minecraft-src/net/minecraft/network/protocol/game/ClientboundContainerSetContentPacket.java
2025-07-04 02:00:41 +03:00

73 lines
2.3 KiB
Java

package net.minecraft.network.protocol.game;
import java.util.List;
import net.minecraft.core.NonNullList;
import net.minecraft.network.RegistryFriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
import net.minecraft.world.item.ItemStack;
public class ClientboundContainerSetContentPacket implements Packet<ClientGamePacketListener> {
public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundContainerSetContentPacket> STREAM_CODEC = Packet.codec(
ClientboundContainerSetContentPacket::write, ClientboundContainerSetContentPacket::new
);
private final int containerId;
private final int stateId;
private final List<ItemStack> items;
private final ItemStack carriedItem;
public ClientboundContainerSetContentPacket(int containerId, int stateId, NonNullList<ItemStack> items, ItemStack carriedItem) {
this.containerId = containerId;
this.stateId = stateId;
this.items = NonNullList.<ItemStack>withSize(items.size(), ItemStack.EMPTY);
for (int i = 0; i < items.size(); i++) {
this.items.set(i, items.get(i).copy());
}
this.carriedItem = carriedItem.copy();
}
private ClientboundContainerSetContentPacket(RegistryFriendlyByteBuf buffer) {
this.containerId = buffer.readContainerId();
this.stateId = buffer.readVarInt();
this.items = ItemStack.OPTIONAL_LIST_STREAM_CODEC.decode(buffer);
this.carriedItem = ItemStack.OPTIONAL_STREAM_CODEC.decode(buffer);
}
private void write(RegistryFriendlyByteBuf buffer) {
buffer.writeContainerId(this.containerId);
buffer.writeVarInt(this.stateId);
ItemStack.OPTIONAL_LIST_STREAM_CODEC.encode(buffer, this.items);
ItemStack.OPTIONAL_STREAM_CODEC.encode(buffer, this.carriedItem);
}
@Override
public PacketType<ClientboundContainerSetContentPacket> type() {
return GamePacketTypes.CLIENTBOUND_CONTAINER_SET_CONTENT;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void handle(ClientGamePacketListener handler) {
handler.handleContainerContent(this);
}
public int getContainerId() {
return this.containerId;
}
public List<ItemStack> getItems() {
return this.items;
}
public ItemStack getCarriedItem() {
return this.carriedItem;
}
public int getStateId() {
return this.stateId;
}
}