75 lines
1.9 KiB
Java
75 lines
1.9 KiB
Java
package net.minecraft.network.protocol.game;
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import net.minecraft.core.BlockPos;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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public class ClientboundLevelEventPacket implements Packet<ClientGamePacketListener> {
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public static final StreamCodec<FriendlyByteBuf, ClientboundLevelEventPacket> STREAM_CODEC = Packet.codec(
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ClientboundLevelEventPacket::write, ClientboundLevelEventPacket::new
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);
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private final int type;
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private final BlockPos pos;
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/**
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* can be a block/item id or other depending on the soundtype
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*/
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private final int data;
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/**
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* If true the sound is played across the server
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*/
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private final boolean globalEvent;
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public ClientboundLevelEventPacket(int type, BlockPos pos, int data, boolean globalEvent) {
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this.type = type;
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this.pos = pos.immutable();
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this.data = data;
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this.globalEvent = globalEvent;
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}
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private ClientboundLevelEventPacket(FriendlyByteBuf buffer) {
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this.type = buffer.readInt();
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this.pos = buffer.readBlockPos();
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this.data = buffer.readInt();
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this.globalEvent = buffer.readBoolean();
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}
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/**
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* Writes the raw packet data to the data stream.
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*/
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private void write(FriendlyByteBuf buffer) {
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buffer.writeInt(this.type);
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buffer.writeBlockPos(this.pos);
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buffer.writeInt(this.data);
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buffer.writeBoolean(this.globalEvent);
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}
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@Override
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public PacketType<ClientboundLevelEventPacket> type() {
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return GamePacketTypes.CLIENTBOUND_LEVEL_EVENT;
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}
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/**
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* Passes this Packet on to the NetHandler for processing.
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*/
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public void handle(ClientGamePacketListener handler) {
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handler.handleLevelEvent(this);
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}
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public boolean isGlobalEvent() {
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return this.globalEvent;
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}
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public int getType() {
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return this.type;
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}
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public int getData() {
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return this.data;
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}
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public BlockPos getPos() {
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return this.pos;
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}
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}
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