minecraft-src/net/minecraft/network/protocol/game/ClientboundExplodePacket.java
2025-07-04 02:00:41 +03:00

40 lines
1.4 KiB
Java

package net.minecraft.network.protocol.game;
import java.util.Optional;
import net.minecraft.core.Holder;
import net.minecraft.core.particles.ParticleOptions;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.network.RegistryFriendlyByteBuf;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.phys.Vec3;
public record ClientboundExplodePacket(Vec3 center, Optional<Vec3> playerKnockback, ParticleOptions explosionParticle, Holder<SoundEvent> explosionSound)
implements Packet<ClientGamePacketListener> {
public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundExplodePacket> STREAM_CODEC = StreamCodec.composite(
Vec3.STREAM_CODEC,
ClientboundExplodePacket::center,
Vec3.STREAM_CODEC.apply(ByteBufCodecs::optional),
ClientboundExplodePacket::playerKnockback,
ParticleTypes.STREAM_CODEC,
ClientboundExplodePacket::explosionParticle,
SoundEvent.STREAM_CODEC,
ClientboundExplodePacket::explosionSound,
ClientboundExplodePacket::new
);
@Override
public PacketType<ClientboundExplodePacket> type() {
return GamePacketTypes.CLIENTBOUND_EXPLODE;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void handle(ClientGamePacketListener handler) {
handler.handleExplosion(this);
}
}