletonContainer.Builder)this.applyExplosionCondition(oakLeavesBlock, LootItem.lootTableItem(Items.APPLE)))
|
|
.when(
|
|
BonusLevelTableCondition.bonusLevelFlatChance(registryLookup.getOrThrow(Enchantments.FORTUNE), 0.005F, 0.0055555557F, 0.00625F, 0.008333334F, 0.025F)
|
|
)
|
|
)
|
|
);
|
|
}
|
|
|
|
protected LootTable.Builder createMangroveLeavesDrops(Block block) {
|
|
RegistryLookup<Enchantment> registryLookup = this.registries.lookupOrThrow(Registries.ENCHANTMENT);
|
|
return this.createSilkTouchOrShearsDispatchTable(
|
|
block,
|
|
((LootPoolSingletonContainer.Builder)this.applyExplosionDecay(
|
|
Blocks.MANGROVE_LEAVES, LootItem.lootTableItem(Items.STICK).apply(SetItemCountFunction.setCount(UniformGenerator.between(1.0F, 2.0F)))
|
|
))
|
|
.when(BonusLevelTableCondition.bonusLevelFlatChance(registryLookup.getOrThrow(Enchantments.FORTUNE), NORMAL_LEAVES_STICK_CHANCES))
|
|
);
|
|
}
|
|
|
|
/**
|
|
* If {@code dropGrownCropCondition} fails (i.e. crop is not ready), drops 1 {@code seedsItem}.
|
|
* If {@code dropGrownCropCondition} succeeds (i.e. crop is ready), drops 1 {@code grownCropItem}, and 0-3 {@code seedsItem} with fortune applied.
|
|
*/
|
|
protected LootTable.Builder createCropDrops(Block cropBlock, Item grownCropItem, Item seedsItem, Builder dropGrownCropCondition) {
|
|
RegistryLookup<Enchantment> registryLookup = this.registries.lookupOrThrow(Registries.ENCHANTMENT);
|
|
return this.applyExplosionDecay(
|
|
cropBlock,
|
|
LootTable.lootTable()
|
|
.withPool(LootPool.lootPool().add(LootItem.lootTableItem(grownCropItem).when(dropGrownCropCondition).otherwise(LootItem.lootTableItem(seedsItem))))
|
|
.withPool(
|
|
LootPool.lootPool()
|
|
.when(dropGrownCropCondition)
|
|
.add(
|
|
LootItem.lootTableItem(seedsItem)
|
|
.apply(ApplyBonusCount.addBonusBinomialDistributionCount(registryLookup.getOrThrow(Enchantments.FORTUNE), 0.5714286F, 3))
|
|
)
|
|
)
|
|
);
|
|
}
|
|
|
|
protected LootTable.Builder createDoublePlantShearsDrop(Block sheared) {
|
|
return LootTable.lootTable()
|
|
.withPool(LootPool.lootPool().when(this.hasShears()).add(LootItem.lootTableItem(sheared).apply(SetItemCountFunction.setCount(ConstantValue.exactly(2.0F)))));
|
|
}
|
|
|
|
protected LootTable.Builder createDoublePlantWithSeedDrops(Block block, Block sheared) {
|
|
RegistryLookup<Block> registryLookup = this.registries.lookupOrThrow(Registries.BLOCK);
|
|
LootPoolEntryContainer.Builder<?> builder = LootItem.lootTableItem(sheared)
|
|
.apply(SetItemCountFunction.setCount(ConstantValue.exactly(2.0F)))
|
|
.when(this.hasShears())
|
|
.otherwise(
|
|
((LootPoolSingletonContainer.Builder)this.applyExplosionCondition(block, LootItem.lootTableItem(Items.WHEAT_SEEDS)))
|
|
.when(LootItemRandomChanceCondition.randomChance(0.125F))
|
|
);
|
|
return LootTable.lootTable()
|
|
.withPool(
|
|
LootPool.lootPool()
|
|
.add(builder)
|
|
.when(
|
|
LootItemBlockStatePropertyCondition.hasBlockStateProperties(block)
|
|
.setProperties(
|
|
net.minecraft.advancements.critereon.StatePropertiesPredicate.Builder.properties().hasProperty(DoublePlantBlock.HALF, DoubleBlockHalf.LOWER)
|
|
)
|
|
)
|
|
.when(
|
|
LocationCheck.checkLocation(
|
|
net.minecraft.advancements.critereon.LocationPredicate.Builder.location()
|
|
.setBlock(
|
|
net.minecraft.advancements.critereon.BlockPredicate.Builder.block()
|
|
.of(registryLookup, block)
|
|
.setProperties(
|
|
net.minecraft.advancements.critereon.StatePropertiesPredicate.Builder.properties().hasProperty(DoublePlantBlock.HALF, DoubleBlockHalf.UPPER)
|
|
)
|
|
),
|
|
new BlockPos(0, 1, 0)
|
|
)
|
|
)
|
|
)
|
|
.withPool(
|
|
LootPool.lootPool()
|
|
.add(builder)
|
|
.when(
|
|
LootItemBlockStatePropertyCondition.hasBlockStateProperties(block)
|
|
.setProperties(
|
|
net.minecraft.advancements.critereon.StatePropertiesPredicate.Builder.properties().hasProperty(DoublePlantBlock.HALF, DoubleBlockHalf.UPPER)
|
|
)
|
|
)
|
|
.when(
|
|
LocationCheck.checkLocation(
|
|
net.minecraft.advancements.critereon.LocationPredicate.Builder.location()
|
|
.setBlock(
|
|
net.minecraft.advancements.critereon.BlockPredicate.Builder.block()
|
|
.of(registryLookup, block)
|
|
.setProperties(
|
|
net.minecraft.advancements.critereon.StatePropertiesPredicate.Builder.properties().hasProperty(DoublePlantBlock.HALF, DoubleBlockHalf.LOWER)
|
|
)
|
|
),
|
|
new BlockPos(0, -1, 0)
|
|
)
|
|
)
|
|
);
|
|
}
|
|
|
|
protected LootTable.Builder createCandleDrops(Block candleBlock) {
|
|
return LootTable.lootTable()
|
|
.withPool(
|
|
LootPool.lootPool()
|
|
.setRolls(ConstantValue.exactly(1.0F))
|
|
.add(
|
|
(LootPoolEntryContainer.Builder<?>)this.applyExplosionDecay(
|
|
candleBlock,
|
|
LootItem.lootTableItem(candleBlock)
|
|
.apply(
|
|
List.of(2, 3, 4),
|
|
integer -> SetItemCountFunction.setCount(ConstantValue.exactly(integer.intValue()))
|
|
.when(
|
|
LootItemBlockStatePropertyCondition.hasBlockStateProperties(candleBlock)
|
|
.setProperties(net.minecraft.advancements.critereon.StatePropertiesPredicate.Builder.properties().hasProperty(CandleBlock.CANDLES, integer))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
);
|
|
}
|
|
|
|
protected LootTable.Builder createPetalsDrops(Block petalBlock) {
|
|
return LootTable.lootTable()
|
|
.withPool(
|
|
LootPool.lootPool()
|
|
.setRolls(ConstantValue.exactly(1.0F))
|
|
.add(
|
|
(LootPoolEntryContainer.Builder<?>)this.applyExplosionDecay(
|
|
petalBlock,
|
|
LootItem.lootTableItem(petalBlock)
|
|
.apply(
|
|
IntStream.rangeClosed(1, 4).boxed().toList(),
|
|
integer -> SetItemCountFunction.setCount(ConstantValue.exactly(integer.intValue()))
|
|
.when(
|
|
LootItemBlockStatePropertyCondition.hasBlockStateProperties(petalBlock)
|
|
.setProperties(net.minecraft.advancements.critereon.StatePropertiesPredicate.Builder.properties().hasProperty(PinkPetalsBlock.AMOUNT, integer))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
);
|
|
}
|
|
|
|
protected static LootTable.Builder createCandleCakeDrops(Block candleCakeBlock) {
|
|
return LootTable.lootTable().withPool(LootPool.lootPool().setRolls(ConstantValue.exactly(1.0F)).add(LootItem.lootTableItem(candleCakeBlock)));
|
|
}
|
|
|
|
public static LootTable.Builder noDrop() {
|
|
return LootTable.lootTable();
|
|
}
|
|
|
|
protected abstract void generate();
|
|
|
|
@Override
|
|
public void generate(BiConsumer<ResourceKey<LootTable>, LootTable.Builder> biConsumer) {
|
|
this.generate();
|
|
Set<ResourceKey<LootTable>> set = new HashSet();
|
|
|
|
for (Block block : BuiltInRegistries.BLOCK) {
|
|
if (block.isEnabled(this.enabledFeatures)) {
|
|
block.getLootTable()
|
|
.ifPresent(
|
|
resourceKey -> {
|
|
if (set.add(resourceKey)) {
|
|
LootTable.Builder builder = (LootTable.Builder)this.map.remove(resourceKey);
|
|
if (builder == null) {
|
|
throw new IllegalStateException(
|
|
String.format(Locale.ROOT, "Missing loottable '%s' for '%s'", resourceKey.location(), BuiltInRegistries.BLOCK.getKey(block))
|
|
);
|
|
}
|
|
|
|
biConsumer.accept(resourceKey, builder);
|
|
}
|
|
}
|
|
);
|
|
}
|
|
}
|
|
|
|
if (!this.map.isEmpty()) {
|
|
throw new IllegalStateException("Created block loot tables for non-blocks: " + this.map.keySet());
|
|
}
|
|
}
|
|
|
|
protected void addNetherVinesDropTable(Block vines, Block plant) {
|
|
RegistryLookup<Enchantment> registryLookup = this.registries.lookupOrThrow(Registries.ENCHANTMENT);
|
|
LootTable.Builder builder = this.createSilkTouchOrShearsDispatchTable(
|
|
vines,
|
|
LootItem.lootTableItem(vines)
|
|
.when(BonusLevelTableCondition.bonusLevelFlatChance(registryLookup.getOrThrow(Enchantments.FORTUNE), 0.33F, 0.55F, 0.77F, 1.0F))
|
|
);
|
|
this.add(vines, builder);
|
|
this.add(plant, builder);
|
|
}
|
|
|
|
protected LootTable.Builder createDoorTable(Block doorBlock) {
|
|
return this.createSinglePropConditionTable(doorBlock, DoorBlock.HALF, DoubleBlockHalf.LOWER);
|
|
}
|
|
|
|
protected void dropPottedContents(Block flowerPot) {
|
|
this.add(flowerPot, block -> this.createPotFlowerItemTable(((FlowerPotBlock)block).getPotted()));
|
|
}
|
|
|
|
protected void otherWhenSilkTouch(Block block, Block other) {
|
|
this.add(block, this.createSilkTouchOnlyTable(other));
|
|
}
|
|
|
|
protected void dropOther(Block block, ItemLike item) {
|
|
this.add(block, this.createSingleItemTable(item));
|
|
}
|
|
|
|
protected void dropWhenSilkTouch(Block block) {
|
|
this.otherWhenSilkTouch(block, block);
|
|
}
|
|
|
|
protected void dropSelf(Block block) {
|
|
this.dropOther(block, block);
|
|
}
|
|
|
|
protected void add(Block block, Function<Block, LootTable.Builder> factory) {
|
|
this.add(block, (LootTable.Builder)factory.apply(block));
|
|
}
|
|
|
|
protected void add(Block block, LootTable.Builder builder) {
|
|
this.map.put((ResourceKey)block.getLootTable().orElseThrow(() -> new IllegalStateException("Block " + block + " does not have loot table")), builder);
|
|
}
|
|
}
|