minecraft-src/net/minecraft/network/protocol/game/ClientboundMoveVehiclePacket.java
2025-07-04 03:15:13 +03:00

37 lines
1.3 KiB
Java

package net.minecraft.network.protocol.game;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.phys.Vec3;
public record ClientboundMoveVehiclePacket(Vec3 position, float yRot, float xRot) implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundMoveVehiclePacket> STREAM_CODEC = StreamCodec.composite(
Vec3.STREAM_CODEC,
ClientboundMoveVehiclePacket::position,
ByteBufCodecs.FLOAT,
ClientboundMoveVehiclePacket::yRot,
ByteBufCodecs.FLOAT,
ClientboundMoveVehiclePacket::xRot,
ClientboundMoveVehiclePacket::new
);
public static ClientboundMoveVehiclePacket fromEntity(Entity entity) {
return new ClientboundMoveVehiclePacket(entity.position(), entity.getYRot(), entity.getXRot());
}
@Override
public PacketType<ClientboundMoveVehiclePacket> type() {
return GamePacketTypes.CLIENTBOUND_MOVE_VEHICLE;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void handle(ClientGamePacketListener handler) {
handler.handleMoveVehicle(this);
}
}