minecraft-src/net/minecraft/network/protocol/game/ClientboundSetChunkCacheRadiusPacket.java
2025-07-04 01:41:11 +03:00

44 lines
1.3 KiB
Java

package net.minecraft.network.protocol.game;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public class ClientboundSetChunkCacheRadiusPacket implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundSetChunkCacheRadiusPacket> STREAM_CODEC = Packet.codec(
ClientboundSetChunkCacheRadiusPacket::write, ClientboundSetChunkCacheRadiusPacket::new
);
private final int radius;
public ClientboundSetChunkCacheRadiusPacket(int radius) {
this.radius = radius;
}
private ClientboundSetChunkCacheRadiusPacket(FriendlyByteBuf buffer) {
this.radius = buffer.readVarInt();
}
/**
* Writes the raw packet data to the data stream.
*/
private void write(FriendlyByteBuf buffer) {
buffer.writeVarInt(this.radius);
}
@Override
public PacketType<ClientboundSetChunkCacheRadiusPacket> type() {
return GamePacketTypes.CLIENTBOUND_SET_CHUNK_CACHE_RADIUS;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void handle(ClientGamePacketListener handler) {
handler.handleSetChunkCacheRadius(this);
}
public int getRadius() {
return this.radius;
}
}