minecraft-src/net/minecraft/data/worldgen/placement/CavePlacements.java
2025-07-04 01:41:11 +03:00

254 lines
11 KiB
Java

package net.minecraft.data.worldgen.placement;
import net.minecraft.core.Direction;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderGetter;
import net.minecraft.core.registries.Registries;
import net.minecraft.data.worldgen.BootstrapContext;
import net.minecraft.data.worldgen.features.CaveFeatures;
import net.minecraft.data.worldgen.features.VegetationFeatures;
import net.minecraft.resources.ResourceKey;
import net.minecraft.util.valueproviders.ClampedNormalInt;
import net.minecraft.util.valueproviders.ConstantInt;
import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.levelgen.VerticalAnchor;
import net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
import net.minecraft.world.level.levelgen.placement.BiomeFilter;
import net.minecraft.world.level.levelgen.placement.CountPlacement;
import net.minecraft.world.level.levelgen.placement.EnvironmentScanPlacement;
import net.minecraft.world.level.levelgen.placement.HeightRangePlacement;
import net.minecraft.world.level.levelgen.placement.InSquarePlacement;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
import net.minecraft.world.level.levelgen.placement.RandomOffsetPlacement;
import net.minecraft.world.level.levelgen.placement.RarityFilter;
import net.minecraft.world.level.levelgen.placement.SurfaceRelativeThresholdFilter;
public class CavePlacements {
public static final ResourceKey<PlacedFeature> MONSTER_ROOM = PlacementUtils.createKey("monster_room");
public static final ResourceKey<PlacedFeature> MONSTER_ROOM_DEEP = PlacementUtils.createKey("monster_room_deep");
public static final ResourceKey<PlacedFeature> FOSSIL_UPPER = PlacementUtils.createKey("fossil_upper");
public static final ResourceKey<PlacedFeature> FOSSIL_LOWER = PlacementUtils.createKey("fossil_lower");
public static final ResourceKey<PlacedFeature> DRIPSTONE_CLUSTER = PlacementUtils.createKey("dripstone_cluster");
public static final ResourceKey<PlacedFeature> LARGE_DRIPSTONE = PlacementUtils.createKey("large_dripstone");
public static final ResourceKey<PlacedFeature> POINTED_DRIPSTONE = PlacementUtils.createKey("pointed_dripstone");
public static final ResourceKey<PlacedFeature> UNDERWATER_MAGMA = PlacementUtils.createKey("underwater_magma");
public static final ResourceKey<PlacedFeature> GLOW_LICHEN = PlacementUtils.createKey("glow_lichen");
public static final ResourceKey<PlacedFeature> ROOTED_AZALEA_TREE = PlacementUtils.createKey("rooted_azalea_tree");
public static final ResourceKey<PlacedFeature> CAVE_VINES = PlacementUtils.createKey("cave_vines");
public static final ResourceKey<PlacedFeature> LUSH_CAVES_VEGETATION = PlacementUtils.createKey("lush_caves_vegetation");
public static final ResourceKey<PlacedFeature> LUSH_CAVES_CLAY = PlacementUtils.createKey("lush_caves_clay");
public static final ResourceKey<PlacedFeature> LUSH_CAVES_CEILING_VEGETATION = PlacementUtils.createKey("lush_caves_ceiling_vegetation");
public static final ResourceKey<PlacedFeature> SPORE_BLOSSOM = PlacementUtils.createKey("spore_blossom");
public static final ResourceKey<PlacedFeature> CLASSIC_VINES = PlacementUtils.createKey("classic_vines_cave_feature");
public static final ResourceKey<PlacedFeature> AMETHYST_GEODE = PlacementUtils.createKey("amethyst_geode");
public static final ResourceKey<PlacedFeature> SCULK_PATCH_DEEP_DARK = PlacementUtils.createKey("sculk_patch_deep_dark");
public static final ResourceKey<PlacedFeature> SCULK_PATCH_ANCIENT_CITY = PlacementUtils.createKey("sculk_patch_ancient_city");
public static final ResourceKey<PlacedFeature> SCULK_VEIN = PlacementUtils.createKey("sculk_vein");
public static void bootstrap(BootstrapContext<PlacedFeature> context) {
HolderGetter<ConfiguredFeature<?, ?>> holderGetter = context.lookup(Registries.CONFIGURED_FEATURE);
Holder<ConfiguredFeature<?, ?>> holder = holderGetter.getOrThrow(CaveFeatures.MONSTER_ROOM);
Holder<ConfiguredFeature<?, ?>> holder2 = holderGetter.getOrThrow(CaveFeatures.FOSSIL_COAL);
Holder<ConfiguredFeature<?, ?>> holder3 = holderGetter.getOrThrow(CaveFeatures.FOSSIL_DIAMONDS);
Holder<ConfiguredFeature<?, ?>> holder4 = holderGetter.getOrThrow(CaveFeatures.DRIPSTONE_CLUSTER);
Holder<ConfiguredFeature<?, ?>> holder5 = holderGetter.getOrThrow(CaveFeatures.LARGE_DRIPSTONE);
Holder<ConfiguredFeature<?, ?>> holder6 = holderGetter.getOrThrow(CaveFeatures.POINTED_DRIPSTONE);
Holder<ConfiguredFeature<?, ?>> holder7 = holderGetter.getOrThrow(CaveFeatures.UNDERWATER_MAGMA);
Holder<ConfiguredFeature<?, ?>> holder8 = holderGetter.getOrThrow(CaveFeatures.GLOW_LICHEN);
Holder<ConfiguredFeature<?, ?>> holder9 = holderGetter.getOrThrow(CaveFeatures.ROOTED_AZALEA_TREE);
Holder<ConfiguredFeature<?, ?>> holder10 = holderGetter.getOrThrow(CaveFeatures.CAVE_VINE);
Holder<ConfiguredFeature<?, ?>> holder11 = holderGetter.getOrThrow(CaveFeatures.MOSS_PATCH);
Holder<ConfiguredFeature<?, ?>> holder12 = holderGetter.getOrThrow(CaveFeatures.LUSH_CAVES_CLAY);
Holder<ConfiguredFeature<?, ?>> holder13 = holderGetter.getOrThrow(CaveFeatures.MOSS_PATCH_CEILING);
Holder<ConfiguredFeature<?, ?>> holder14 = holderGetter.getOrThrow(CaveFeatures.SPORE_BLOSSOM);
Holder<ConfiguredFeature<?, ?>> holder15 = holderGetter.getOrThrow(VegetationFeatures.VINES);
Holder<ConfiguredFeature<?, ?>> holder16 = holderGetter.getOrThrow(CaveFeatures.AMETHYST_GEODE);
Holder<ConfiguredFeature<?, ?>> holder17 = holderGetter.getOrThrow(CaveFeatures.SCULK_PATCH_DEEP_DARK);
Holder<ConfiguredFeature<?, ?>> holder18 = holderGetter.getOrThrow(CaveFeatures.SCULK_PATCH_ANCIENT_CITY);
Holder<ConfiguredFeature<?, ?>> holder19 = holderGetter.getOrThrow(CaveFeatures.SCULK_VEIN);
PlacementUtils.register(
context,
MONSTER_ROOM,
holder,
CountPlacement.of(10),
InSquarePlacement.spread(),
HeightRangePlacement.uniform(VerticalAnchor.absolute(0), VerticalAnchor.top()),
BiomeFilter.biome()
);
PlacementUtils.register(
context,
MONSTER_ROOM_DEEP,
holder,
CountPlacement.of(4),
InSquarePlacement.spread(),
HeightRangePlacement.uniform(VerticalAnchor.aboveBottom(6), VerticalAnchor.absolute(-1)),
BiomeFilter.biome()
);
PlacementUtils.register(
context,
FOSSIL_UPPER,
holder2,
RarityFilter.onAverageOnceEvery(64),
InSquarePlacement.spread(),
HeightRangePlacement.uniform(VerticalAnchor.absolute(0), VerticalAnchor.top()),
BiomeFilter.biome()
);
PlacementUtils.register(
context,
FOSSIL_LOWER,
holder3,
RarityFilter.onAverageOnceEvery(64),
InSquarePlacement.spread(),
HeightRangePlacement.uniform(VerticalAnchor.bottom(), VerticalAnchor.absolute(-8)),
BiomeFilter.biome()
);
PlacementUtils.register(
context,
DRIPSTONE_CLUSTER,
holder4,
CountPlacement.of(UniformInt.of(48, 96)),
InSquarePlacement.spread(),
PlacementUtils.RANGE_BOTTOM_TO_MAX_TERRAIN_HEIGHT,
BiomeFilter.biome()
);
PlacementUtils.register(
context,
LARGE_DRIPSTONE,
holder5,
CountPlacement.of(UniformInt.of(10, 48)),
InSquarePlacement.spread(),
PlacementUtils.RANGE_BOTTOM_TO_MAX_TERRAIN_HEIGHT,
BiomeFilter.biome()
);
PlacementUtils.register(
context,
POINTED_DRIPSTONE,
holder6,
CountPlacement.of(UniformInt.of(192, 256)),
InSquarePlacement.spread(),
PlacementUtils.RANGE_BOTTOM_TO_MAX_TERRAIN_HEIGHT,
CountPlacement.of(UniformInt.of(1, 5)),
RandomOffsetPlacement.of(ClampedNormalInt.of(0.0F, 3.0F, -10, 10), ClampedNormalInt.of(0.0F, 0.6F, -2, 2)),
BiomeFilter.biome()
);
PlacementUtils.register(
context,
UNDERWATER_MAGMA,
holder7,
CountPlacement.of(UniformInt.of(44, 52)),
InSquarePlacement.spread(),
PlacementUtils.RANGE_BOTTOM_TO_MAX_TERRAIN_HEIGHT,
SurfaceRelativeThresholdFilter.of(Heightmap.Types.OCEAN_FLOOR_WG, Integer.MIN_VALUE, -2),
BiomeFilter.biome()
);
PlacementUtils.register(
context,
GLOW_LICHEN,
holder8,
CountPlacement.of(UniformInt.of(104, 157)),
PlacementUtils.RANGE_BOTTOM_TO_MAX_TERRAIN_HEIGHT,
InSquarePlacement.spread(),
SurfaceRelativeThresholdFilter.of(Heightmap.Types.OCEAN_FLOOR_WG, Integer.MIN_VALUE, -13),
BiomeFilter.biome()
);
PlacementUtils.register(
context,
ROOTED_AZALEA_TREE,
holder9,
CountPlacement.of(UniformInt.of(1, 2)),
InSquarePlacement.spread(),
PlacementUtils.RANGE_BOTTOM_TO_MAX_TERRAIN_HEIGHT,
EnvironmentScanPlacement.scanningFor(Direction.UP, BlockPredicate.solid(), BlockPredicate.ONLY_IN_AIR_PREDICATE, 12),
RandomOffsetPlacement.vertical(ConstantInt.of(-1)),
BiomeFilter.biome()
);
PlacementUtils.register(
context,
CAVE_VINES,
holder10,
CountPlacement.of(188),
InSquarePlacement.spread(),
PlacementUtils.RANGE_BOTTOM_TO_MAX_TERRAIN_HEIGHT,
EnvironmentScanPlacement.scanningFor(Direction.UP, BlockPredicate.hasSturdyFace(Direction.DOWN), BlockPredicate.ONLY_IN_AIR_PREDICATE, 12),
RandomOffsetPlacement.vertical(ConstantInt.of(-1)),
BiomeFilter.biome()
);
PlacementUtils.register(
context,
LUSH_CAVES_VEGETATION,
holder11,
CountPlacement.of(125),
InSquarePlacement.spread(),
PlacementUtils.RANGE_BOTTOM_TO_MAX_TERRAIN_HEIGHT,
EnvironmentScanPlacement.scanningFor(Direction.DOWN, BlockPredicate.solid(), BlockPredicate.ONLY_IN_AIR_PREDICATE, 12),
RandomOffsetPlacement.vertical(ConstantInt.of(1)),
BiomeFilter.biome()
);
PlacementUtils.register(
context,
LUSH_CAVES_CLAY,
holder12,
CountPlacement.of(62),
InSquarePlacement.spread(),
PlacementUtils.RANGE_BOTTOM_TO_MAX_TERRAIN_HEIGHT,
EnvironmentScanPlacement.scanningFor(Direction.DOWN, BlockPredicate.solid(), BlockPredicate.ONLY_IN_AIR_PREDICATE, 12),
RandomOffsetPlacement.vertical(ConstantInt.of(1)),
BiomeFilter.biome()
);
PlacementUtils.register(
context,
LUSH_CAVES_CEILING_VEGETATION,
holder13,
CountPlacement.of(125),
InSquarePlacement.spread(),
PlacementUtils.RANGE_BOTTOM_TO_MAX_TERRAIN_HEIGHT,
EnvironmentScanPlacement.scanningFor(Direction.UP, BlockPredicate.solid(), BlockPredicate.ONLY_IN_AIR_PREDICATE, 12),
RandomOffsetPlacement.vertical(ConstantInt.of(-1)),
BiomeFilter.biome()
);
PlacementUtils.register(
context,
SPORE_BLOSSOM,
holder14,
CountPlacement.of(25),
InSquarePlacement.spread(),
PlacementUtils.RANGE_BOTTOM_TO_MAX_TERRAIN_HEIGHT,
EnvironmentScanPlacement.scanningFor(Direction.UP, BlockPredicate.solid(), BlockPredicate.ONLY_IN_AIR_PREDICATE, 12),
RandomOffsetPlacement.vertical(ConstantInt.of(-1)),
BiomeFilter.biome()
);
PlacementUtils.register(
context, CLASSIC_VINES, holder15, CountPlacement.of(256), InSquarePlacement.spread(), PlacementUtils.RANGE_BOTTOM_TO_MAX_TERRAIN_HEIGHT, BiomeFilter.biome()
);
PlacementUtils.register(
context,
AMETHYST_GEODE,
holder16,
RarityFilter.onAverageOnceEvery(24),
InSquarePlacement.spread(),
HeightRangePlacement.uniform(VerticalAnchor.aboveBottom(6), VerticalAnchor.absolute(30)),
BiomeFilter.biome()
);
PlacementUtils.register(
context,
SCULK_PATCH_DEEP_DARK,
holder17,
CountPlacement.of(ConstantInt.of(256)),
InSquarePlacement.spread(),
PlacementUtils.RANGE_BOTTOM_TO_MAX_TERRAIN_HEIGHT,
BiomeFilter.biome()
);
PlacementUtils.register(context, SCULK_PATCH_ANCIENT_CITY, holder18);
PlacementUtils.register(
context,
SCULK_VEIN,
holder19,
CountPlacement.of(UniformInt.of(204, 250)),
InSquarePlacement.spread(),
PlacementUtils.RANGE_BOTTOM_TO_MAX_TERRAIN_HEIGHT,
BiomeFilter.biome()
);
}
}