29 lines
998 B
Java
29 lines
998 B
Java
package net.minecraft.network.protocol.game;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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public record ClientboundBlockChangedAckPacket(int sequence) implements Packet<ClientGamePacketListener> {
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public static final StreamCodec<FriendlyByteBuf, ClientboundBlockChangedAckPacket> STREAM_CODEC = Packet.codec(
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ClientboundBlockChangedAckPacket::write, ClientboundBlockChangedAckPacket::new
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);
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private ClientboundBlockChangedAckPacket(FriendlyByteBuf buffer) {
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this(buffer.readVarInt());
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}
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private void write(FriendlyByteBuf buffer) {
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buffer.writeVarInt(this.sequence);
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}
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@Override
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public PacketType<ClientboundBlockChangedAckPacket> type() {
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return GamePacketTypes.CLIENTBOUND_BLOCK_CHANGED_ACK;
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}
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public void handle(ClientGamePacketListener clientGamePacketListener) {
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clientGamePacketListener.handleBlockChangedAck(this);
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}
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}
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