minecraft-src/net/minecraft/network/protocol/game/ClientboundPlayerLookAtPacket.java
2025-07-04 01:41:11 +03:00

101 lines
3 KiB
Java

package net.minecraft.network.protocol.game;
import net.minecraft.commands.arguments.EntityAnchorArgument;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
public class ClientboundPlayerLookAtPacket implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundPlayerLookAtPacket> STREAM_CODEC = Packet.codec(
ClientboundPlayerLookAtPacket::write, ClientboundPlayerLookAtPacket::new
);
private final double x;
private final double y;
private final double z;
private final int entity;
private final EntityAnchorArgument.Anchor fromAnchor;
private final EntityAnchorArgument.Anchor toAnchor;
private final boolean atEntity;
public ClientboundPlayerLookAtPacket(EntityAnchorArgument.Anchor fromAnchor, double x, double y, double z) {
this.fromAnchor = fromAnchor;
this.x = x;
this.y = y;
this.z = z;
this.entity = 0;
this.atEntity = false;
this.toAnchor = null;
}
public ClientboundPlayerLookAtPacket(EntityAnchorArgument.Anchor fromAnchor, Entity entity, EntityAnchorArgument.Anchor toAnchor) {
this.fromAnchor = fromAnchor;
this.entity = entity.getId();
this.toAnchor = toAnchor;
Vec3 vec3 = toAnchor.apply(entity);
this.x = vec3.x;
this.y = vec3.y;
this.z = vec3.z;
this.atEntity = true;
}
private ClientboundPlayerLookAtPacket(FriendlyByteBuf buffer) {
this.fromAnchor = buffer.readEnum(EntityAnchorArgument.Anchor.class);
this.x = buffer.readDouble();
this.y = buffer.readDouble();
this.z = buffer.readDouble();
this.atEntity = buffer.readBoolean();
if (this.atEntity) {
this.entity = buffer.readVarInt();
this.toAnchor = buffer.readEnum(EntityAnchorArgument.Anchor.class);
} else {
this.entity = 0;
this.toAnchor = null;
}
}
/**
* Writes the raw packet data to the data stream.
*/
private void write(FriendlyByteBuf buffer) {
buffer.writeEnum(this.fromAnchor);
buffer.writeDouble(this.x);
buffer.writeDouble(this.y);
buffer.writeDouble(this.z);
buffer.writeBoolean(this.atEntity);
if (this.atEntity) {
buffer.writeVarInt(this.entity);
buffer.writeEnum(this.toAnchor);
}
}
@Override
public PacketType<ClientboundPlayerLookAtPacket> type() {
return GamePacketTypes.CLIENTBOUND_PLAYER_LOOK_AT;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void handle(ClientGamePacketListener handler) {
handler.handleLookAt(this);
}
public EntityAnchorArgument.Anchor getFromAnchor() {
return this.fromAnchor;
}
@Nullable
public Vec3 getPosition(Level level) {
if (this.atEntity) {
Entity entity = level.getEntity(this.entity);
return entity == null ? new Vec3(this.x, this.y, this.z) : this.toAnchor.apply(entity);
} else {
return new Vec3(this.x, this.y, this.z);
}
}
}