44 lines
1.3 KiB
Java
44 lines
1.3 KiB
Java
package net.minecraft.network.protocol.game;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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public class ClientboundSetChunkCacheRadiusPacket implements Packet<ClientGamePacketListener> {
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public static final StreamCodec<FriendlyByteBuf, ClientboundSetChunkCacheRadiusPacket> STREAM_CODEC = Packet.codec(
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ClientboundSetChunkCacheRadiusPacket::write, ClientboundSetChunkCacheRadiusPacket::new
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);
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private final int radius;
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public ClientboundSetChunkCacheRadiusPacket(int radius) {
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this.radius = radius;
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}
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private ClientboundSetChunkCacheRadiusPacket(FriendlyByteBuf buffer) {
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this.radius = buffer.readVarInt();
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}
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/**
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* Writes the raw packet data to the data stream.
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*/
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private void write(FriendlyByteBuf buffer) {
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buffer.writeVarInt(this.radius);
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}
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@Override
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public PacketType<ClientboundSetChunkCacheRadiusPacket> type() {
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return GamePacketTypes.CLIENTBOUND_SET_CHUNK_CACHE_RADIUS;
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}
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/**
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* Passes this Packet on to the NetHandler for processing.
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*/
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public void handle(ClientGamePacketListener handler) {
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handler.handleSetChunkCacheRadius(this);
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}
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public int getRadius() {
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return this.radius;
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}
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}
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